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{{ArticleIcons|ssb4-u=y|ssbu=y}} | {{ArticleIcons|ssb4-u=y|ssbu=y}} | ||
{{ | {{boss | ||
|name = Metal Face | |name = Metal Face | ||
|image = [[File:MetalFaceArtwork.jpg|275px]] | |image = [[File:MetalFaceArtwork.jpg|275px]] | ||
|caption | |caption = [[File:XenobladeSymbol.svg|50px]]<br>Official artwork of Metal Face from ''Xenoblade Chronicles''. | ||
| | |boss = ''[[SSB4]]'' ([[SSBWU|Wii U]]) <br>''[[Ultimate]]'' | ||
|universe = {{uv|Xenoblade Chronicles}} | |||
|console = [[Wii]] | |||
| | |location = [[Gaur Plain]] | ||
|console | |interwiki = | ||
| | |interwikiname = | ||
| | |interwikipage = | ||
| | |voiceactor = Timothy Watson | ||
| | |japanactor = Norio Wakamoto | ||
| | |||
|japanactor | |||
}} | }} | ||
'''Metal Face''' ({{ja|黒いフェイス|Kuroi Feisu}}, ''Black Face'') is a major antagonist in ''[[Xenoblade Chronicles (universe)|Xenoblade Chronicles]]''. | |||
'''Metal Face''' ({{ja|黒いフェイス|Kuroi Feisu}}, ''Black Face'') is a major antagonist in | |||
==Origin== | ==Origin== | ||
[[File:Metal Face XC.png|left|thumb|200px|Metal Face during the attack on Colony 9 in ''Xenoblade Chronicles''.]] | [[File:Metal Face XC.png|left|thumb|200px|Metal Face during the attack on Colony 9 in ''Xenoblade Chronicles''.]] | ||
Metal Face first appeared in '' | Metal Face first appeared in ''Xenoblade Chronicles'' during the attack on Shulk's hometown, Colony 9. He is immediately identified as the biggest threat, but nothing can be done to stop him; he easily destroys all the weaponry used against him and kills many Homs, including Shulk's childhood friend [[Fiora]]. During the attack, Metal Face displays unusual cunning for a Mechon and an immunity to the Monado, which is otherwise the only weapon that can harm Mechon, making him practically invincible. After the attack is over, Shulk leaves Colony 9 to chase him down for revenge. When they next meet, he shows that he can speak by taunting Shulk over enjoying his killings, and only leaves because of external interference. It is later revealed that Metal Face is a shell controlled by Mumkhar, a traitorous former war buddy of [[Dunban]]'s who was presumed dead after the Battle of Sword Valley, and doesn't particularly care for the orders he's given, as long as he gets the Monado in the end. | ||
Metal Face is a card-carrying villain, relishing the pain and suffering he causes for its own sake. He openly gloats to Shulk and the others about the people he killed in front of them simply because he felt like it. | Metal Face is a card-carrying villain, relishing the pain and suffering he causes for its own sake. He openly gloats to Shulk and the others about the people he killed in front of them simply because he felt like it. | ||
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==In {{forwiiu}} == | ==In {{forwiiu}} == | ||
[[File:MetalFace.jpg|thumb|200px|left|Metal Face on Gaur Plain.]] | [[File:MetalFace.jpg|thumb|200px|left|Metal Face on Gaur Plain.]] | ||
Metal Face first appeared as a shadow at the end of [[Shulk]]'s [[List of Super Smash Bros. 4 character trailers#Shulk|reveal trailer]], teasing his role as | Metal Face first appeared as a shadow at the end of [[Shulk]]'s [[List of Super Smash Bros. 4 character trailers#Shulk|reveal trailer]], teasing his role as the [[stage boss]] of [[Gaur Plain]], which was confirmed in the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|Super Smash Bros. for Wii U: 50-Fact Extravaganza]] Direct. | ||
Metal Face has a random chance of appearing shortly after nightfall. When he does show up, he will either perch himself at the center of the stage, or fire his Grand Shot to destroy one of the top platforms, then land on the smaller ones beneath. Once in place, Metal Face will unleash a wide-ranged Killing Claw at any fighters that get too close to him, but will not actively chase anyone, instead preferring to sit back and enjoy the show. He can be defeated by attacking him, and when that happens, he will burst into a series of explosions and fall to the bottom of the stage, dealing heavy damage and knockback to any fighters in range who didn't land the final hit on him. If he is not destroyed before dawn, he will leave the stage, sometimes with a "parting gift" in the form of a dashing slash along the horizontal length of the stage. | Metal Face has a random chance of appearing shortly after nightfall. When he does show up, he will either perch himself at the center of the stage, or fire his Grand Shot to destroy one of the top platforms, then land on the smaller ones beneath. Once in place, Metal Face will unleash a wide-ranged Killing Claw at any fighters that get too close to him, but will not actively chase anyone, instead preferring to sit back and enjoy the show. He can be defeated by attacking him, and when that happens, he will burst into a series of explosions and fall to the bottom of the stage, dealing heavy damage and knockback to any fighters in range who didn't land the final hit on him. If he is not destroyed before dawn, he will leave the stage, sometimes with a "parting gift" in the form of a dashing slash along the horizontal length of the stage. | ||
Metal Face is a very noisy stage hazard, with an extensive set of voice lines for when he arrives and departs, attacks anyone nearby, and gets attacked or destroyed - he will even taunt the fighters if no one approaches him. If Shulk happens to be in the battle, Metal Face will have special voice lines directed at him.<ref>[https://www.youtube.com/watch?v=G6xzOkqlMAY]</ref> For a full list of quotes, see [[Metal Face/Dialogue|here]]. | Metal Face is a very noisy stage hazard, with an extensive set of voice lines for when he arrives and departs, attacks anyone nearby, and gets attacked or destroyed - he will even taunt the fighters if no one approaches him. If Shulk happens to be in the battle, Metal Face will have special voice lines directed at him.<ref>[https://www.youtube.com/watch?v=G6xzOkqlMAY]</ref> For a full list of quotes, see [[Metal Face/Dialogue|here]]. | ||
<center> | |||
<gallery widths=170px> | |||
MetalFaceClaw.png|Metal Face's claw swipe. | |||
MetalFaceLaser.png|Metal Face's laser. | |||
MetalFaceDash.jpg|Metal Face's dashing attack. | |||
</gallery> | |||
</center> | |||
===In [[Smash Tour]]=== | ===In [[Smash Tour]]=== | ||
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===Trophy=== | ===Trophy=== | ||
Metal Face's trophy is part of the ''Mechonis'' [[Trophy Box]]. | Metal Face's trophy is part of the ''Mechonis'' [[Trophy Box]]. | ||
[[File:MetalFaceTrophyWiiU.png|left|thumb|100px|Metal Face trophy in ''for Wii U''.]] | |||
;Metal Face | |||
''A faced Mechon who appears on the Gaur Plain stage. He swoops in from the sky when night falls and then leaves with the break of dawn. He doesn't actively pursue fighters, but if you get too close, you'll taste the deadly bite of his claws. Watch out for his laser attack too-it can destroy parts of the stage itself!'' | |||
| | {{Trophy games|console1=Wii|game1=Xenoblade Chronicles (04/2012)}} | ||
}} | |||
{{clrl}} | {{clrl}} | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
Metal Face returns as a stage boss in ''Super Smash Bros. Ultimate''. He also returns as an enhanced Sprit which can be obtained by evolving a Level 99 Mumkhar Spirit. | |||
Metal Face returns as a stage | |||
===Spirit=== | ===Spirit=== | ||
{| class="wikitable sortable" | |||
{|class="wikitable sortable" | |||
|- | |- | ||
| 959 || | ! No. !! Image !! Name !! Type !! Class !! Ability !! Series | ||
|- | |- | ||
| 960 || | | 959 || [[File:Mumkhar.png|center|108x108px]] ||Mumkhar|| [[File:SpiritTypeAttack.png|20px|center|Attack]] || ★★ || Can Be Enhanced at Lv. 99 || ''Xenoblade Chronicles Series'' | ||
|- | |||
| 960 || [[File:Metal Face Spirit.png|center|108x108px]] || Metal Face || [[File:SpiritTypeAttack.png|20px|center|Attack]] || ★★★★ || Metal and Giant || ''Xenoblade Chronicles Series'' | |||
|} | |} | ||
==Trivia== | ==Trivia== | ||
[[ | [[Image:MetalFaceHeadSSB4-U.png|thumb|Unused head icon.]] | ||
*One of the [[List of tips (SSB4-Wii U)|tips]] in the Wii U version of the game mentions that whoever KOs Metal Face gets credit for the KO, like [[Ridley]]. This is likely a leftover from earlier in development, as it does not occur in the game. Metal Face also has an unused head icon in the same style as Ridley, suggesting that it was intended to be used like Ridley's when a player KO's Metal Face. | *One of the [[List of tips (SSB4-Wii U)|tips]] in the Wii U version of the game mentions that whoever KOs Metal Face gets credit for the KO, like [[Ridley]]. This is likely a leftover from earlier in development, as it does not occur in the game. Metal Face also has an unused head icon in the same style as Ridley, suggesting that it was intended to be used like Ridley's when a player KO's Metal Face. | ||
*Metal Face has a total of 49 voice clips, by far the most of any non-playable character, and more than | **It could also be referring to [[Smash Tour]]'s boss bonus. | ||
*Metal Face has a total of 49 voice clips, by far the most of any non-playable character, and more than most playable ones. | |||
**Also, unlike many characters, his voice clips mainly consist of full sentences and phrases. | |||
{{clear}} | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
{{ | ==External links== | ||
*Article on the [https://www.xenoserieswiki.org/wiki/Metal_Face Xeno Series Wiki]. | |||
{{Bosses}} | |||
{{Smash Tour}} | {{Smash Tour}} | ||
{{Xenoblade Chronicles universe}} | {{Xenoblade Chronicles universe}} | ||
[[Category:Stage hazards]] | [[Category:Stage hazards]] | ||
[[Category:Xenoblade Chronicles universe]] | [[Category:Xenoblade Chronicles universe]] | ||
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[[Category:Smash Tour events]] | [[Category:Smash Tour events]] | ||
[[Category:Spirits]] | [[Category:Spirits]] | ||