Editing Mario (SSBB)
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*Mario is tied with Kirby for being playable in more levels of The Subspace Emissary than other characters, being playable in 9 levels. Despite this, it is possible to never play as him at any time (as the player always has other characters available to use instead of Mario). | *Mario is tied with Kirby for being playable in more levels of The Subspace Emissary than other characters, being playable in 9 levels. Despite this, it is possible to never play as him at any time (as the player always has other characters available to use instead of Mario). | ||
**He is also one of several characters who can be unlocked before [[The Great Maze]] but cannot fight any bosses in the story on the first playthrough. | **He is also one of several characters who can be unlocked before [[The Great Maze]] but cannot fight any bosses in the story on the first playthrough. | ||
*Despite having a very close relationship in the ''Mario'' series, Mario and {{SSBB|Luigi}} | *Despite having a very close relationship in the ''Mario'' series, Mario and {{SSBB|Luigi}} never interact with each other in the Subspace Emissary. | ||
*Mario, {{SSBB|Bowser}}, {{SSBB|Ganondorf}} and {{SSBB|Link}} are the only returning characters in ''Brawl'' to have at least one completely different [[special move]]. In this case, Mario's down special move is changed. Additionally, Mario is the only character to have a [[Mario Tornado|special move]] from a previous game turned into a standard attack in ''Brawl''. | *Mario, {{SSBB|Bowser}}, {{SSBB|Ganondorf}} and {{SSBB|Link}} are the only returning characters in ''Brawl'' to have at least one completely different [[special move]]. In this case, Mario's down special move is changed. Additionally, Mario is the only character to have a [[Mario Tornado|special move]] from a previous game turned into a standard attack in ''Brawl''. | ||
**He is the only one of these four whose changed move was not a side special. | **He is the only one of these four whose changed move was not a side special. |