Editing Minecart (vehicle)
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With the return of The Great Cave Offensive, all minecarts return as well, with the exact same function as the game before. With the addition of [[stage hazard]] toggle, the minecarts will no longer appear if the option is turned off. | With the return of The Great Cave Offensive, all minecarts return as well, with the exact same function as the game before. With the addition of [[stage hazard]] toggle, the minecarts will no longer appear if the option is turned off. | ||
Additionally, {{SSBU|Steve}} can create | Additionally, {{SSBU|Steve}} can create minecarts that they can ride in; a stray minecart will capture opponents when struck, and potentially drag them off-screen. | ||
{{clr}} | {{clr}} | ||
==Origin== | ==Origin== | ||
[[File:KSS-Minecart.png|thumb|Kirby rides a minecart in ''Kirby Super Star'''s Great Cave Offensive subgame.]] | [[File:KSS-Minecart.png|thumb|Kirby rides a minecart in ''Kirby Super Star'''s Great Cave Offensive subgame.]] | ||
The main concept of minecarts originates from ''[[Kirby Super Star]]'', where [[Kirby]] could find slow minecarts in various locations that would take him across stages safely while destroying anything in the way. However, the speed of ''Brawl'' | The main concept of minecarts originates from ''[[Kirby Super Star]]'', where [[Kirby]] could find slow minecarts in various locations that would take him across stages safely while destroying anything in the way. However, the speed of ''Brawl''<nowiki>'</nowiki>s minecarts is more reminiscent of the ''Donkey Kong Country'' series, where quick reflexes are required to jump in order to dodge obstacles and enemies in minecart stages. | ||
{{SubspaceArmy}} | {{SubspaceArmy}} | ||
[[Category:Subspace Emissary]] | [[Category:Subspace Emissary]] | ||
[[Category:Stage parts]] | [[Category:Stage parts]] |