Editing Mewtwo (SSB4)
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:{{Cquote| | :{{Cquote|Mewtwo Strikes Back!|cite=Introduction Tagline}} | ||
'''Mewtwo''' ({{ja|ミュウツー|Myūtsū}}, ''Mewtwo'') is a playable character in ''[[Super Smash Bros. 4]]''. Its return to the series (erroneously calling it a "new fighter") was announced during the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|''Super Smash Bros. for Wii U'' 50-Fact Extravaganza]] on October 23rd, 2014.<ref>[https://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]</ref> Mewtwo is the first [[Downloadable content (SSB4)|downloadable]] character in ''Super Smash Bros.'' history, and was made available on April 28th, 2015.<ref name="DLCdate">[https://www.youtube.com/watch?v=IMedqo8mLaQ Nintendo Direct 4.1.2015]</ref> However, it was made available at no cost as early as April 15th, 2015 for players who registered both {{for3ds}} and {{forwiiu}} on Club Nintendo by March 31st, 2015.<ref name="DLCdate"/><ref>[http://www.nintendo.co.uk/Campaigns/Super-Smash-Bros-Club-Nintendo-Promotion/Super-Smash-Bros-Club-Nintendo-Promotion-937174.html Super Smash Bros. Club Nintendo Promotion]</ref> | '''Mewtwo''' ({{ja|ミュウツー|Myūtsū}}, ''Mewtwo'') is a playable character in ''[[Super Smash Bros. 4]]''. Its return to the series (erroneously calling it a "new fighter") was announced during the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|''Super Smash Bros. for Wii U'' 50-Fact Extravaganza]] on October 23rd, 2014.<ref>[https://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]</ref> Mewtwo is the first [[Downloadable content (SSB4)|downloadable]] character in ''Super Smash Bros.'' history, and was made available on April 28th, 2015.<ref name="DLCdate">[https://www.youtube.com/watch?v=IMedqo8mLaQ Nintendo Direct 4.1.2015]</ref> However, it was made available at no cost as early as April 15th, 2015 for players who registered both {{for3ds}} and {{forwiiu}} on Club Nintendo by March 31st, 2015.<ref name="DLCdate"/><ref>[http://www.nintendo.co.uk/Campaigns/Super-Smash-Bros-Club-Nintendo-Promotion/Super-Smash-Bros-Club-Nintendo-Promotion-937174.html Super Smash Bros. Club Nintendo Promotion]</ref> | ||
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*[[Neutral aerial]]: | *[[Neutral aerial]]: | ||
**{{buff|Neutral aerial's first eight hits have increased set knockback (20/20/40/40 → 22/22/46/46); their angles have been altered (160°/160°/110°/110° → 185°/185°/110°/110°); and they have been re-positioned from Mewtwo's torso to its hands and feet. Its last hit also has a larger hitbox. Altogether, these changes make its hits connect together better.}} | **{{buff|Neutral aerial's first eight hits have increased set knockback (20/20/40/40 → 22/22/46/46); their angles have been altered (160°/160°/110°/110° → 185°/185°/110°/110°); and they have been re-positioned from Mewtwo's torso to its hands and feet. Its last hit also has a larger hitbox. Altogether, these changes make its hits connect together better.}} | ||
**{{nerf|Neutral aerial's first eight hits now deal consistent damage (1%/2% → 1%); its last hit deals 2% less damage (6% → 4%), although its knockback was somewhat compensated (70 (base)/80 (scaling) → 40/110); and its landing hitbox has been removed.}} | |||
**{{nerf|Neutral aerial's first eight hits now deal consistent damage (1%/2% → 1%) and its landing hitbox has been removed.}} | |||
**{{nerf|Neutral aerial has increased start-up (frame 5 → 7) and ending lag (FAF 42 → 46).}} | **{{nerf|Neutral aerial has increased start-up (frame 5 → 7) and ending lag (FAF 42 → 46).}} | ||
**{{change|Neutral aerial's visual effects have changed. The electricity now flashes green, yellow, blue, cyan and violet at varying intervals, instead of flashing mauve and cyan interchangeably.}} | **{{change|Neutral aerial's visual effects have changed. The electricity now flashes green, yellow, blue, cyan and violet at varying intervals, instead of flashing mauve and cyan interchangeably.}} | ||
**{{buff|The weakening of [[Smash directional influence|SDI]] makes neutral aerial significantly more difficult to escape from.}} | **{{buff|The weakening of [[Smash directional influence|SDI]] makes neutral aerial significantly more difficult to escape from.}} | ||
*[[Forward aerial]]: | *[[Forward aerial]]: | ||
**{{nerf|Forward aerial deals 1% less damage (14% → 13%), hindering its KO potential.}} | **{{nerf|Forward aerial deals 1% less damage (14% → 13%), hindering its KO potential.}} | ||
**{{nerf|Forward aerial has increased | **{{nerf|Forward aerial has increased ending lag (FAF 36 → 38).}} | ||
**{{change|Forward aerial's angle has been altered (84° → 50°). This grants it combo potential into itself and improves its spacing potential, but removes its juggling potential.}} | **{{change|Forward aerial's angle has been altered (84° → 50°). This grants it combo potential into itself and improves its spacing potential, but removes its juggling potential.}} | ||
**{{buff|Forward aerial's animation has slightly changed. Mewtwo now swipes forward while lunging, instead of shifting its body in unison with the swipe. This new animation widens its hitbox and re-positions its hitbox farther along Mewtwo's arm.}} | **{{buff|Forward aerial's animation has slightly changed. Mewtwo now swipes forward while lunging, instead of shifting its body in unison with the swipe. This new animation widens its hitbox and re-positions its hitbox farther along Mewtwo's arm.}} | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Tier placement and history=== | ===Tier placement and history=== | ||
Mewtwo's return to the series was initially met positively, as players had soon noticed its increased mobility, power and range, which in turn led to it being perceived as a mid-tier character. However, players also lamented the nerfs to Mewtwo's already poor endurance. When coupled with other issues that became more prominent over the time, players gradually started to agree that Mewtwo's improved offense was not sufficient enough to compensate, in a case similar to Ike. While these drawbacks saw Mewtwo's perception plummet, some players insisted that Mewtwo was underrated and that critics were too focused on its frailty to see its positive traits. As time went on, Mewtwo received buffs via game updates, most notably to its mobility and aerials. These improvements led it to be ranked 37th on the first tier list, which established it as a low-tier character like in ''Melee''. | Mewtwo's return to the series was initially met positively, as players had soon noticed its increased mobility, power and range, which in turn led to it being perceived as a mid-tier character. However, players also lamented the nerfs to Mewtwo's already poor endurance. When coupled with other issues that became more prominent over the time, players gradually started to agree that Mewtwo's improved offense was not sufficient enough to compensate, in a case similar to Ike. While these drawbacks saw Mewtwo's perception plummet, some players insisted that Mewtwo was underrated and that critics were too focused on its frailty to see its positive traits. As time went on, Mewtwo received buffs via game updates, most notably to its mobility and aerials. These improvements led it to be ranked 37th on the first tier list, which established it as a low-tier character like in ''Melee''. | ||
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Despite {{Sm|WaDi}} achieving some very notable results, such as placing 5th at [[Super Smash Con 2017]] and [[2GGC: MkLeo Saga]], Mewtwo's tournament presence has slightly waned since then, owing to players becoming more capable of exploiting its weaknesses. This was further compounded by its best player, Abadango, picking up {{SSB4|Bayonetta}} as a co-main and using her more often. Due to its slightly worsened perception and results, Mewtwo has dropped to 10th on the fourth and current tier list. Some smashers, however, like {{Sm|ZeRo}} and {{Sm|ANTi}} believe that it should be ranked slightly higher. | Despite {{Sm|WaDi}} achieving some very notable results, such as placing 5th at [[Super Smash Con 2017]] and [[2GGC: MkLeo Saga]], Mewtwo's tournament presence has slightly waned since then, owing to players becoming more capable of exploiting its weaknesses. This was further compounded by its best player, Abadango, picking up {{SSB4|Bayonetta}} as a co-main and using her more often. Due to its slightly worsened perception and results, Mewtwo has dropped to 10th on the fourth and current tier list. Some smashers, however, like {{Sm|ZeRo}} and {{Sm|ANTi}} believe that it should be ranked slightly higher. | ||
===Most historically significant players=== | |||
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | |||
''Any number following the Smasher name indicates placement on the [[PGR 100]], which recognizes the official top 100 players in [[Super Smash Bros. 4]] of all time.'' | |||
''See also: [[:Category:Mewtwo players (SSB4)]]'' | |||
*{{Sm|Abadango|Japan}} (#13) - The best Mewtwo player of all time, as well as one of the best Japanese players of all time. Placed 1st at {{Trn|Pound 2016}}, 2nd at {{Trn|UGC Smash Open}}, 4th at {{Trn|CEO 2016}}, and 5th at both {{Trn|GENESIS 4}} and {{Trn|2GGC: Nairo Saga}}. | |||
*{{Sm|Deathorse|Canada}} - The best Mewtwo player in Canada. Placed 7th at {{Trn|Canada Cup 2017}}, 9th at both {{Trn|DreamHack Montreal 2017}} and {{Trn|DreamHack Montreal 2018}}, and 13th at both {{Trn|Frostbite 2017}} and {{Trn|Get On My Level 2017}} with wins over players such as {{Sm|Mistake}}, {{Sm|SuperGirlKels}}, and {{Sm|Myran}}. Ranked 12th on the [[Smash Canada Rankings]]. | |||
*{{Sm|MagiMagi|UK}} - The best Mewtwo player in Europe. Placed 2nd at {{Trn|Ys}}, 3rd at both {{Trn|Albion 2}} and {{Trn|European Smash 4 Pro Circuit Invitational Final Event}}, 7th at {{Trn|DAT BlastZone 25: The Silver Anniversary}}, and 9th at {{Trn|Super Smash Con 2018}} with wins over players such as {{Sm|CaptainZack}}, {{Sm|ANTi}}, and {{Sm|Ixis}}. Ranked 9th on the [[European Smash 4 Power Rankings]]. | |||
*{{Sm|Rich Brown|USA}} (#52) - One of the best Mewtwo players in the United States from 2016-2017. Placed 5th at {{Trn|2GGC: Midwest Mayhem Saga}}, 7th at {{Trn|2GGT: Fresh Saga}}, 13th at {{Trn|CEO Dreamland}}, and 17th at both {{Trn|EVO 2016}} and {{Trn|Super Smash Con 2016}} with wins over players such as {{Sm|Nairo}}, {{Sm|Dabuz}}, and {{Sm|Kameme}}. | |||
*{{Sm|SDX|USA}} (#45) - One of the best Mewtwo players in the world in 2018. Placed 1st at {{Trn|Super Smash Fight Club 3}}, 5th at {{Trn|The Big House 8}}, 7th at {{Trn|2GG: Hyrule Saga}}, and 9th at both {{Trn|Get On My Level 2018}} and {{Trn|Shine 2018}} with wins over players such as {{Sm|Ally}}, {{Sm|Kameme}}, and {{Sm|WaDi}}. | |||
*{{Sm|WaDi|USA}} (#26) - One of the best Mewtwo players of all time. Placed 5th at both {{Trn|Super Smash Con 2017}} and {{Trn|2GGC: MkLeo Saga}}, 7th at {{Trn|2GGT: Abadango Saga}}, 9th at {{Trn|Shine 2017}}, and 13th at {{Trn|EVO 2017}} with wins over players such as {{Sm|ZeRo}}, {{Sm|Ally}}, and {{Sm|Tweek}}. | |||
==[[Trophies]]== | ==[[Trophies]]== |