Editing Multi-Man Smash
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*Each member of the enemy teams in all Multi-Man modes weigh the same as Mario, except for the Female Wire Frame in ''Melee'', who weighs the same as {{SSBM|Zelda}}. | *Each member of the enemy teams in all Multi-Man modes weigh the same as Mario, except for the Female Wire Frame in ''Melee'', who weighs the same as {{SSBM|Zelda}}. | ||
*Clearing 100-Man mode for the first time gives the player the opportunity to unlock an [[unlockable character]] via a 1 vs. 1 battle if the character has not been unlocked yet: [[Falco]] in ''Melee'' and ''Brawl'' and [[Wario]] in ''SSB4''. | *Clearing 100-Man mode for the first time gives the player the opportunity to unlock an [[unlockable character]] via a 1 vs. 1 battle if the character has not been unlocked yet: [[Falco]] in ''Melee'' and ''Brawl'' and [[Wario]] in ''SSB4''. | ||
**In ''Ultimate'', due to the game having more unlockable characters than [[starter character]]s, it is the first installment in the | **In ''Ultimate'', due to the game having more unlockable characters than [[starter character]]s, it is the first installment in the [[Super Smash Bros. (series)|Super Smash Bros.]] series which does not have an "unlocking an unlockable character" challenge for a reward. However, time spent in ''Mob Smash'' counts towards the playing time to initiate a challenger approaching battle. | ||
*The Fighting Mii Team cannot wear hats even if the Miis their appearances are based on have them. They also do not change their facial expressions in battle. | *The Fighting Mii Team cannot wear hats even if the Miis their appearances are based on have them. They also do not change their facial expressions in battle. | ||
*The Fighting Mii Team can have varied head shapes, so when inflicted with the [[flower]] ailment, it sprouts from the back of their necks rather than from their heads. | *The Fighting Mii Team can have varied head shapes, so when inflicted with the [[flower]] ailment, it sprouts from the back of their necks rather than from their heads. |