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[[File:Moonwalking Melee.gif|thumb|250px|{{SSBM|Captain Falcon}} moonwalking in ''Melee''.]] | [[File:Moonwalking Melee.gif|thumb|250px|{{SSBM|Captain Falcon}} moonwalking in ''Melee''.]] | ||
In ''[[Super Smash Bros. Melee]]'', the '''moonwalk''' is a technique that involves sliding backwards during in the [[initial dash]] animation. Discovered by the smasher {{Sm|Mr.C}}, the technique is named after [[wikipedia:Moonwalk | In ''[[Super Smash Bros. Melee]]'', the '''moonwalk''' is a technique that involves sliding backwards during in the [[initial dash]] animation. Discovered by the smasher {{Sm|Mr.C}}, the technique is named after the [[wikipedia:Moonwalk|signature dance move]] of famed pop singer {{s|wikipedia|Michael Jackson}}. | ||
==Performing the moonwalk== | ==Performing the moonwalk== | ||
Moonwalking is achieved by tilting the [[control stick]] backwards while dashing, | Moonwalking is achieved by tilting the [[control stick]] backwards while dashing, but without passing through the neutral position. The only easy way to do this is to rotate the Stick below the neutral position (as going above results in a jump), but just barely below as to prevent losing some distance from [[crouching]]; as a result, the player needs to turn the analogue stick so that it forms a semielliptical shape instead of a semicircular shape. This should result in the user doing a backwards slide, but in a state more similar to [[dashing]] than to [[wavedashing]]. | ||
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Alternatively, it's possible to moonwalk by very quickly smashing the control stick backwards after the first frame of a dash. This is really hard to do, let alone consistently, but it does yield slightly longer moonwalks and is thus considered a perfect moonwalk. | |||
All characters in the game can moonwalk, though some might require the use of the [[Bunny Hood]] before a noticeable effect can be seen. A majority of characters, however, require an extra step; they need to start from a walk (specifically not a run) in the direction opposite the way the character faces during the slide. | |||
== Use in [[competitive play]] == | |||
==Use in [[competitive play]]== | |||
The moonwalk acts as a generally situational technique in the competitive metagame, owing to the greater prevalence of [[wavedash]]ing. In most cases, the moonwalk is primarily used for extra flash by the smasher. | The moonwalk acts as a generally situational technique in the competitive metagame, owing to the greater prevalence of [[wavedash]]ing. In most cases, the moonwalk is primarily used for extra flash by the smasher. | ||
Moonwalking, however, is not a completely useless technique. The technique can be used in [[mindgame]]s in order to mix up movement or otherwise bait opponents, adding a degree of unpredictability to a smasher's playstyle. Cautious smashers can also attempt to use the moonwalk as to more efficiently [[edgehog]] instead of using a [[wavedash]]. | Moonwalking, however, is not a completely useless technique. The technique can be used in [[mindgame]]s in order to mix up movement or otherwise bait opponents, adding a degree of unpredictability to a smasher's playstyle. Cautious smashers can also attempt to use the moonwalk as to more efficiently [[edgehog]] instead of using a [[wavedash]]. In addition, by principle, the moonwalk allows characters to slide backwards while the game recognizes them as standing; as such, smashers can perform techniques similar to wavesmashing and wavegrabbing with the technique, provided their character has a sufficiently long moonwalk. | ||
Due to his powerful edgeguarding game and long moonwalk, Captain Falcon derives the most applications from moonwalking, as the backward momentum from moonwalking can allow him to slide off the stage in order to intercept [[recover]]ing opponents with an aerial attack. In some cases, this can actually act as a superior alternative to going offstage with other techniques, as the moonwalk can move Captain Falcon much farther offstage and will also allow Falcon to retain his double jump, allowing for safer recovery. | Due to his powerful edgeguarding game and long moonwalk, Captain Falcon derives the most applications from moonwalking, as the backward momentum from moonwalking can allow him to slide off the stage in order to intercept [[recover]]ing opponents with an aerial attack. In some cases, this can actually act as a superior alternative to going offstage with other techniques, as the moonwalk can move Captain Falcon much farther offstage and will also allow Falcon to retain his double jump, allowing for safer recovery. | ||
==Moonwalking distance== | == Moonwalking distance == | ||
The moonwalk is most noticeable when used by {{SSBM|Captain Falcon}}, though some other characters, like {{SSBM|Link}} and {{SSBM|Mewtwo}}, also have rather noticeable moonwalks. The following characters can moonwalk without needing to walk in the opposite direction, ranked by distance: | The moonwalk is most noticeable when used by {{SSBM|Captain Falcon}}, though some other characters, like {{SSBM|Link}} and {{SSBM|Mewtwo}}, also have rather noticeable moonwalks. The following characters can moonwalk without needing to walk in the opposite direction, ranked by distance: | ||
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==External links== | ==External links== | ||
*[ | *[http://www.youtube.com/watch?v=tmdDsfpJ9sE A video showing all characters moonwalking to the edge.] | ||
*[https://www.youtube.com/watch?v=Eih3o88sonc A video showing all characters | *[https://www.youtube.com/watch?v=Eih3o88sonc A video showing all characters Moonwalking and Stickywalking, using Bunny Hoods.] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Advanced | [[Category:Advanced Techniques]] | ||