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| {{ArticleIcons|brawl=y|ssb4-u=y|ssbu=y|fa=y}} | | {{ArticleIcons|brawl=yes|ssb4-u=yes|ssbu=y|fa=yes}} |
| [[File:My_music.jpg|thumb|250px|The My Music interface for [[Moray Towers]] in ''Super Smash Bros. Ultimate''.]] | | [[File:SSB4-MyMusicAll.jpg|right|thumb|250px|The My Music stage selection screen in {{Forwiiu}}.]] |
| :''Not to be confused with the [[alternate music]] available in ''[[Super Smash Bros. Melee]]'' and {{for3ds}}.'' | | :''Not to be confused with the [[alternate music]] available in ''[[Super Smash Bros. Melee]]'' and {{for3ds}}.'' |
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| '''My Music''' ({{ja|オレ曲セレクト|Ore Kyoku Serekuto}}, ''My Music Select'') is an option in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]'' that allows the player to choose any music track for any stage and adjust the likeliness that track will randomly play on that stage when battled on. | | '''My Music''' ({{ja|オレ曲セレクト|Ore Kyoku Serekuto}}, ''My Music Selecting'') is an option in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]'' that allows the player to choose any music track for any stage and adjust the likeliness that track will appear in that stage when battled on. This concept is similar to holding L and R in ''Melee'' in certain stages, except that this mode can be done at any time, and there are more than two tracks for each stage (excluding the stage [[Hanenbow]] in ''Brawl'', which makes its own music with an ambient track as its backdrop and [[Midgar]], which only has two tracks). Several tracks can be unlocked for each stage, either through collecting [[CD]]s or meeting certain pre-set conditions. |
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| ==Overview==
| | Contrary to its appearance, setting a track's slider to its far left does not render the chances of that particular track playing to none; rather, it makes the chances of that particular track playing exceedingly small. |
| ''Melee'' has a prototype version of My Music by holding the [[L button]] or [[R button]] on certain stages to play an alternate music track. Starting in ''Brawl'', this became a dedicated mode in the [[Options]] menu. Every stage now has a set amount of tracks that can randomly play during gameplay. Every track is exclusive to a single stage for the most part. Each track has a slider that decides the probability of any given track being selected. Pushing the slider to the left decreases the likelihood, and pushing the slider to the right increases the likelihood. Exiting the menu saves all adjustments that will then be reflected in gameplay. Contrary to its appearance, setting a track's slider to its far left does not render the chances of that particular track playing to none; rather, it makes the chances of that particular track playing exceedingly small. Several tracks can be unlocked for each stage, either through collecting [[CD]]s or completing certain [[challenges]]. [[Hanenbow]] is in a unique position in that it technically only has a single music track, in that it makes its own music with an ambient track as its backdrop, rendering My Music useless for this stage.
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| My Music returns in ''For Wii U'', now located in the [[Games & More]] menu. It largely functions the same, including unlocking tracks with CDs and challenges, though a new feature of pressing the [[Y button]] to reset all sliders on a stage to factory standard now exists. As [[downloadable content]] was being rolled out, DLC stages received their own My Music menu, while some stages included in the base game folded DLC music tracks into their menu.
| | In ''Ultimate,'' My Music does not restrict songs to stages so long as they are from the same series. For example, all {{uv|Zelda}} stages share the same track list which can then be adjusted to the player's preference. ''Ultimate'' also allows the ability to choose which song that will play for a particular match. |
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| My Music returns in ''Ultimate'' and again functions largely the same, though it is now located in the [[Sound]] sub-menu in the Options menu accessible through the [[Dashboard]]. While some tracks can be unlocked by completing challenges, CDs have been removed and many tracks can be purchased in the [[shop]]. The reset option is now a large button at the bottom of the menu. New additions include three different sorting methods for the tracks: "Standard Sort" which is how the tracks were ordered by the developers, "By Year" which sorts all tracks by when they released in chronological order, although placing remixes where the original would be, and "By Selection Likelihood" which sorts the tracks by the player's personal adjustments in order form most to least likely. ''Ultimate'' also allows the ability to choose which song will play for a particular match. My Music no longer restricts songs to stages, and now includes any song that belongs to any stage that originates from the same [[universe]]. This greatly increases the list of songs that can possibly play on most stages, which allows players to further tune the likelihood of any song playing. For example, all {{uv|Zelda}} stages share the same track list which can then be adjusted individually to the player's preference. That being said, the standard sort of each track list is not always the same, as some will prioritize different tracks for aesthetic reasons. New to ''Ultimate'' is the "Other" category which includes all tracks not belonging to a major universe and thus can be played on any stage in the same situation. This means Hanenbow now has multiple tracks to choose from, but it also means [[Flat Zone X]] only has two tracks. As of version 8.1.0, all ''Super Smash Bros.'' stages now have the ability to play any track from any universe. However, only the tracks on the menu before the update could be directly adjusted with every other track being truly randomized. This was changed in update 10.1.0, where pressing the [[X button]] will swap between only allowing ''Super Smash Bros.'' tracks and randomly selecting from all tracks. Like ''For Wii U'' before it, DLC stages got a dedicated My Music menu for the corresponding DLC music tracks, though they would also include tracks from their universe included in the base game and vice versa. Midgar only had two tracks before more {{uv|Final Fantasy}} music was added in version 10.0.0.
| | ==Trivia== |
| | *The ''[[List of SSBB Music (Super Mario Bros. series)#Castle / Boss Fortress (Super Mario World / SMB 3)|Castle / Boss Fortress (Super Mario World / SMB 3)]]'' music track was initially present on the [[Delfino Plaza]] stage as proven by a beta screenshot of this menu item in the [[Smash Bros. DOJO!! (SSBB)|Smash Bros. DOJO!!]], but the developers moved it to the [[Luigi's Mansion]] stage for the finished product. The track was also called ''Castle Music / Fortress Boss'' in this screenshot. |
| | *Originally in {{Forwiiu}}, Skyloft had Ocarina of Time Medley play, before being moved back to Bridge of Eldin. |
| | *Three track titles were changed in {{Forwiiu}}: "Ballad of the Goddess/Ghirahim's Theme" was originally just "Ballad of the Goddess", "Saria's Song/Middle Boss Battle" was originally just "Saria's Song", and "Bramble Blast" from ''Brawl'' was changed to "Stickerbush Symphony". |
| | *In pre-release versions of {{Forwiiu}}, songs were labeled as "Arrangement" rather than "Remix". |
| | *Some stages in {{Forwiiu}} have sliders in My Music featuring certain peculiarities: |
| | **Miiverse does not have a song set at 100% by default. Also, "Mii Plaza" "Mario Paint Medley" and "Tomodachi Life" are tied in likeliness by default. |
| | **Flat Zone X has two songs set at 100% by default. |
| | **Suzaku Castle's first song in My Music, "Ryu Stage", is not set to be the most likely by default. |
| | **Boxing Ring has the song "Tomorrow's Passion" set at 0% by default. |
| | **When Corrin is purchased, both versions of "Lost in Thoughts All Alone" will be added to Coliseum and Castle Siege at 0%. Despite this, choosing to reset the probabilities to default will grant them pre-set probabilities. These are the only songs with this peculiarity. |
| | *In ''[[Super Smash Bros. Ultimate]]'', songs are generally prioritized with two specific music pieces, then the remaining music in the order listed in [[Sounds]]. There are, however, exceptions: |
| | ** [[Luigi's Mansion]] prioritizes music from the titular game and it’s sequel. |
| | ** [[Mario Bros.]] prioritizes music from ''[[Dr. Mario (game)|Dr. Mario]]''. |
| | ** [[Paper Mario]] prioritizes music from the Mario RPGs (with the odd exception of "Gritzy Dessert"). |
| | ** [[Mario Galaxy]] prioritizes music from ''Super Mario Galaxy'' and its sequel. |
| | ** [[Super Mario Maker]] focuses on the direct ports of the themes for ''Super Mario Bros.'', ''Super Mario World'', and ''New Super Mario Bros. U''. |
| | ** [[Pirate Ship]] and [[Spirit Train]] prioritize music from games with the Toon art style. |
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| ==Gallery== | | ==Gallery== |
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| MyMusic.png|The My Music interface for [[Battlefield (SSBB)|Battlefield]] in ''Brawl''. | | MyMusic.png|The My Music interface for [[Battlefield (SSBB)|Battlefield]] in ''Brawl''. |
| SSBB My Music Stage Selection.png|The My Music stage selection screen in ''Brawl''. | | SSBB My Music Stage Selection.png|The My Music stage selection screen in ''Brawl''. |
| SSB4-MyMusicAll.jpg|The My Music stage selection screen in {{Forwiiu}}.
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| SSB4-MyMusic.jpg|The My Music interface for [[Mushroom Kingdom U]] in ''Super Smash Bros. for Wii U''. | | SSB4-MyMusic.jpg|The My Music interface for [[Mushroom Kingdom U]] in ''Super Smash Bros. for Wii U''. |
| NoStagePreview.jpg|My Music glitch showing no preview of the stage. | | NoStagePreview.jpg|My Music glitch showing no preview of the stage. |
| | My_music.png|The My Music interface for [[Moray Towers]] in ''Super Smash Bros. Ultimate''. |
| </gallery> | | </gallery> |
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| ==Names in other languages==
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| {{langtable
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| |ja={{ja|オレ曲セレクト|Ore Kyoku Serekuto|?}}
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| |jaM=
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| |en=My Music
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| |fr=Ma musique
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| |frM=
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| |es=Mi música
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| |esM=
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| |de=Mein Mix
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| |deM=
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| |it=Musica
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| |itM=
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| |nl=Mijn muziek
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| |nlM=
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| |ru={{rollover|Моя музыка|Moya muzyka|?}}
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| |ruM=
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| |ko={{rollover|나만의 곡 선택|Namanui Gok Seontaek|?}}
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| |koM=
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| |zh_cn={{rollover|自选乐曲|Zìxuǎn Yuèqǔ|?}}
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| |zh_cnM=
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| |zh_tw={{rollover|自選樂曲|Zìxuǎn Yuèqǔ|?}}
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| |zh_twM=
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| }}
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| ==Trivia==
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| *The Japanese name for My Music uses "ore", a masculine and informal pronoun used primarily by older men.
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| *Some stages in {{Forwiiu}} have sliders in My Music featuring certain peculiarities:
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| **Miiverse does not have a song set at 100% by default. Also, "Mii Plaza", "Mario Paint Medley", and "Tomodachi Life" are tied in likeliness by default at 80%.
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| **Flat Zone X has two songs set at 100% by default, being "Flat Zone 2" and "Flat Zone".
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| **Suzaku Castle's first song in My Music, "Ryu Stage", is not set to be the most likely by default at 50%.
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| **Boxing Ring has the song "Tomorrow's Passion" set at 0% by default.
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| **When Corrin is purchased, both versions of "Lost in Thoughts All Alone" will be added to Coliseum and Castle Siege at 0%. Despite this, choosing to reset the probabilities to default will grant them preset probabilities, with the remix at either 45% at Coliseum or 70% at Castle Siege and the original at 10%. These are the only songs with this peculiarity.
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| *In ''[[Super Smash Bros. Ultimate]]'', the default My Music settings generally prioritize two specific music pieces (similar to the alternate music in ''Melee'' and ''for 3DS''), then list the remaining music in the order listed in [[Sounds]]. There are, however, exceptions that raise certain pieces higher to be selected more easily:
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| **[[Mushroom Kingdom]], [[Mushroom Kingdom II]], and [[Mushroomy Kingdom]] prioritize music from all ''Mario'' games released on the NES: the four main series games, ''Mario Bros.'', and ''Dr. Mario''. ''{{SSBUMusicLink|Super Mario Bros.|Gritzy Desert}}'' is also included in the music prioritized on Mushroomy Kingdom and has a slight increase in priority over most of the NES music.
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| **[[Luigi's Mansion]] prioritizes music from the titular game and its sequel.
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| **[[Mario Bros.]] prioritizes music from ''{{b|Dr. Mario|game}}''.
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| **[[Paper Mario]] prioritizes music from the ''Mario'' RPGs (with the odd exception of ''Gritzy Desert'', likely due to its prioritization on Mushroomy Kingdom).
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| **[[Mario Galaxy]] prioritizes music from ''Super Mario Galaxy'' and its sequel.
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| **[[Super Mario Maker]] prioritizes the direct ports of themes from ''Super Mario Bros.'', ''Super Mario World'', and ''New Super Mario Bros. U''.
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| **[[Pirate Ship]] and [[Spirit Train]] prioritize music from ''Zelda'' games with the "Toon Link" artstyle: ''The Wind Waker'', ''Four Swords Adventures'', ''Spirit Tracks'', and ''Tri Force Heroes''.
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| **[[Cloud Sea of Alrest]] prioritizes music from ''Xenoblade Chronicles 2''.
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| **As of update 11.0.0, [[Gaur Plain]] prioritizes music from ''Xenoblade Chronicles'', while music from ''Xenoblade Chronicles 2'' has lower priority.
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| **Stages available as [[DLC]] use the same priority system, but also assign individual probability values to each song in addition to the two "main" songs.
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| ***[[Garreg Mach Monastery]] is entirely non-standard. Its My Music list has three songs prioritized, with the two versions of ''{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme (JP)|Fire Emblem: Three Houses Main Theme}}'' listed first followed by ''{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}''. ''Fódlan Winds'' is set to be most likely by default, while the two ''Main Theme'' versions are both set to be the second-most likely. The other ''Fire Emblem: Three Houses'' songs are also given individual probability values, but not prioritized. When counting both versions of ''Fire Emblem: Three Houses Main Theme'' separately, it results in Garreg Mach Monastery being the only stage in ''Ultimate'' to not have a song set at 100% by default.
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| ***[[Northern Cave]] is also non-standard. Both ''{{SSBUMusicLink|Final Fantasy|One-Winged Angel}}'' and ''{{SSBUMusicLink|Final Fantasy|Advent: One-Winged Angel}}'' are set to maximum probability by default, and all other songs from the ''Final Fantasy'' series are set to 25% probability.
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| ***[[Hollow Bastion]] has ''{{SSBUMusicLink|Kingdom Hearts|Fragments of Sorrow}}'' as the most likely song to appear, while ''{{SSBUMusicLink|Kingdom Hearts|Night of Fate}}'', ''{{SSBUMusicLink|Kingdom Hearts|Hand in Hand}}'', ''{{SSBUMusicLink|Kingdom Hearts|Hollow Bastion}}'', and ''{{SSBUMusicLink|Kingdom Hearts|Scherzo Di Notte}}'' are all equally set as the second-most likely choices.
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| **When it was released alongside update 5.0.0, ''{{SSBUMusicLink|Other|MEGALOVANIA}}''{{'}}s default rate was originally set to 0 in all stages of the "Other" category. Version 7.0.0, however, raised its default settings on all available stages except [[Hanenbow]], an aspect shared with ''{{SSBUMusicLink|Other|Floral Fury}}'' and ''{{SSBUMusicLink|Other|Burning Town}}''.
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| *Despite the intention to increase the number of possible tracks, the new My Music feature in ''Ultimate'' also removes several songs from preexisting My Music libraries. For example, the ''Mario'' tracks can no longer be played on stages such as [[Yoshi's Island (SSBM)|Yoshi's Island (Melee)]], [[Figure-8 Circuit]], [[75m]], [[PictoChat 2]], [[Mario Circuit]] and [[Flat Zone X]], while the tracks in the "Other" category can no longer be played on stages such as [[Figure-8 Circuit]], [[Mario Galaxy]], [[Lylat Cruise]], [[Wii Fit Studio]], [[Palutena's Temple]], [[Coliseum]], [[Gaur Plain]], and [[Boxing Ring]]..
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| *''Ultimate'' is the first game in the series where changing the menu music isn't available at the start, as it is unlocked after clearing the ''World of Light'' for the first time.
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| {{Music}} | | {{Music}} |
| {{SSBBMenus}} | | {{SSBBMenus}} |
| {{SSB4-UMenus}} | | {{SSB4-UMenus}} |
| {{SSBUMenus}}
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| [[Category:Options]] | | [[Category:Options]] |