Editing Mii
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Official render of the default male and female Mii from ''{{s|wikipedia|Mii Channel}}''. | Official render of the default male and female Mii from ''{{s|wikipedia|Mii Channel}}''. | ||
|universe = {{uv|Mii}} | |universe = {{uv|Mii}} | ||
|firstgame = ''{{s| | |firstgame = ''{{s|wikipedia|Mii Channel}}'' (2006)<br/>''{{s|wikipedia|Wii Sports}}'' (in-game, 2006)<br/>{{for3ds}} (as Mii Fighters, 2014) | ||
|lastappearance=''{{s| | |lastappearance=''{{s|wikipedia|Nintendo Switch Sports}}'' (2022) | ||
|games = ''[[SSB4]]''<br>''[[Ultimate]]'' | |games = ''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|console = [[Wii]] | |console = [[Wii]] | ||
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==Origin== | ==Origin== | ||
Miis debuted along with the Wii in late 2006. They can be created using the Wii's Mii Channel application, and users are able to customize many aspects of their appearance and facial features, such as their height, hairstyle, and eye color to resemble friends, family, and celebrities, or - with creative enough use of the provided facial parts - animals, fictional characters, and inanimate objects. Once created, Miis act as avatars for players in a variety of titles, including both first party releases such as {{uv|Wii Sports}} and ''{{s|mariowiki|Mario Kart Wii}}'' and third party titles such as ''{{s|wikipedia|Sonic & Sega All-Stars Racing}}'' and ''{{s|wikipedia|Jeopardy!}}'', and as a way of keeping track of individual players' scores. Miis saved onto a console are also capable of appearing as NPCs in games, usually acting as bystanders or spectators. Players could also save Miis onto their Wii remote and transfer them to another player's Wii, or submit them online using the ''Check Mii Out Channel''. While initially exclusive to the Wii, Miis would also see use in a few Nintendo DS games (the most notable example being the Japan-exclusive {{uv|Tomodachi|Tomodachi Collection}}), and later in several games on the Nintendo 3DS and Wii U, with the latter two being made using the Mii Maker application preinstalled on the system. The 3DS Mii Maker would introduce the ability to save a Mii as a QR Code to share on any website and download using the camera. Miis would return on the Nintendo Switch, but were made less of a focal point within games themselves early in the system's lifespan, with ''Super Smash Bros. Ultimate'' being one of the first to include Miis within the gameplay. Color choices were greatly expanded on, and Miis were available from launch as options for profile icons with a variety of facial expressions and poses. Later games such as ''{{s|mariowiki|Mario Golf: Super Rush}}'' and ''{{s| | Miis debuted along with the Wii in late 2006. They can be created using the Wii's Mii Channel application, and users are able to customize many aspects of their appearance and facial features, such as their height, hairstyle, and eye color to resemble friends, family, and celebrities, or - with creative enough use of the provided facial parts - animals, fictional characters, and inanimate objects. Once created, Miis act as avatars for players in a variety of titles, including both first party releases such as {{uv|Wii Sports}} and ''{{s|mariowiki|Mario Kart Wii}}'' and third party titles such as ''{{s|wikipedia|Sonic & Sega All-Stars Racing}}'' and ''{{s|wikipedia|Jeopardy!}}'', and as a way of keeping track of individual players' scores. Miis saved onto a console are also capable of appearing as NPCs in games, usually acting as bystanders or spectators. Players could also save Miis onto their Wii remote and transfer them to another player's Wii, or submit them online using the ''Check Mii Out Channel''. While initially exclusive to the Wii, Miis would also see use in a few Nintendo DS games (the most notable example being the Japan-exclusive {{uv|Tomodachi|Tomodachi Collection}}), and later in several games on the Nintendo 3DS and Wii U, with the latter two being made using the Mii Maker application preinstalled on the system. The 3DS Mii Maker would introduce the ability to save a Mii as a QR Code to share on any website and download using the camera. Miis would return on the Nintendo Switch, but were made less of a focal point within games themselves early in the system's lifespan, with ''Super Smash Bros. Ultimate'' being one of the first to include Miis within the gameplay. Color choices were greatly expanded on, and Miis were available from launch as options for profile icons with a variety of facial expressions and poses. Later games such as ''{{s|mariowiki|Mario Golf: Super Rush}}'' and ''{{s|wikipedia|Miitopia}}'' once again saw Miis as focal playable entities, with the Switch version of ''Miitopia'' introducing a highly robust Mii creation studio. Miis also returned as playable characters in ''{{s|wikipedia|Nintendo Switch Sports}}'', though they were no longer the default characters of the game, that role being taken by a new set of characters known as "Sportsmates", which have more outfits and hairstyles available than Miis, and provide the option to play as anthropomorphic animals, but also have streamlined facial features. | ||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
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===In [[Smash Tour]]=== | ===In [[Smash Tour]]=== | ||
Miis are used as the players' tokens in the board game-like mode, Smash Tour, simply being used to move around between spaces and collect pick-ups. They appear to wear the same outfits that they do in the Mii Maker as opposed to their standard Mii Fighter uniforms, though they will wear a shirt that is either red, blue | Miis are used as the players' tokens in the board game-like mode, Smash Tour, simply being used to move around between spaces and collect pick-ups. They appear to wear the same outfits that they do in the Mii Maker as opposed to their standard Mii Fighter uniforms, though they will wear a shirt that is either red, blue green or yellow depend on their port colour. The Miis that are automatically loaded as representatives for CPUs are chosen at random, and the chances of a Guest Mii being chosen depends on how many Miis have been created on the console in question. | ||
===Trophies=== | ===Trophies=== | ||
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|zh_tw={{rollover|Mii鬥士|Mii Dòushì|?}}, ''Mii Fighter'' | |zh_tw={{rollover|Mii鬥士|Mii Dòushì|?}}, ''Mii Fighter'' | ||
|ko={{rollover|Mii 파이터|Mii Paiteo|?}}, ''Mii Fighter'' | |ko={{rollover|Mii 파이터|Mii Paiteo|?}}, ''Mii Fighter'' | ||
|nl=Mii- | |nl=Mii-Vechter | ||
|nlM=Mii Fighter | |nlM=Mii Fighter | ||
|ru={{rollover|Mii-боец|Mii-boyets|?}} | |ru={{rollover|Mii-боец|Mii-boyets|?}} | ||
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|it=Lottatore Mii ♂ <br/> Lottatrice Mii ♀ | |it=Lottatore Mii ♂ <br/> Lottatrice Mii ♀ | ||
|itM=Mii Wrestler <br/> "-ice" is a feminine suffix. | |itM=Mii Wrestler <br/> "-ice" is a feminine suffix. | ||
|nl=Mii- | |nl=Mii-Bokser | ||
|nlM=Mii Boxer | |nlM=Mii Boxer | ||
|pt=Guerreiro Mii | |pt=Guerreiro Mii | ||
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|it=Spadaccino Mii ♂ <br/> Spadaccina Mii ♀ | |it=Spadaccino Mii ♂ <br/> Spadaccina Mii ♀ | ||
|itM=Mii Swordsman <br/> Mii Swordswoman | |itM=Mii Swordsman <br/> Mii Swordswoman | ||
|nl=Mii- | |nl=Mii-Zwaardvechter | ||
|nlM=Mii Swordfighter | |nlM=Mii Swordfighter | ||
|pt=Espadachim Mii | |pt=Espadachim Mii | ||
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|it=Fuciliere Mii | |it=Fuciliere Mii | ||
|itM=Mii Rifleman | |itM=Mii Rifleman | ||
|nl=Mii- | |nl=Mii-Cyborg | ||
|pt=Artilheiro Mii | |pt=Artilheiro Mii | ||
|ptM=Mii Gunner | |ptM=Mii Gunner | ||
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**They also share the most voice actors that have voiced a veteran in the series, with a total of 9, including: | **They also share the most voice actors that have voiced a veteran in the series, with a total of 9, including: | ||
***Michihiko Hagi, Yuji Kishi, Takashi Ohara, Kiyoyuki Yanada, Hideo Ishikawa, Ayumi Fujiwara, Makiko Omoto, and Minami Takayama, the Japanese voice actors of Ike, Ken, Fox, Richter, Simon, Zelda/Sheik, Kirby/Ness, and Pit/Dark Pit, respectively. | ***Michihiko Hagi, Yuji Kishi, Takashi Ohara, Kiyoyuki Yanada, Hideo Ishikawa, Ayumi Fujiwara, Makiko Omoto, and Minami Takayama, the Japanese voice actors of Ike, Ken, Fox, Richter, Simon, Zelda/Sheik, Kirby/Ness, and Pit/Dark Pit, respectively. | ||
***In addition, Ryotaro | ***In addition, Ryotaro Okaiyu voices the Assist Trophies [[Zero]] and [[Alucard]] in the Japanese version. | ||
==References== | ==References== |