Editing Marth (SSB4)
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**{{buff|Up tilt has less ending lag (FAF 40 → 34) which gives it a peculiar property; a move buffered during the end of the animation will start a small step forward than usual, similar to his ''Brawl'' down tilt moving him forward slightly when buffering the repeated attack. Overall, this property can grant any of Marth's moves slightly increased horizontal range.}} | **{{buff|Up tilt has less ending lag (FAF 40 → 34) which gives it a peculiar property; a move buffered during the end of the animation will start a small step forward than usual, similar to his ''Brawl'' down tilt moving him forward slightly when buffering the repeated attack. Overall, this property can grant any of Marth's moves slightly increased horizontal range.}} | ||
**{{nerf|Up tilt deals less damage (8%/9%/10%/12% → 5%/6%/9%) and its knockback was only compensated for the tipper (40 (base), 90 (scaling) → 65/100). The other hitboxes did not have their knockback fully compensated (40/30 (base), 120/118/116 (scaling) → 65/100) making them much weaker.}} | **{{nerf|Up tilt deals less damage (8%/9%/10%/12% → 5%/6%/9%) and its knockback was only compensated for the tipper (40 (base), 90 (scaling) → 65/100). The other hitboxes did not have their knockback fully compensated (40/30 (base), 120/118/116 (scaling) → 65/100) making them much weaker.}} | ||
**{{nerf|Up tilt has smaller hitboxes (5u/3.5u/3.5u/2.5u → 3.5u/3.5u/3u/2u).}} | **{{nerf|Up tilt has smaller hitboxes (5u/3.5u/3.5u/2.5u → 3.5u/3.5u/3u/2u).}} | ||
*[[Down tilt]]: | *[[Down tilt]]: | ||
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**{{nerf|Counter has more start-up with a shorter duration (frames 5-29 → 6-27).}} | **{{nerf|Counter has more start-up with a shorter duration (frames 5-29 → 6-27).}} | ||
**{{nerf|Counter's hitbox has a shorter duration (frames 5-9 → 5-7) with no animation change, giving it less range behind Marth.}} | **{{nerf|Counter's hitbox has a shorter duration (frames 5-9 → 5-7) with no animation change, giving it less range behind Marth.}} | ||
**{{change|Marth now grunts instead of talking when his Counter is triggered.}} | **{{change|Marth now grunts instead of talking when his Counter is triggered.}} | ||
*[[Critical Hit]]: | *[[Critical Hit]]: |