Editing List of spirits (Xenoblade Chronicles series)

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{{Title|List of spirits (''Xenoblade Chronicles'' series)}}{{ArticleIcons|ultimate=y}}
{{DISPLAYTITLE:List of spirits (''Xenoblade Chronicles'' series)}}{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update.
{{future release}}
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. The forthcoming {{SSBU|DLC}} release of {{SSBU|Pyra}} and {{SSBU|Mythra}} will presumably come with additional spirits, although these have not yet been revealed.


==Primary Spirits==
==Primary Spirits==
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|-
|-
|954
|954
|{{SpiritTableName|Reyn|iw=xenoserieswiki}}
|{{SpiritTableName|Reyn}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★★
|★★
Line 49: Line 50:
|No Effect
|No Effect
|''Xenoblade Chronicles''
|''Xenoblade Chronicles''
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 1000G
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board
|-
|-
|956
|956
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|-
|-
|957
|957
|{{SpiritTableName|Melia|iw=xenoserieswiki}}
|{{SpiritTableName|Melia}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|★★
|★★
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|-
|-
|959
|959
|{{SpiritTableName|Mumkhar|iw=xenoserieswiki}}
|{{SpiritTableName|Mumkhar}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★
|★★
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|-
|-
|961
|961
|{{SpiritTableName|Elma|iw=xenoserieswiki}}
|{{SpiritTableName|Elma}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★★★
|★★★
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|-
|-
|963
|963
|{{SpiritTableName|Lao|iw=xenoserieswiki}}
|{{SpiritTableName|Lao}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|★
|★
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|1,540
|1,540
|4,633
|4,633
|Can Be Enhanced at Lv. 99 (as of [[List of updates (SSBU)#11.0.0|Version 11.0.0]])
|Can Be Enhanced at Lv. 99
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via World of Light (Sacred Land)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Battle via DLC Spirit Board
|•Battle via World of Light (Sacred Land)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Battle via DLC Spirit Board
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|-
|-
|970
|970
|{{SpiritTableName|Tora|customname={{iw|xenoserieswiki|Tora|XC2}}}}
|{{SpiritTableName|Tora}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★★
|★★
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|-
|-
|972
|972
|{{SpiritTableName|Mòrag|iw=xenoserieswiki}}
|{{SpiritTableName|Mòrag}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★
|★
Line 202: Line 203:
|-
|-
|973
|973
|{{SpiritTableName|Zeke|iw=xenoserieswiki}}
|{{SpiritTableName|Zeke}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|★
|★
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|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Battle via DLC Spirit Board
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G<br>•Battle via DLC Spirit Board
|-
|-
|1,460
|
|{{SpiritTableName|Rex (Master Driver)}}
|{{SpiritTableName|Rex (Master Driver)|hideimage=y}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|★★★★
|★★★★
|⬡⬡⬡
|⬡⬡⬡
|4,752
|2,934
|11,881
|8,825
|2,174
|1,394
|5,436
|4,192
|2,309
|1,540
|5,773
|4,633
|Critical-Health Stats
|Critical-Health Status
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Enhance the Rex spirit (as of [[List of updates (SSBU)#11.0.0|Version 11.0.0]])
|•Enhance the Rex spirit
|-
|-
|1,463
|
|{{SpiritTableName|Jin|iw=xenoserieswiki}}
|{{SpiritTableName|Jin}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|★★★
|★★★
|⬡⬡
|
|3,225
|
|9,700
|
|2,000
|
|6,016
|
|1,101
|
|3,311
|
|Speed ↑
|
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v11.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,464
|
|{{SpiritTableName|Malos|iw=xenoserieswiki}}
|{{SpiritTableName|Malos}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
|★★★★
|★★★★
|
|
|4,410
|
|11,028
|
|3,160
|
|7,900
|
|1,081
|
|2,704
|
|Battering Items Power ↑
|
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v11.0.0)
|•Battle via DLC Spirit Board
|-
|1,516
|{{SpiritTableName|Noah & Mio|customname={{iw|xenoserieswiki|Noah}} & {{iw|xenoserieswiki|Mio}}}}
|{{SpiritType|Attack}}
|★★★
|⬡⬡⬡
|3,058
|9,179
|1,603
|4,810
|1,338
|4,016
|Battering Items Power ↑
|''Xenoblade Chronicles 3''
|•Battle via Spirit Board (during the event "[[Fresh New Faces!]]", or after obtaining spirit once or directly since June 11, 2024)<br>•Purchase from the Vault Shop for 6000G (once obtained, or since June 11, 2024)
|}
|}


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|-
|-
|955
|955
|{{SpiritTableName|Sharla|iw=xenoserieswiki}}
|{{SpiritTableName|Sharla}}
|★★
|★★
|⬢
|⬢
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|-
|-
|962
|962
|{{SpiritTableName|Lin|iw=xenoserieswiki}}
|{{SpiritTableName|Lin}}
|★
|★
|⬢
|⬢
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|-
|-
|964
|964
|{{SpiritTableName|Tatsu|iw=xenoserieswiki}}
|{{SpiritTableName|Tatsu}}
|★
|★
|⬢
|⬢
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|-
|-
|971
|971
|{{SpiritTableName|Poppi α|iw=xenoserieswiki}}
|{{SpiritTableName|Poppi α}}
|★★
|★★
|⬢
|⬢
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|•[[Summon]] with cores from {{h2||Tora}} and {{h2|List of spirits (Others)|Flare}}<br>•Purchase at Sheldon's Place for 1000SP<br> •Battle via DLC Spirit Board
|•[[Summon]] with cores from {{h2||Tora}} and {{h2|List of spirits (Others)|Flare}}<br>•Purchase at Sheldon's Place for 1000SP<br> •Battle via DLC Spirit Board
|-
|-
|1,461
|
|{{SpiritTableName|Lora|iw=xenoserieswiki}}
|{{SpiritTableName|Lora}}
|★★
|★★
|
|
|Physical Attack ↑
|
|''Xenoblade Chronicles 2''<br>(Artwork: ''Xenoblade Chronicles 2: Torna ~ The Golden Country'')
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v11.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,462
|
|{{SpiritTableName|Amalthus|iw=xenoserieswiki}}
|{{SpiritTableName|Amalthus}}
|★★★
|★★★
|⬢⬢
|
|First-Strike Advantage
|
|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v11.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,465
|
|{{SpiritTableName|Pneuma|iw=xenoserieswiki}}
|{{SpiritTableName|Pneuma}}
|★★★★
|★★★★
|⬢⬢
|
|Critical Healing & Metal
|
|''Xenoblade Chronicles 2''<br>(Artwork: ''Super Smash Bros. Ultimate'')
|''Xenoblade Chronicles 2''<br>(Artwork: ''Super Smash Bros. Ultimate'')
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v11.0.0)
|•Battle via DLC Spirit Board
|}
|}


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|[[File:SSBU spirit Shulk.png|center|108x108px]]
|[[File:SSBU spirit Shulk.png|center|108x108px]]
|[[File:Shulk SSBU.png|center|108x108px]]
|[[File:Shulk SSBU.png|center|108x108px]]
|{{anchor|Shulk}}{{SSBU|Shulk}}
|{{anchor|Shulk}}[[Shulk]]
|''{{iw|xenoserieswiki|Xenoblade Chronicles}}''
|''{{s|wikipedia|Xenoblade Chronicles}}''
|•Complete Classic Mode with Shulk<br>•Purchase from the Vault Shop for 300G (after unlocking Shulk)
|•Complete Classic Mode with {{SSBU|Shulk}}<br>•Purchase from the Vault Shop for 300G (after unlocking Shulk)
<!--|-
|
|
|Add Pyra's solo artwork, when available
|{{anchor|Pyra}}[[Pyra]] (Fighter)
|''{{s|wikipedia|Xenoblade Chronicles 2}}''
|•Complete Classic Mode with {{SSBU|Pyra}}/{{SSBU|Mythra}}<br>•Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra)
|-
|-
|1,458
|
|[[File:SSBU spirit Pyra (Fighter).png|center|108x108px]]
|
|[[File:Pyra SSBU.png|center|108x108px]]
|Add Mythra's solo artwork, when available
|{{anchor|Pyra}}{{SSBU|Pyra}} (Fighter)
|{{anchor|Mythra}}[[Mythra]] (Fighter)
|''{{iw|xenoserieswiki|Xenoblade Chronicles 2}}''
|''{{s|wikipedia|Xenoblade Chronicles 2}}''
|•Complete Classic Mode with Pyra<br>•Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra)
|•Complete Classic Mode with {{SSBU|Pyra}}/{{SSBU|Mythra}}<br>•Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra)-->
|-
|1,459
|[[File:SSBU spirit Mythra (Fighter).png|center|108x108px]]
|[[File:Mythra SSBU.png|center|108x108px]]
|{{anchor|Mythra}}{{SSBU|Mythra}} (Fighter)
|''{{iw|xenoserieswiki|Xenoblade Chronicles 2}}''
|•Complete Classic Mode with Mythra<br>•Purchase from the Vault Shop for 300G (after downloading Pyra/Mythra)
|}
|}


==Spirit Battles==
==Spirit Battles==
:''Note: The Spirit Battle for Poppi α can only be accessed if Challenger Pack 9 has been purchased and downloaded.''
{|class="wikitable sortable" style="width:100%;"
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|952
|952
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|•You have reduced defense after a little while
|•You have reduced defense after a little while
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|'''Spirit Battle inspiration:'''
|
*The yellow Lucina represents Fiora, a young woman who features blonde hair and uses swords in battle.
*The Lucina puppet fighter represents Fiora, one of Shulk's childhood friends. The puppet fighter's yellow costume features Lucina's hair turning blonde, referencing Fiora's blonde hair.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Fiora's childhood friend.
*The Shulk minion fighter's white costume is based on Mecha-Fiora's color scheme, the half-Mechonis form Fiora eventually takes on in ''Xenoblade Chronicles''.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
*The stage and music represents Fiora's appearance in ''Xenoblade Chronicles''.
*The Defense ↓ rule references Slit Edge, a physical art used by Shulk which reduced an enemy's Physical Defense by 50%.
*The Defense ↓ rule references Shulk's art, Slit Edge, which reduces an enemy's defense.
----'''Other trivia:'''
*This spirit's Support type references Fiora's role in ''Xenoblade Chronicles'' as a member of Shulk's party.
*This spirit's Made of Metal ability references how Fiora is killed by Metal Face, but is eventually transformed into her half-Mechon form, Mecha-Fiora.
|-
|-
|953
|953
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|•Hostile assist trophies will appear
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|'''Spirit Battle inspiration:'''
|
*The default female Corrin represents Mecha-Fiora, the half-Mechon form of Fiora who wears metallic armor and uses a bladed weapon.
*The Corrin puppet fighter references both Corrin and Mecha-Fiora being female swordfighters depicted wearing metallic armor.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Mecha-Fiora's enemy.
*The Shulk minion fighter references Shulk being Fiora's childhood friend, with the minion fighter's white costume is based on Mecha-Fiora's color scheme.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
*The stage and music references the Mecha-Fiora boss battle on Prison Island, the fortress-like area where Mecha-Fiora is first encountered.
*The stage represents Colony 9, an area located on the Bionis's left calf featuring a forest and a settlement in the beginning of ''Xenoblade Chronicles'' where Fiora is seemingly killed by Metal Face.
*The Riki Assist Trophy enemy appears in this spirit battle, referencing the three-person teams in the ''Xenoblade Chronicles'' series.
*The stage also represents the Fallen Arm, the Mechonis's dismembered left arm in ''Xenoblade Chronicles'' which features a forest and a settlement where Fiora returns to Shulk's party.
*The music track represents the boss battle theme of ''Xenoblade Chronicles'', referencing how Fiora is collected and transformed into her half-Mechon form, who later turns against Shulk's party as an enemy boss.  
*The Riki Assist Trophy enemy references the three-player battle system of ''Xenoblade Chronicles'', where the party also includes Shulk, Mecha-Fiora, and Riki.
----'''Other trivia:'''
*This spirit's Neutral type references Mecha-Fiora's role in ''Xenoblade Chronicles'' as Shulk's childhood friend, Fiora, who was later transformed into the enemy, Mecha-Fiora but later returns as a member of Shulk's party.
*This spirit's Jump ↑ ability references Zero Gravity, an Ether art used by Fiora which allows
|-
|-
|954
|954
|{{SpiritTableName|Reyn|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Reyn|size=64}}
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Orange}} (150 HP)
|•{{SSBU|Ryu}} {{Head|Ryu|g=SSBU|s=20px|cl=Orange}} (150 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|
|
*The orange Ryu represents Reyn, a muscular character who wears an orange uniform.
*The Ryu puppet fighter represents Reyn, one of Shulk's childhood friends who is depicted as muscular. The puppet fighter's orange costume references the orange coloration of Reyn's attire.
*The first battle condition references Reyn's role in ''Xenoblade Chronicles'' as a "tank" character, who wields heavy armor with high defense.
*The stage and music represent Reyn's appearance in ''Xenoblade Chronicles''.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The puppet fighter starts off with a Beam Sword, referencing Reyn wielding gunlances as his main weapon of choice.
*The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members.
*This spirit battle references Reyn's fighting style as the party's "tank" character with his high HP. The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members.
*Ryu starts off with a Beam Sword, referencing Reyn's usage of gunlances in battle.
|-
|-
|955
|955
|{{SpiritTableName|Sharla|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Sharla|size=64}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun
|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|'''Spirit Battle inspiration:'''
|
*The green Zero Suit Samus represents Sharla, a long-haired female character.
*The Zero Suit Samus puppet fighter references both Zero Suit Samus and Sharla sharing a similar pattern design on their outfits.
*The stage and music track represent Gaur Plain, a location on the Bionis's Leg area where Sharla first meets Shulk's party in ''Xenoblade Chronicles''.  
*The stage and music represents Sharla's appearance in ''Xenoblade Chronicles''.
*Zero Suit Samus starting off with a Ray Gun and the Ray Gun item reference Sharla's usage of ether rifles in battle.
*The puppet fighter starts off with a Ray Gun, referencing Sharla wielding ether rifles as her main weapon of choice.
----'''Other trivia:'''
*This spirit's Support type references Sharla's role in ''Xenoblade Chonicles'' as the healing and buffing member of Shulk's party.
*This spirit's Attack type and Ray Gun Equipped ability further references Sharla's usage of ether rifles in battle.
|-
|-
|956
|956
|{{SpiritTableName|Dunban|link=y|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Dunban|link=y|size=64}}
|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Blurring Blade|3]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Dunban Wig, Dunban Outfit, High Voice Type 1)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Blurring Blade|3]][[Airborne Assault|1]][[Skyward Slash Dash|2]][[Power Thrust|3]], Dunban Wig, Dunban Outfit, High Voice Type 1)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power
|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|'''Spirit Battle inspiration:'''
|
*The Mii Swordfighter's costume represents Dunban, the mentor of Shulk who serves as part of his [[Chain Attack]] Final Smash.
*The Mii Swordfighter puppet fighter's costume represents Dunban, Shulk's mentor and a member of his party.  
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as the leader of the party Dunban belongs to.
*The Shulk minion fighter references Shulk being Dunban's student, with the minion fighter's white costume being based on Mecha-Fiora, the half-Mechonis form of Fiora, Dunban's younger sister.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form of Fiora, Dunban's younger sister.
*The stage and music represent Dunban's appearance in ''Xenoblade Chronicles''.
*The stage represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, where Dunban returns to Shulk's party after his temporary departure.
*The third battle condition references Dunban being able to deal large amounts of physical damage through his swordfighting style.
*The stage featuring Metal Face as a stage boss and music track reference how Dunban assists Shulk's party in repelling Metal Face and his Mechon army.
*The Sudden Final Smash rule references Dunban being a part of Shulk's Final Smash, [[Chain Attack]].
*The third battle conditions reference Dunban's role as an "aggro tank", who is able to generate aggro by dealing large amounts of damage with his bladed weapons.
----'''Other trivia:'''
*This spirit's Shield type and Sword Attack ↑ ability further references Dunban's role as an "aggro tank", who is able to dodge enemy attacks and generate aggro by dealing large amounts of damage with his bladed weapons.
|-
|-
|957
|957
|{{SpiritTableName|Melia|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Melia|size=64}}
|•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Lavender}}
|•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Lavender}}
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|•The floor is poisonous<br>•The enemy's magic attacks have increased power
|•The floor is poisonous<br>•The enemy's magic attacks have increased power
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|'''Spirit Battle inspiration:'''
|
*The blue Palutena represents Melia Antiqua, a female character who wears blue robes, carries a staff, and uses magical attacks.
*The Palutena puppet fighter references both Palutena and Melia bearing similarities, including robes, staffs, and the ability to cast magic attacks.
*The lavender Shulk minion references his appearance as the main playable character in ''Xenoblade Chronicles'', who serves as the leader of the party Melia belongs to.
*The Shulk minion fighter references Melia being a member of Shulk's party, with the puppet fighter's lavender costume being based off of Melia's color scheme.
*The lavender Shulk minion's costume is based on Melia's color scheme, which includes silver hair and a sleeveless blue-and-pink dress.
*The stage and music represent Melia's appearance in ''Xenoblade Chronicles''.
*The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Shulk encounters an unconscious Melia.
*The Poison Floor hazard and the Magic Attack ↑ battle condition reference Melia's specialty in ether attacks, specifically elementals, one of which applies a long-lasting and very damaging poison effect.
*The Poison Floor hazard and battle conditions reference Melia's specialty in ether attacks, including one of which applies a long-lasting and very damaging poison effect.
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references Melia's specialty in ether attacks.
|-
|-
|958
|958
Line 552: Line 532:
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|
|
*Roy Koopa's red Koopa Clown Car represents Riki, a round character featuring black eyes and a yellow color scheme, who appears as the Assist Trophy enemy.
*The Roy puppet fighter references both Roy and Riki having a round-shaped body with Roy's sunglasses resembling Riki's eyes. Riki himself appears as the Assist Trophy enemy.
*The yellow Shulk minion references his appearance as the main character in ''Xenoblade Chronicles'', who serves as the leader of the party Riki belongs to.
*The Shulk puppet fighter references Riki being a member of Shulk's party, with the minion fighter's yellow costume being based on Riki's color scheme.
*The yellow Shulk's costume is based on Riki's color scheme, which includes yellow fur and a sleeveless blue-and-purple jacket.
*The stage and music represent Riki's appearance in ''Xenoblade Chronicles''.
*The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Riki is first encountered in the Frontier Village.
*The Earthquake and Flowery rules and the Special-Move Power ↑ battle condition reference Riki's arts in ''Xenoblade Chronicles'', each respectively referencing Roly Poly, Bitey Bitey, and Happy Happy.
*The Flowery rule references Bitey Bitey art, a physical art used by Riki which can inflict Bleed damage and cause the enemy to deal continuous damage every two seconds.
*The Earthquake rule references Roly-Poly, an Ether debuff art used by Riki which can topple an enemy, causing them to fall down.
*The first battle condition references Happy Happy, a support art used by Riki which can buff a player's attack power in the ''Super Smash Bros.'' series.
|-
|-
|959
|959
|{{SpiritTableName|Mumkhar|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Mumkhar|size=64}}
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}} (140 HP)
|•{{SSBU|Wolf}} {{Head|Wolf|g=SSBU|s=20px|cl=Black}} (140 HP)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 569: Line 546:
|•The enemy is giant when the enemy's at high damage<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
|•The enemy is giant when the enemy's at high damage<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|'''Spirit Battle inspiration:'''
|
*The black Wolf represents Mumkhar, the main antagonist of ''Xenoblade Chronicles'' who wears a black outfit and attacks with clawed gauntlets.
*The Wolf puppet fighter represents Mumkhar, a black-clad antagonist of ''Xenoblade Chronicles'' who, like Wolf wields a pair of claws as his main weapon of choice.
*The stage and music track represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, which features the battle against Mumkhar's Faced Mechon and his Mechon army.
*The stage and music represents Mumkhar's appearance in ''Xenoblade Chronicles''. The stage also references his Mechonis form, Metal Face appearing as a boss in this stage's regular form.
*The Metal Shift rule references Mumkhar's first appearance in ''Xenoblade Chronicles'' where he emerges with his mechanized body after his Faced Mechon is damaged on Valak Mountain.
*The Metal Shift and Giant rules reference how Mumkhar is eventually transformed into a Faced Mechon, Metal Face, this spirit's enhanced form.
*The Giant and Metal Shift rules reference Mumkhar's transformation into his giant Faced Mechon, Metal Face, who serves as the stage boss in the stage's normal form.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
*In World of Light, the Mumkhar spirit is featured on Dharkon's side of the Final Battle map while the Giga Mac spirit is featured across him on Galeem's side, referencing how both characters are gauntlet-based fighters that underwent great transformations with opposing roles, with Mumkhar serving as the main antagonist of ''Xenoblade Chronicles'' who uses clawed gauntlets.
|-
|-
|961
|961
|{{SpiritTableName|Elma|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Elma|customname=[https://xenoblade.fandom.com/wiki/Elma Elma]|size=64}}
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Red}}
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=Red}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 588: Line 561:
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|
*The red Bayonetta represents Elma, the main playable character of ''Xenoblade Chronicles X'' who features white hair, wears a red uniform, and uses Dual Guns in battle.
*The Bayonetta puppet fighter references both Bayonetta and Elma wielding dual guns as ranged weapons. The puppet fighter's red costume also features Bayonetta's hair turning white, referencing Elma also having a red attire with white hair.
*The stage represents New Los Angeles, a city settlement on the surface of the planet Mira where Elma is first introduced in the beginning of ''Xenoblade Chronicles X''.
*The stage references to the Primordia region, where Elma is introduced at the beginning of ''Xenoblade Chronicles X''.
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts while using her Dual Guns, which allows her to avoid a fixed number of hits from enemies.
*The puppet fighter starts off with a Killing Edge, referencing Elma using Dual Swords as melee weapons.
*Bayonetta starting off with a Killing Edge references Elma's usage of Dual Swords in battle, which serve as her main melee weapons.
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts. In ''Xenoblade Chronicles X'', it allows the user to avoid a fixed number of hits from enemies.
*The second battle condition references Shadowstrike, one of Elma's signature arts while using the Dual Swords, which allows her to increase the damage from the back by 200%.
|-
|-
|962
|962
|{{SpiritTableName|Lin|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Lin|size=64}}
|•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Mega Man}} {{Head|Mega Man|g=SSBU|s=20px|cl=Cyan}}<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Mega Man}} {{Head|Mega Man|g=SSBU|s=20px|cl=Cyan}}<br>•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 603: Line 575:
|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]]
|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]]
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|'''Spirit Battle inspiration:'''
|
*The black Daisy represents Lin, an eccentric female engineer who wears a black uniform.
*The Daisy puppet fighter references both Daisy and Lin having eccentric personalities. The puppet fighter's black costume references the black coloration of Lin's hair and armor.
*The cyan R.O.B. and Mega Man minions represent the Skells, a series of robotic exoskeletons developed by Lin in ''Xenoblade Chronicles X''.
*The Mega Man and R.O.B. minion fighters reference Lin being a Skell engineer, often working with machines.
*The stage represents the Skell Hangar, an area within the barracks used by the privatized military organization BLADE in ''Xenoblade Chronicles X'' where Lin develops the Skells.
*The stage references the Hangar in New Los Angeles where Lin lived in ''Xenoblade Chronicles X''.
*Daisy starting off with a Back Shield and a Drill reference Lin's role as a Shield Trooper in ''Xenoblade Chronicles X'', who uses her shield and Gatling Gun in battle.
*The puppet fighter starts off with a Drill, referencing Lin attacking with Shields, being a Shield Tropper.
----'''Other trivia:'''
*This spirit's Support type references Lin's role in ''Xenoblade Chronicles X'' as a member of Elma's party.
*This spirit's Energy-Shot Resist ↑ ability further references Lin's Shield Trooper class, who is capable of using shields and gatling guns as weapons in battle.
|-
|-
|963
|963
|{{SpiritTableName|Lao|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Lao|size=64}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=Black}}
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 622: Line 591:
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|
*The black Snake Snake represents Lao, a military operative who wears a black uniform.
*The Snake puppet fighter references both Snake and Lao working for military organizations in their respective game series. The puppet fighter's black costume references the black coloration of Lao's armor.
*The stage represents the Noctilum region, a jungle-like area where Lao is first introduced in ''Xenoblade Chronicles X''.
*The stage references the Noctilum region, a jungle-like area where Lao is introduced in ''Xenoblade Chronicles X''.
*Snake starting off with a Staff references Lao's usage of a Sniper Rifle in battle, which allows him to perform long distance attacks.
*The puppet fighter starts off with a Staff, referencing Lao wielding the Sniper Rifle as ranged weapons.
*The second battle condition references Afterburner, one of Lao's signature arts while using the Sniper Rifle which deals and boosts weapons damage.
|-
|-
|964
|964
|{{SpiritTableName|Tatsu|size=64|iw=xenoserieswiki}}
|{{SpiritTableName|Tatsu|size=64}}
|•{{SSBU|Jigglypuff}} Team {{Head|Jigglypuff|g=SSBU|s=20px|cl=Green}}×4
|•{{SSBU|Jigglypuff}} Team {{Head|Jigglypuff|g=SSBU|s=20px|cl=Green}}×4
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
Line 636: Line 604:
|•Hostile assist trophies will appear
|•Hostile assist trophies will appear
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|'''Spirit Battle inspiration:'''
|
*The green Jigglypuff represents Tatsu, a round balloon-like character who features a curly hairstyle and wears big round eyeglasses and a large green hat.
*The Jigglypuff puppet fighter's green nightcap represents Tatsu, a round, balloon-like character with blue, round eyeglasses who wears a green-colored pointed hood. The number of puppet fighter likely references Tatsu's siblings.
*The stage represents the Primordia region of the planet Mira where Tatsu is first introduced in ''Xenoblade Chronicles X''.
*The stage references to the Primordia region where Tatsu is introduced in ''Xenoblade Chronicles X''.
*The Riki Assist Trophy enemy references Tatsu's Nopon species and similar role as a support character in the ''Xenoblade Chronicles'' series.
*The Riki Assist Trophy enemy references both Riki and Tatsu being members of the Nopon species.
----'''Other trivia:'''
*This spirit's Support type references Tatsu's role in ''Xenoblade Chronicles X'' as a supportive member of Elma's party.
*This spirit's Energy-Shot Attack ↑ ability references Tatsu's friendship with Lin, who uses gatling guns in battle.
|-
|-
|rowspan="2"|966
|966
|{{SpiritTableName|Rex|link=y|size=64|dlcalt=y}}
|{{SpiritTableName|Rex|link=y|size=64}}
|rowspan="2"|•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (90 HP)<br>•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}} (90 HP)
|•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (90 HP)<br>•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}} (90 HP)
|rowspan="2"|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|rowspan="2"| 9,900
|9,900
|[[Kongo Falls]] ([[Ω form]])
|[[Kongo Falls]] ([[Ω form]])
|•Hazard: Lava Floor
|•Hazard: Lava Floor
|•The floor is lava<br>•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]]
|•The floor is lava<br>•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]]
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle inspiration:'''
|
*The blue Shulk represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who wears a blue outfit and features short black hair.
*The Shulk puppet fighter's blue costume features Shulk's hair turning black, referencing Rex's blue-and-black color scheme. The puppet fighter also references both Rex and Shulk meeting briefly in a ''Xenoblade Chronicles 2'' DLC custcene with both being the main protagonists of their respective games.
*The white Lucina starting represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
*The stage references Fonsett Island, a jungle-like area where Rex was raised in ''Xenoblade Chronicles 2''. This is also referenced by the Lost Woods in the Sacred Land map where Rex's spirit is located in World of Light.
*The stage, without DLC, represents the jungles of Fonsett Island where Rex was raised in ''Xenoblade Chronicles 2''.
*The music represents Rex's appearance in ''Xenoblade Chronicles 2''.
*The stage, with DLC, represents the back of Azurda where Rex lives full-time as a Salvager.
*The puppet fighter starts off with a Fire Bar, referencing Pyra, a Fire Blade who also serves as Rex's main Blade (represented by the Lucina minion fighter). The Lava Floor hazard references Pyra's ability to engulf the battlefield in flames.
*The Lava Floor hazard, without DLC, references Pyra's Fire element, which allows her to engulf the battlefield in flames.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*Shulk starting off with a Fire Bar references Pyra's Blade, a red sword engulfed in flames which allows Rex and Pyra to perform fire-based attacks.
----'''Other trivia:'''
*This spirit's Shield type references the blue color scheme of Rex's outfit and role in ''Xenoblade Chronicles 2'' to protect Pyra while searching for her long-lost home in Elysium.
*In World of Light, the Rex spirit is located in the Lost Woods section of the Sacred Land map in the Dark Realm, similar to the stage's setting, without DLC.
|-
|style="background-color:#EEE;"|[[Cloud Sea of Alrest]] ([[Ω form]])<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|N/A<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]]<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Argentum}}<ref group="SB" name="DLC"/>
|-
|-
|967
|967
|{{SpiritTableName|Pyra|size=64|link=y}}
|{{SpiritTableName|Pyra|size=64}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>•Curry {{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
|13,900
|13,900
Line 679: Line 633:
|•The floor is lava<br>•The enemy's melee weapons have increased power<br>•The enemy starts the battle with a Fire Bar
|•The floor is lava<br>•The enemy's melee weapons have increased power<br>•The enemy starts the battle with a Fire Bar
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle inspiration:'''
|
*The white Lucina represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
*The Lucina puppet fighter represents Pyra, a Special Blade who wields a bladed weapon. The puppet fighter's white costume features a red coloration, referencing Pyra's red color scheme.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pyra's Driver.
*The stage references the Ancient Ship where Pyra is found in ''Xenoblade Chronicles 2''.
*The stage represents the Ancient Ship, an airship flying in the uncharted skies of Alrest in ''Xenoblade Chronicles 2'' where Rex finds a comatose Pyra and awakens her.
*The music represents Pyra's appearance in ''Xenoblade Chronicles 2''.
*The Curry-Filled Shulk and the Lava Floor hazard reference Pyra's Fire element, which allows her to engulf the battlefield in flames.
*This spirit battle is similar to the battle with Rex, which re-uses the same minion fighter, rules, and battle conditions. This references Pyra being Rex's main Blade and a Fire Blade with the ability to engulf the battlefield in flames.
*Lucina starting off with a Fire Bar references Pyra's blade, a red sword engulfed in flames which allows her to perform fire-based attacks.
----'''Other trivia:'''
*This spirit's Support type and Assist Killer ability reference Pyra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who assists him in defeating enemy Blades in battle.
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Pyra endows Rex with her sword after her awakening.
|-
|-
|968
|968
|{{SpiritTableName|Mythra|size=64|link=y}}
|{{SpiritTableName|Mythra|size=64}}
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
Line 698: Line 648:
|•The enemy will charge up a powerful Final Smash<br>•The enemy starts the battle with an enhanced [[Beam Sword]]
|•The enemy will charge up a powerful Final Smash<br>•The enemy starts the battle with an enhanced [[Beam Sword]]
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle inspiration:'''
|
*The default female Corrin represents Mythra, a long-haired female swordfighter with a white color scheme.
*The Corrin puppet fighter references both Corrin and Mythra being being female swordfighters with a similar white color scheme and long, flowing hair. The puppet fighter starts off with a Beam Sword, referencing Mythra being a Light Blade.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Mythra's Driver.
*Similar with the battle with Pyra, the Shulk minion fighter references Mythra being one of Rex's Blades.
*The stage represents the Olethro Ruins, a location on the Titan Uraya where Rex awakens Mythra in ''Xenoblade Chronicles 2''.
*The music represents Mythra's appearance in ''Xenoblade Chronicles 2''.
*Corrin's [[Torrential Roar]] Final Smash references Mythra's Blade Specials, which features a cutscene where Rex and Mythra perform their powerful special attacks.
*The first battle condition references to Mythra being a powerful Aegis.
*Corrin starting off with an enhanced Beam Sword references Mythra's blade, a sword engulfed with a glowing blade, which allows her to perform powerful light-based attacks.
*In World of Light, Mythra's spirit is located on Galeem's side on The Final Battle map while Fierce Deity Link is featured across from him on Dharkon's side, referencing their ability to wield their giant swords with powers polar opposite from each other, which, in Mythra's case, is light.
----'''Other trivia:'''
*This spirit's Support type and Critical Hit ↑ ↑ ability reference Mythra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who features a high critical hit rate in battle.
*In World of Light, the Mythra spirit is located on Galeem's side of the Final Battle map while thhe Fierce Deity Link spirit is featured across from her on Dharkon's side, referencing how both characters are powerful swordfighters whose swords are strengthened by opposing powers, which in Mythra's case, is light.
|-
|-
|rowspan="2"|969
|969
|{{SpiritTableName|Nia|link=y|size=64|dlcalt=y}}
|{{SpiritTableName|Nia|link=y|size=64}}
|rowspan="2"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (90 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Nia Wig, Nia Outfit, High Voice Type 2)<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (90 HP)
|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (90 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Nia Wig, Nia Outfit, High Voice Type 2)<br>•{{SSBU|Incineroar}} {{Head|Incineroar|g=SSBU|s=20px|cl=White}} (90 HP)
|rowspan="2"|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
|rowspan="2"|9,100
|9,100
|rowspan="2"|[[Gaur Plain]] (hazards off)
|[[Gaur Plain]] (hazards off)
|rowspan="2"|N/A
|N/A
|rowspan="2"|•[[Stamina battle]]<br>•The enemy heals over time
|•[[Stamina battle]]<br>•The enemy heals over time
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle trivia:'''
|
*The Mii Brawler's costume represents Nia, a cat-eared Gormotti featured in ''Xenoblade Chronicles 2''.
*The Mii Brawler puppet fighter's costume represents Nia, a cat-eared Gormotti in ''Xenoblade Chronicles 2''.
*The white Incineroar minion represents Dromarch, a tiger character with a white color scheme who serves as Nia's Blade.
*The white Incineroar minion fighter represents Dromarch, Nia's main Blade who takes the form of a giant white tiger.
*The stage represents the Gormott Province, a province located on the Titan Gormott which serves as Nia's home province in ''Xenoblade Chronicles 2''.
*The stage references the Gormott Province, Nia's home province in ''Xenoblade Chronicles 2''.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*This spirit battle references the boss battle with Nia and Dromarch in Chapter 10 of ''Xenoblade Chronicles 2'', with both Nia and Dromarch having the ability to restore their HP.
*The second battle condition references Dromarch's ability to heal his allies in battle while bonded to his Driver, Nia.
----'''Other trivia:'''
*This spirit's Water Attack ↑ ability references Nia's water element, which allows her to use water-based attacks while bonded to her Blade, Dromarch.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/>
|970
|-
|{{SpiritTableName|Tora|size=64}}
|rowspan="2"|970
|•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Glasses}} (80 HP)<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}} (80 HP)
|{{SpiritTableName|Tora|size=64|customname={{iw|xenoserieswiki|Tora|XC2}}|dlcalt=y}}
|{{SpiritType|Shield}}
|rowspan="2"|•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Glasses}} (80 HP)<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}} (80 HP)
|3,400
|rowspan="2"|{{SpiritType|Shield}}
|[[Gaur Plain]] (hazards off)
|rowspan="2"|3,400
|N/A
|rowspan="2"|[[Gaur Plain]] (hazards off)
|•[[Stamina battle]]<br>•The enemy's shield has extra durability
|rowspan="2"|N/A
|rowspan="2"|•[[Stamina battle]]<br>•The enemy's shield has extra durability
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle trivia:'''
|
*Jigglypuff's sunglasses represents Tora, a balloon-like character who wears goggles on his head.
*The Glasses Jigglypuff puppet fighter represents Tora, a balloon-like Nopon who is often seen wearing goggles.
*The blue Daisy minion represents Poppi QT, the second form of Tora's artificial Legendary Blade who wears a maid-style dress resembling a ballgown.
*The Daisy minion fighter represents Poppi α, Tora's artificial main Blade who, like Daisy, is named after a white-colored flower. The minion fighter's blue costume references the blue coloration of Poppi α's hair.
*The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Tora is first introduced in ''Xenoblade Chronicles 2''.
*The stage references the Gormott Province, Tora's home province in ''Xenoblade Chronicles 2''.
*The music track, with DLC, represents the musical theme of ''Tiger! Tiger!'', an 8-bit minigame created by Tora's grandfather, Professor Soosoo.
*This spirit battle references the boss battle with Tora and Poppi α in Chapter 10 of ''Xenoblade Chronicles 2'', with Poppi α's ability to boost ether defense.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The second battle condition references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art, which increases the block rate to 100%.
----'''Other trivia:'''
*This spirit's Shield type further references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}<ref group="SB" name="DLC"/>
|972
|-
|{{SpiritTableName|Mòrag|size=64}}
|971
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Navy}}<br>•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}
|{{SpiritTableName|Poppi α|size=64|iw=xenoserieswiki}}
|{{SpiritType|Attack}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]], Dixie Kong's Hat, Chibi-Robo Outfit, Normal Voice Type 8)
|2,400
|{{SpiritType|Shield}}
|[[Gaur Plain]] ([[Battlefield form]])
|3,800
|•Hazard: Lava Floor
|[[Midgar]] (hazards off)
|•Defeat the main fighter to win<br>•The floor is lava
|•Assist Trophy Enemies ([[Jeff]])
|•Hostile assist trophies will appear after a little while<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle inspiration:'''
*The Mii Gunner's costume represents Poppi α, an artificial Legendary Blade who wears a beret and features a robotic body.
*The blue Daisy minion represents Poppi QT, the second form of Poppi α who wears a maid-style dress resembling a ballgown.
*The black Zero Suit Samus represents Poppi QTπ, the third form of Poppi α who features a slim feminine figure and wears a black outfit.
*The stage represents the Land of Morytha, a ruined city with a dull green lighting in Poppi α's debut game, ''Xenoblade Chronicles 2''.
*The Mii Gunner minion starts off with a [[Drill]], referencing Poppi α's main weapon, the Drill Shield.
*The Daisy minion starting off with a [[Rocket Belt]] and the Jeff Assist Trophy reference Poppi QT's ability to fly using her jet engines and fire missiles with her Mech Arms.
*The Zero Suit Samus starting off with a Beam Sword references Poppi QTπ's main weapon, the Variable Saber.
----'''Other trivia:'''
*This spirit's Support type references Poppi α's role in ''Xenoblade Chronicles 2'' as Tora's Blade and a member of Rex's party.
*This spirit's Shield type references Poppi α's Noponic Iron Blade Skill, which boosts a character's defense stat.
*This spirit's Shooting Attack ↑ ability references how Poppi α and her other modes use shooting attacks in battle.
*This spirit is featured in the Sheldon's Place shop, which sells spirits related to weapons, referencing Poppi α's usage of weapons in battles.
|-
|rowspan="2"|972
|{{SpiritTableName|Mòrag|size=64|iw=xenoserieswiki|dlcalt=y}}
|rowspan="2"|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Navy}}<br>•{{SSBU|Palutena}} {{Head|Palutena|g=SSBU|s=20px|cl=Blue}}
|rowspan="2"|{{SpiritType|Attack}}
|rowspan="2"|2,400
|rowspan="2"|[[Gaur Plain]] ([[Battlefield form]])
|rowspan="2"|•Hazard: Lava Floor
|rowspan="2"|•Defeat the main fighter to win<br>•The floor is lava
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle inspiration:'''
|
*The navy Lucina represents Mòrag Ladair, a long-haired female swordfighter who features black hair and a navy-colored military uniform.
*The Lucina puppet fighter's navy costume features Lucina's hair turning black, representing Mòrag, a young woman often seen with a navy-colored military uniform and black hair.
*The blue Palutena minion represents Brighid, a female character wearing blue elegant robes who serves as Mòrag's Blade.
*The Palutena minion fighter represents Brighid, Mòrag's main Blade who, like Palutena, is dressed in elegant robes. The minion fighter's blue costume references Brighid's blue color scheme.
*The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Mòrag is first introduced in ''Xenoblade Chronicles 2''.
*The stage references the Gormott Province where Mòrag is first encountered.
*The music track, with DLC, represents the musical theme of the Mor Ardain Province, Mòrag's home province in ''Xenoblade Chronicles 2''.
*The music references the boss battle with Mòrag and Brighid in Chapter 10 of ''Xenoblade Chronicles 2''
*The Lava Floor hazard references Brighid's Fire element, which allows her to perform fire-based attacks.
*The Lava Floor hazard references Brighid being a Fire Blade with the ability to engulf the battlefield in flames.
*Palutena starts off with a Killing Edge, referencing Brighid's blade, which takes the appearance of a long-bladed sword.
----'''Other trivia:'''
*This spirit's Attack type and Fire Attack ↑ ability further references Brighid's Fire element and Mòrag's title of "The Flamebringer".
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/>
|973
|-
|{{SpiritTableName|Zeke|customname=[https://xenoblade.fandom.com/wiki/Zeke Zeke]|size=64}}
|rowspan="2"|973
|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px|cl=AdventBlue}}<br>•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}
|{{SpiritTableName|Zeke|size=64|iw=xenoserieswiki|dlcalt=y}}
|{{SpiritType|Attack}}
|rowspan="2"|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px|cl=AdventBlue}}<br>•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}
|2,500
|rowspan="2"|{{SpiritType|Attack}}
|[[Kongo Falls]] ([[Battlefield form]])
|rowspan="2"|2,500
|•Sudden Final Smash<br>•Hazard: Zap Floor
|rowspan="2"|[[Kongo Falls]] ([[Battlefield form]])
|•Survive until the timer runs out<br>•The floor is electrified<br>•The enemy will suddenly have a Final Smash after a little while
|rowspan="2"|•Sudden Final Smash<br>•Hazard: Zap Floor
|rowspan="2"|•Survive until the timer runs out<br>•The floor is electrified<br>•The enemy will suddenly have a Final Smash after a little while
|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|rowspan="2"|
*The Advent Blue Cloud represents Zeke von Genbu, a short-haired swordsman who wields a large sword.
*The white Bayonetta minion represents Pandoria, a female character wearing glasses and skimpy clothing who serves as Zeke's Blade.
*The stage and music track, with DLC,  represents Ysheva Harbor, a cliffside area which serves as the location of Zeke and Pandoria's boss battle in ''Xenoblade Chronicles 2''
*The Zap Floor hazard references Pandoria's Electric element, which allows her to perform electric-based attacks.
*Cloud's [[Omnislash]] Final Smash references Pandoria's Level IV Blade Skill, Sonic Thunderslash, which allows Zeke to charge with his blade and perform a powerful attack.
*The timed battle condition references Zeke and Pandoria's prone to misfortune after his first two boss battles where they disappear following a comically unfortunate event with their environment.
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/>
|-
|1,461
|{{SpiritTableName|Lora|iw=xenoserieswiki|size=64}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Zelda}} {{Head|Zelda|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}
|{{SpiritType|Grab}}
|3,800
|[[Jungle Japes]] ([[Battlefield form]])
|N/A
|•Defeat the main fighter to win
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|
|
*The black Lucina represents Lora, the main playable character of ''Torna ~ The Golden Country'' who features red hair and uses a bladed weapon in battle.
*The Cloud puppet fighter references Cloud's Advent Children costume bearing resemblance with Zeke's outfit.
*The default Cloud minion represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai and serves as Lora's first Blade.
*The Bayonetta minion fighter represents Pandoria, Zeke's main Blade who, like Bayonetta, wears glasses, is dressed in skimpy clothing, and has a cheeky personality.
*The red Zelda minion represents Haze, a long-haired female character who wears white robes and serves as Lora's second Blade.
*The stage references the Ysheva Harbor where Zeke is last encountered in ''Xenoblade Chronicles 2''.
*The stage represents Spessia, a forest-like area featured during the ending of ''Torna ~ The Golden Country'' where Lora, Jin, and Haze are ambushed by the Indoline Praetorum forces.
*The Electric Floor hazard references Pandoria being an Electric Blade with the ability to shock an entire group.
*The battle conditions references the ending of ''Torna ~ The Golden Country'' where Lora is fatally wounded during the ambush and eventually passes away.
*The Sudden Final Smash rule applies to the Cloud puppet fighter, referencing the Sonic Thunderslash, the move Zeke uses in the cinematic during the final encounter.
*The Cloud minion starts off with increased move speed, referencing Jin's usage of lightning-quick attacks during battle.
*The Zelda minion's frequent [[Farore's Wind]] references Haze's Wind element, which allows her to perform wind-based abilities.
----'''Other trivia:'''
*This spirit's Physical Attack ↑ ability references how Lora fights in close-combat with fists and kicks.
|-
|1,462
|{{SpiritTableName|Amalthus|iw=xenoserieswiki|size=64}}
|•Giant {{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Grey}} (120 HP)<br>•{{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=White}}×5 (50 HP)
|{{SpiritType|Grab}}
|9,500
|[[Shadow Moses Island]] ([[Ω form]])
|N/A
|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
|'''Spirit Battle inspiration:'''
*The grey Giant Dark Samus represents Amalthus, an antagonist with a grey color scheme who absorbs his victims and turns into a giant boss resembling Dark Samus.
*The white Robin minions represent the Indoline loyalists, an army of armed guards who wears white robes.
*The stage and music track represents the Upper Level of the World Tree, a giant mechanical structure which serves as the location of Amalthus' boss battle in ''Xenoblade Chronicles 2''.
*The Health Recovery rule references Reincarnation, a recovery art used by Amalthus during his boss battle which will recover his HP if it gets too low.
*The first battle condition references Amalthus's ability to withstand most attacks while remaining stationary during his boss battle.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The third battle condition references how the Indoline loyalists and Jin must be defeated before battling Amalthus in ''Xenoblade Chronicles 2''.
----'''Other trivia:'''
*This spirit's Grab type references Amalthus' role in ''Xenoblade Chronicles 2'' as a Blade Eater, who consumes a Blade's Core Crystal to fuse themself with the Blade's power.
*This spirit's First-Strike Advantage ability further references Amalthus' ability to withstand most attacks during his boss battle.
|-
|1,463
|{{SpiritTableName|Jin|iw=xenoserieswiki|size=64}}
|•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}} (160 HP)
|{{SpiritType|Neutral}}
|9,800
|[[Summit]] ([[Ω form]])
|•Move Speed ↑<br>•Hazard: Ice Floor
|•The floor is frozen<br>•[[Stamina battle]]<br>•The enemy has increased move speed
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|'''Spirit Battle inspiration:'''
*The default Cloud represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai.
*The stage represents Genbu Crown, an area located on the Titan Genbu featuring an arctic climate, which serves as the location of Jin's boss battle.
*The music track represents the musical theme heard during the cutscene in ''Xenoblade Chronicles 2'' where Rex battles Jin after he awakens the true power of the Aegis.
*The Ice Floor hazard references Jin's Ice element, which allows him to perform ice-based attacks in ''Torna ~ The Golden Country''.
*The Move Speed ↑ rule reference Jin's ability to move at lightning-quick speed and usage of lightning-quick attacks during his boss battle.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
*This spirit's Neutral type references Jin's role as a supporting protagonist and later major antagonist in ''Xenoblade Chronicles 2''.
*This spirit's Speed ↑ ability further references Jin's usage of lightning-quick attacks.
|-
|1,464
|{{SpiritTableName|Malos|iw=xenoserieswiki|size=64}}
|•{{SSBU|Richter}} {{Head|Richter|g=SSBU|s=20px|cl=Black}}<br>•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}}×3
|{{SpiritType|Neutral}}
|13,600
|[[Gaur Plain]]
|N/A
|•Defeat the main fighter to win<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Xenoblade Chronicles|Incoming!}}
|'''Spirit Battle inspiration:'''
*The black Richter represents Malos, the main antagonist of ''Xenoblade Chronicles 2'' who features short black hair and a wears a black outfit.
*The three Giant Meta Ridley minions represent the Artifice Gargoyles, a series of giant winged automatons that Malos summons in ''Xenoblade Chronicles 2'' and ''Torna ~ The Golden Country''.
*The stage features Metal Face as a stage boss, representing the Artifice Aion, a giant humanoid Artifice piloted by Malos in ''Xenoblade Chronicles 2''.
*The music track represents the musical theme of Malos' boss battles, which is heard during the first, third, and seventh chapter of ''Xenoblade Chronicles 2''.
*Richter starts off with a Beam Sword, referencing Malos's usage of his Dark element Monado sword, which features a glowing purple color scheme.
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ references Malos' role as an Aegis Blade and proficiency with his purple Monado.
|-
|1,465
|{{SpiritTableName|Pneuma|iw=xenoserieswiki|size=64}}
|•{{SSBU|Pyra}}/{{SSBU|Mythra}} {{Head|Pyra|g=SSBU|s=20px|cl=Green}}/{{Head|Mythra|g=SSBU|s=20px|cl=Green}} (130 HP)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} (130 HP)
|{{SpiritType|Grab}}
|13,400
|[[Cloud Sea of Alrest]]
|•Metal Shift<br>•Move Speed ↑<br>•Sudden Final Smash
|•The enemy will suddenly have a Final Smash after a little while<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]]
|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
|'''Spirit Battle inspiration:'''
*The green Pyra/Mythra represents Pneuma, the combined form of both Pyra and Mythra who wears white armor and features green hair.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pneuma's Master Driver.
*The stage and music track the Cloud Sea of Alrest, the main setting of ''Xenoblade Chronicles 2'' which features the World Tree where Pneuma is first awakened.
*The Sudden Final Smash rule references how activating Pneuma will automatically give the player a high-leveled Blade Special, similar to Pyra's [[Burning Sword]] or Mythra's [[Sacred Arrow]] Final Smashes.
*The Move Speed ↑ rule references Pneuma's ability to allow herself and Rex to move at lightning-quick speed by warping the reality of her surroundings.
*The Metal Shift rule references how Pneuma has the highest Physical and Ether Defenses in ''Xenoblade Chronicles 2''.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
*This spirit's Support type references Pneuma's role in ''Xenoblade Chronicles 2'' as Rex's Legendary Blade during the climax.
*This spirit's Critical Healing & Metal ability references Pneuma's first appearance in ''Xenoblade Chronicles 2'' where Rex awakens Pneuma from an unconscious Pyra, which also boosted her defense to its highest stat.
|-
|1,516
|{{SpiritTableName|Noah & Mio|size=64|customname={{iw|xenoserieswiki|Noah}} & {{iw|xenoserieswiki|Mio}}}}
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}} (120 HP)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Nia Wig, Nia Outfit, Normal Voice Type 4) (80 HP)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Black}} (80 HP)
|{{SpiritType|Attack}}
|9,300
|[[Bridge of Eldin]] ([[Battlefield form]])
|N/A
|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|'''Spirit Battle inspiration:'''
*The black Shulk represents Noah, a main protagonist of ''Xenoblade Chronicles 3'' who features black hair, wears a vest, and wields a bladed weapon in battle.
*The Mii Brawler's costume represents Mio, a main protagonist of ''Xenoblade Chronicles 3'' who serves as a female member of a humanoid race with cat ears.
*The larger purple Dark Samus starting off with a Beam Sword represents Noah's Ouroboros form, which resembles a large set of dark armor wielding his red, glowing Veiled Sword.
*The stage represents Alfeto Valley, a valley region in ''Xenoblade Chronicles 3'' where Noah first transforms into his Ouroboros after Interlinking with Mio.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ references the Ouroboros Arts gameplay mechanic in ''Xenoblade Chronicles 3'', which allows the player to deal heavy damage in battle.
|}
|}
<references group="SB">
<ref name="DLC">This alternative occurs when the corresponding DLC has been purchased and downloaded.</ref>
</references>


==Series Order==
==Series Order==
Line 939: Line 723:
! Number !! Name !! Series
! Number !! Name !! Series
|-
|-
| 951 || {{SSBU|Shulk}} || rowspan="31" |''Xenoblade Chronicles'' Series
| 951 || [[Shulk]] || rowspan="25" |''Xenoblade Chronicles'' Series
|-
|-
| 952 || [[Fiora]]
| 952 || [[Fiora]]
Line 984: Line 768:
|-
|-
| 973 || Zeke
| 973 || Zeke
<!--|-
| || Pyra (Fighter)
|-
|-
| 1,458 || {{SSBU|Pyra}} (Fighter)
| || Mythra (Fighter)-->
|-
| 1,459 || {{SSBU|Mythra}} (Fighter)
|-
| 1,460 || Rex (Master Driver)
|-
| 1,461 || Lora
|-
| 1,462 || Amalthus
|-
| 1,463 || Jin
|-
| 1,464 || Malos
|-
| 1,465 || Pneuma
|-
| 1,516 || Noah & Mio || {{rollover|{{sic}}|No series is listed for this spirit, but should be Xenoblade Chronicles Series|?}}
|}
|}


==Trivia==
==Trivia==
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']]
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']]
*The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
*Not counting the temporary team members from ''Xenoblade Chronicles'' (Dickson and Alvis), ''Xenoblade Chronicles X'' is the only one of the three not to feature all party members as spirits.
**Pyra's spirits are left uncensored, even though Pyra's fighter model was given tights in order to cover up her legs and hips.
*The artwork for Mythra's spirit is slightly altered from its original appearance, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, which is still obtainable even after the release of ''Ultimate''. The edited spirit artwork with her optional costume was later used as a basis for her design as a fighter.
*None of the spirits originating from ''Xenoblade Chronicles X'' make an appearance in [[World of Light]].
*None of the spirits originating from ''Xenoblade Chronicles X'' make an appearance in [[World of Light]].
*Prior to the addition of the {{uvm3|River City}} spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the ''River City'' series.
*Prior to the addition of the {{uvm3|River City}} spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the ''River City'' series.
*Rex is the first spirit to:
*Rex is the first spirit to gain the ability to be enhanced through an update. It is currently unknown if Pyra and Mythra's Challenger Pack will be required to enhance the spirit.
**Gain the ability to be enhanced through an update.
**Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form.
***Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
*During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) are pixelated out to avoid spoiling the end of ''Xenoblade Chronicles 2''.
***Furthermore, the Rex spirit loses level if at Level 99 prior to the update.
**Pneuma's spirit artwork is original to ''Ultimate'' because she didn't have an official artwork in ''Xenoblade Chronicles 2''; however, unlike similar spirits with ''Ultimate''-exclusive art, Pneuma's artwork was done by Masatsugu Saito, the lead designer for ''Xenoblade Chronicles 2'', rather than using a model from ''Ultimate''.
**Change the stage the spirit battle takes place on if DLC is purchased. [[List of spirits (Persona series)|Sophia]] would later gain this honor in version 12.0.0.
*The ''Xenoblade'' series is the second series after ''Pokémon'' to introduce a Legend class Primary spirit as part of the DLC; in this case, Rex (Master Driver) and Malos were added.
**Change its battle condition if DLC is purchased - in this case, the lava floor has been removed.  
**In addition, this is the first to have a Legend class Primary spirits on a DLC Spirit Board.
*During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of ''Xenoblade Chronicles 2''.  
**Therefore, it is the first DLC spirit board with multiple Legend class spirits.
*Pneuma's spirit artwork, like several prior spirits, is original to ''Ultimate'' because she did not have official artwork for ''Xenoblade Chronicles 2''; however, because she lacks an ''Ultimate'' model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for ''Xenoblade Chronicles 2''.
*Poppi is the third spirit to gain a spirit battle on a DLC spirit board after previously being summon-exclusive, the first two being [[Ninjara]] and [[Ribbon Girl]].
*The ''Xenoblade'' series is the second series after ''Pokémon'' to introduce a Legend class primary spirit as part of DLC; in this case, Rex (Master Driver) and Malos were added.
**In addition, this is the first to have a Legend class Primary spirit on a DLC Spirit Board. Therefore, it is the first DLC spirit board with multiple Legend class spirits.
*Poppi α is the third spirit to gain a spirit battle on a DLC Spirit Board after previously being summon-exclusive, with the first two being [[Ribbon Girl]] and [[Ninjara]].
*Pyra and Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to {{SSBU|Pyra}} and {{SSBU|Mythra}} themselves being playable characters, similar to {{SSBU|Min Min}}'s primary spirit being absent from the ''ARMS'' DLC Spirit Board for the same reason.
*Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''.
*Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.
*In both the Spirit List and the battle screen, Noah & Mio's spirit is missing its series name for unknown reasons. This is also the case with the spirits for The 13 Sentinel Pilots and Zagreus.


{{Spirit list}}
{{Spirit list}}
{{Xenoblade Chronicles universe}}
{{Xenoblade Chronicles universe}}
[[Category:Spirits (Xenoblade Chronicles universe)]]
[[Category:Spirits (Xenoblade Chronicles universe)]]

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