Editing Luigi (SSB4)/Up smash
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:LuigiUpSmash.gif|thumb| | [[File:LuigiUpSmash.gif|thumb|Luigi up smash visualization. Invulnerability shown with disappearing hurtbox. Red is sweetspot and orange is sourspot. 10 FPS.]] | ||
==Overview== | ==Overview== | ||
An upward headbutt. Quite fast for a smash attack, and its [[sweetspot]] is strong enough to [[KO]] middleweights at 135%. However, its [[sourspot]] is much weaker because of its lower damage output, and thus very unreliable for KOing. Like [[Mario (SSB4)/Up_smash|Mario]] and [[Dr. Mario (SSB4)/Up_smash|Dr. Mario]]'s up smashes, it renders his head intangible throughout its duration. His nose [[hurtbox]], however, is still vulnerable. It can also function well as a "slide" smash out of a [[dash]], thanks to Luigi's very low [[traction]]. | {{competitive expertise}} | ||
An upward headbutt. Quite fast for a smash attack, and its [[sweetspot]] is strong enough to [[KO]] middleweights at 135%. However, its [[sourspot]] is much weaker because of its lower damage output, and thus very unreliable for KOing. Like [[Mario (SSB4)/Up_smash|Mario]] and [[Dr. Mario (SSB4)/Up_smash|Dr. Mario]]'s up smashes, it renders his head intangible throughout its duration. His nose [[hurtbox]], however, is still vulnerable. It can also function well as a "slide" smash out of a [[dash]], thanks to Luigi's very low [[traction]]. The angle at which opponents are launched changes depending on where they were hit, as hitting from Luigi's front will cause them to be launched inversely. {{clr}} | |||
==Hitboxes== | ==Hitboxes== | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
| | |7-8 | ||
|- | |- | ||
!Hitboxes | !Hitboxes | ||
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|9-13 | |9-13 | ||
|- | |- | ||
!Animation length | !Animation length / Interruptible | ||
| | |40 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|Hitboxes {{FrameStrip|t=Lag|c= | |Hitboxes {{FrameStrip|t=Lag|c=7|e=LagChargeS}}{{FrameStrip|t=Lag|c=1|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=1}} | ||
|- | |- | ||
|Head {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Intangible|c=5}}{{FrameStrip|t=Vulnerable|c= | |Head {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Intangible|c=5}}{{FrameStrip|t=Vulnerable|c=27}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||