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| ==Hitboxes== | | ==Hitboxes== |
| The projectile's true damage is determined by the formula <code>9 + 0.2 * 92 * (charge frames / 91)</code>, rounded down. The move charges for a minimum of 14 frames and a maximum of 91 frames, allowing it to deal between 10% and 27% damage.
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| {{UltimateHitboxTableHeader}} | | {{UltimateHitboxTableHeader}} |
| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
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| |ks=65 | | |ks=65 |
| |fkv=0 | | |fkv=0 |
| |r=10.0 | | |r=10.5 to 18.0 |
| |bn=top | | |bn=Top |
| |xpos=0.0 | | |xpos=0.0 |
| |ypos=0.0 | | |ypos=0.0 |
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| ==Timing== | | ==Timing== |
| The duration shown is for the minimum charge amount.
| | ===Projectile=== |
| {|class="wikitable" | | {|class="wikitable" |
| !Charges between | | !Charge |
| |12-13, 26-27 | | |30-31 |
| |-
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| !Projectile generation
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| |13
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| |-
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| !Projectile detonation
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| |27
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| |- | | |- |
| !Hitbox | | !Hitbox |
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| {{FrameStripStart}} | | {{FrameStripStart}} |
| !Projectile {{FrameStrip|t=Blank|c=12|e=BlankPropS}}{{FrameStrip|t=Lag|c=14|s=LagPropE|e=LagPropS}}{{FrameStrip|t=Lag|c=13|s=LagPropE}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Blank|c=37}}
| | {{FrameStrip|t=Blank|c=39}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Blank|c=37}} |
| |- | | |- |
| !Ness {{FrameStrip|t=Lag|c=12|e=LagChargeS}}{{FrameStrip|t=Lag|c=14|s=LagChargeE|e=LagChargeS}}{{FrameStrip|t=Lag|c=35|s=LagChargeE}}{{FrameStrip|t=Interruptible|c=20}}
| | {{FrameStrip|t=Lag|c=30|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=22|s=LagPropE}}{{FrameStrip|t=Interruptible|c=20}} |
| {{FrameStripEnd}} | | {{FrameStripEnd}} |
| {{FrameIconLegend|lag=y|hitbox=y|prop=y|charge=y|interruptible=y}}
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| ==Parameters==
| | {{FrameIconLegend|lag=y|hitbox=y|prop=y|interruptible=y}} |
| ===Move===
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| {|class="wikitable" | |
| !Period before applying gravity while charging
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| |10 frames | |
| |- | |
| !Gravity while charging
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| |0.017
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| |-
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| !Minimum charge time
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| |14 frames
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| |-
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| !Maximum charge time
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| |91 frames (1.1.0 onward)<br>89 frames (before 1.1.0)
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| |}
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| ===Projectile===
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| {|class="wikitable"
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| !Initial travel angle
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| | -15°
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| |-
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| !Initial speed
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| |1.65
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| |-
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| !Horizontal acceleration via directional input
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| |0.02
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| |-
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| !Maximum horizontal speed
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| |0.85
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| |-
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| !Gravity
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| |0.038
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| |-
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| !Fall speed
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| |2
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| |-
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| !Minimum damage
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| |9%
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| |-
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| !Multiplier for damage added by charge
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| |0.2 * 92 (1.1.0 onward)<br>0.2 * 80 (before 1.1.0)
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| |-
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| !Size multiplier
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| |1.05 to 1.8 (3.0.0 onward)<br>0.9 to 1.7 (before 3.0.0)<br>0.9 to 1.43 (before 1.1.0)
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| |-
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| !Explosion delay when released
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| |14 frames
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| |}
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| {{MvSubNavNess|g=SSBU}} | | {{MvSubNavNess|g=SSBU}} |
| [[Category:Ness (SSBU)]] | | [[Category:Ness (SSBU)]] |
| [[Category:Neutral special moves (SSBU)]] | | [[Category:Neutral special moves (SSBU)]] |
| [[Category:Special moves (SSBU)]] | | [[Category:Special moves (SSBU)]] |