Editing Mr. Game & Watch (SSB4)
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Latest revision | Your text | ||
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**{{nerf|The loop hits deal less damage (3% → 2%).}} | **{{nerf|The loop hits deal less damage (3% → 2%).}} | ||
**{{nerf|Back aerial only consists of four hits instead of five. When combined with its loop hits dealing less damage, this greatly reduces its total damage output (15% → 9%).}} | **{{nerf|Back aerial only consists of four hits instead of five. When combined with its loop hits dealing less damage, this greatly reduces its total damage output (15% → 9%).}} | ||
**{{change|Despite this, the loop hits have a longer duration each (3 frames → 4), giving the move the same hitbox duration.}} | |||
*[[Up aerial]]: | *[[Up aerial]]: | ||
**{{change|In {{GameIcon|3ds}}, Mr. Game & Watch's head briefly inflates during each hit before deflating. In {{GameIcon|wiiu}}, Mr. Game & Watch's head remains stagnant.}} | **{{change|In {{GameIcon|3ds}}, Mr. Game & Watch's head briefly inflates during each hit before deflating. In {{GameIcon|wiiu}}, Mr. Game & Watch's head remains stagnant.}} |