Editing List of spirits (Metal Gear series)
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{{ | {{DISPLAYTITLE:List of spirits (''Metal Gear'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Metal Gear}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Metal Gear}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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==Spirit Battles== | ==Spirit Battles== | ||
{ | {|class="wikitable sortable" style="width:100%;" | ||
! colspan=3|Spirit | |||
! colspan=7|Battle parameters | |||
! colspan=1 rowspan=2|Inspiration | |||
|- | |||
! style="width:5%;"|No. | |||
! style="width:5%;"|Image | |||
! Name | |||
! Enemy Fighter(s) | |||
! style="width:5%;"|Type | |||
! style="width:5%;"|Power | |||
! Stage | |||
! Rules | |||
! Conditions | |||
! Music | |||
|- | |- | ||
|750 | |750 | ||
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|{{SSBUMusicLink|Metal Gear|Cavern}} | |{{SSBUMusicLink|Metal Gear|Cavern}} | ||
| | | | ||
*The | *The Snake puppet fighter represents Liquid Snake, the clone of Big Boss and the "brother" of Solid Snake. | ||
*The stage and music | *The stage and music represent Liquid Snake's appearance in ''Metal Gear Solid''. | ||
*The Poison Cloud hazard references to FOXDIE, a retrovirus that kills Liquid Snake. | |||
*The Poison Cloud hazard references FOXDIE, | *The second battle condition references Liquid Snake possessing Big Boss's recessive genes in comparison to Solid Snake's dominant genes (although Liquid was the superior clone). | ||
*The second battle condition references | |||
|- | |- | ||
|751 | |751 | ||
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|{{SSBUMusicLink|Metal Gear|Encounter}} | |{{SSBUMusicLink|Metal Gear|Encounter}} | ||
| | | | ||
*The | *Gray Fox appears as the Assist Trophy enemy. | ||
*The stage represents Gray Fox's appearance | *The Sheik puppet fighter references both Sheik and Gray Fox being ninjas, and how Gray Fox tosses his sword aside and decides to fight hand-to-hand. | ||
*The | *The stage represents Gray Fox's appearance in ''Metal Gear Solid''. | ||
* | *The music is an arrangement of "Encounter", which played during the boss fight against Gray Fox. | ||
*This spirit's Attack type and Move Speed ↑ rule reference Gray Fox's swordsmanship and superhuman speed abilities. | |||
|- | |- | ||
|752 | |752 | ||
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|•Defeat the main fighter to win<br>•The enemy tends to avoid conflict<br>•The enemy is metal | |•Defeat the main fighter to win<br>•The enemy tends to avoid conflict<br>•The enemy is metal | ||
|{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}} | |{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}} | ||
|'''Spirit Battle | | | ||
*The | '''Spirit Battle trivia:''' | ||
*The | *The Dr. Mario puppet fighter references both Dr. Mario and Hal Emmerich wearing a similar lab coat. | ||
* | *The Giant Metal R.O.B. minion fighter references Metal Gear REX, a giant Metal Gear robot engineered by Hal Emmerich. | ||
* | *This spirit's Beam Sword Equipped effect and the stage references Hal Emmerich's specialty in development of technology, as the Prism Tower is a high-tech tower. In World of Light, Hal Emmerich's spirit is located at the Prism Tower in the Lumiose City section. | ||
*This spirit's Shield battle type and second battle condition references Hal's cowardly nature, as Hal often hides away from conflict. | |||
----'''Other trivia:''' | ---- | ||
*This spirit's Support type references Hal's role in | '''Other trivia:''' | ||
*This spirit's Support type references Hal's role in assisting Solid Snake during his missions in earlier ''Metal Gear'' games. | |||
|- | |- | ||
|753 | |753 | ||
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|•The enemy has increased defense after a little while<br>•The enemy has increased attack power after a little while | |•The enemy has increased defense after a little while<br>•The enemy has increased attack power after a little while | ||
|{{SSBUMusicLink|Metal Gear|Battle in the Base}} | |{{SSBUMusicLink|Metal Gear|Battle in the Base}} | ||
|'''Spirit Battle | | | ||
*Snake represents Roy | '''Spirit Battle trivia:''' | ||
*The Snake puppet fighter represents Roy's close connection to Snake. The puppet fighter's green costume references Roy's appearance in ''Portable Ops'' where Roy is often seen wearing a green-colored camouflage suit. | |||
*The stage and music | *The stage and music represents Roy's appearance in ''Metal Gear Solid''. | ||
----'''Other trivia:''' | ---- | ||
*This spirit's Support type and Irreversible Controls | '''Other trivia:''' | ||
*This spirit's Support type and Irreversible Controls effect references how Roy helped Snake defeat Psycho Mantis in ''Metal Gear Solid'' by telling the player to plug the controller in a different player slot. | |||
|- | |- | ||
|754 | |754 | ||
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|{{SSBUMusicLink|Metal Gear|Encounter}} | |{{SSBUMusicLink|Metal Gear|Encounter}} | ||
| | | | ||
*The | *The Zero Suit Samus puppet fighter represents Meryl Silverburgh, the estranged daughter of Roy Campbell. | ||
*The stage represents Meryl's | *The stage and music represents Meryl's appearance in ''Metal Gear Solid'', with the music being an arrangement of "Encounter", which played during Snake and Meryl's shootout in the B1 Prison. | ||
*The Sudden Damage rule references | *The Sudden Damage rule likely references Meryl being shot and critically injured by Sniper Wolf in ''Metal Gear Solid''. | ||
|- | |- | ||
|755 | |755 | ||
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|•Defeat the main fighter to win<br>•The stage is covered in fog | |•Defeat the main fighter to win<br>•The stage is covered in fog | ||
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | |{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | ||
| | | | ||
*The | *The Wii Fit Trainer puppet fighter represents Mei Ling, a data analyst in the ''Metal Gear'' series. | ||
* | *This spirit's Support type, the Snake minion fighter, and first battle condition references Mei Ling being a part of Snake's radio support team in earlier ''Metal Gear'' games. | ||
*The stage, music | *The stage, music, and Fog hazard references Mei Ling's eventual occupation as a naval officer who commands the the USS ''Missouri'' in ''Metal Gear Solid 4: Guns of the Patriots''. | ||
|- | |- | ||
|756 | |756 | ||
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|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | |{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | ||
| | | | ||
*The | *The Snake puppet fighter represents Solidus Snake, the clone of Big Boss and the "brother" of Solid Snake. | ||
*The | *The music represents Solidus Snake's appearance in ''Metal Gear Solid 4: Guns of the Patriot''. | ||
* | *The battle conditions reference the boss battle with Solidus Snake at the end of ''Metal Gear Solid 2: Sons of Liberty'', where Solidus wields a dual blades (referenced by the Killing Edge) while wearing an exoskeleton which enhances his speed. | ||
|- | |- | ||
|757 | |757 | ||
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|•All fighters have reduced defense after a little while | |•All fighters have reduced defense after a little while | ||
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | |{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | ||
| | | | ||
*The white Zero Suit Samus represents Rosemary, | *The white Zero Suit Samus puppet fighter represents Rosemary, Raiden's wife who is seen wearing a white sweatshirt in this spirit's artwork. | ||
*The stage | *The stage references Rosemary's role as a housewife in ''Metal Gear Solid 2: Sons of Liberty''. | ||
*The Food item and the Defense ↓ rule | *The music represents Rosemary's appearance in ''Metal Gear Solid 4: Guns of the Patriot''. | ||
*The Food item and the Defense ↓ rule references Rosemary's terrible cooking abilities. | |||
|- | |- | ||
|758 | |758 | ||
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|•Defeat the main fighter to win<br>•Reinforcements will appear during the battle | |•Defeat the main fighter to win<br>•Reinforcements will appear during the battle | ||
|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
|'''Spirit Battle | | | ||
*The | '''Spirit Battle trivia:''' | ||
*The stage | *The Snake Team represents the three clones of Naked Snake (later Big Boss, this spirit's enhanced form): Solid Snake, Liquid Snake and Solidus Snake, with the puppet fighter's green costume being based on Naked Snake's Tiger Stripe camouflage from ''Metal Gear Solid 3: Snake Eater''. | ||
*The stage's layout | *The stage references the forest-like area of Tselinoyarsk, where ''Snake Eater'' takes place. | ||
----'''Other trivia:''' | *The stage's rain layout and music likely reference ''The Sorrow'', a ghost whose appearance is often accompanied by thunderstorms or the lyrics to the song ''Snake Eater'', the main theme of ''Metal Gear Solid 3'' in which Naked Snake appears in. | ||
*In World of Light, | ---- | ||
'''Other trivia:''' | |||
*In World of Light, Naked Snake's spirit is located on Dharkon's side on the Final Battle map, referencing Naked Snake's eventual villainous role as the Big Boss, this spirit's enhanced form. | |||
|- | |- | ||
|760 | |760 | ||
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|•The floor is poisonous<br>•Timed [[stamina battle]] (2:00)<br>•The enemy has increased defense when the enemy's at high damage | |•The floor is poisonous<br>•Timed [[stamina battle]] (2:00)<br>•The enemy has increased defense when the enemy's at high damage | ||
|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
|'''Spirit Battle | | | ||
*The | '''Spirit Battle trivia:''' | ||
*The Zero Suit Samus puppet fighter references both Samus and The Boss being female fighters who features blonde hair and took on a maternal role in their respective game appearances. | |||
*The music | *The music references how "Snake Eater" starts playing during the boss fight against The Boss after 5 minutes. | ||
*The | *The stage, the puppet fighter's white costume, and the battle conditions references the battle with The Boss in Rokovoj Bereg where she uses her suit to camouflage herself amongst the white lilies. The timed battle condition references the battle's ten minute time limit. | ||
---- | |||
----'''Other trivia:''' | '''Other trivia:''' | ||
* | *In World of Light, The Boss's spirit is located across a bridge in the Kongo Jungle section, referencing The Boss's defection scene in ''Metal Gear Solid 3: Snake Eater'' where she throws Naked Snake over a bridge and into the river. This spirit's Grab type and Strong Throw effect references this as well. | ||
|- | |- | ||
|761 | |761 | ||
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|•Defeat the main fighter to win<br>•The enemy becomes more powerful after eating | |•Defeat the main fighter to win<br>•The enemy becomes more powerful after eating | ||
|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
| | | | ||
*The | *The Zero Suit Samus puppet fighter represents EVA, a spy who worked alongside Naked Snake. | ||
*The | *The Snake minion fighter references EVA working alongside Naked Snake. The minion fighter also likely references to EVA's role as the surrogate mother to Liquid Snake and Solid Snake. | ||
*The stage | *The stage references the forest-like area of Tselinoyarsk where ''Metal Gear Solid 3: Snake Eater'' takes place. | ||
|- | |- | ||
|762 | |762 | ||
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|•The floor is electrified<br>•The enemy's ranged weapons have increased power | |•The floor is electrified<br>•The enemy's ranged weapons have increased power | ||
|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
|'''Spirit Battle | | | ||
*The | '''Spirit Battle trivia:''' | ||
*The stage | *The Fox puppet fighter references both Fox and Revolver Ocelot being military characters named after small mammals. | ||
*The Zap Floor hazard references | *The stage and music reference Revolver Ocelot's appearances in the ''Metal Gear'' series, including ''Metal Gear Solid'' and ''Metal Gear Solid 3: Snake Eater''. | ||
*The Shooting Type items and the second battle condition reference Ocelot's | *The Zap Floor hazard references Ocelot's use of electroshock torture in ''Metal Gear Solid''. | ||
----'''Other trivia:''' | *The Shooting Type items and the second battle condition reference Ocelot's main weapon of choice using guns, as well as his remarkable gun-play. | ||
*In World of Light, the Revolver Ocelot | ---- | ||
'''Other trivia:''' | |||
*In World of Light, the Base map where Revolver Ocelot's spirit is located is occupied by robotic-based spirits, referencing Revolver Ocelot being a major character in the ''Metal Gear Solid'' series, centered around robotic military weapons. | |||
|- | |- | ||
|764 | |764 | ||
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|•You have reduced move speed after a little while | |•You have reduced move speed after a little while | ||
|{{SSBUMusicLink|Metal Gear|Snake Eater}} | |{{SSBUMusicLink|Metal Gear|Snake Eater}} | ||
| | | | ||
*The | *The Captain Falcon puppet fighter references both Captain Falcon and Zero wearing a similar air pilot jacket. The puppet fighter is also a joke reference to Captain Falcon being the mascot of the ''F-Zero'' series. | ||
*The | *The Snake minion fighter and music represents Naked Snake, the genetic father of Solid Snake who worked with Zero in ''Snake Eater''. | ||
*The Move Speed ↓ rule references | *The Move Speed ↓ rule likely references Zero's fate in ''Guns of the Patriot'' as an elderly Zero is seen wheelchair-bound and on life support before Big Boss switches off his life support. | ||
|- | |- | ||
|766 | |766 | ||
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|•Defeat the main fighter to win<br>•Timed battle (1:30)<br>•The enemy has increased attack power when the enemy's at high damage | |•Defeat the main fighter to win<br>•Timed battle (1:30)<br>•The enemy has increased attack power when the enemy's at high damage | ||
|{{SSBUMusicLink|Metal Gear|Encounter}} | |{{SSBUMusicLink|Metal Gear|Encounter}} | ||
| | | | ||
*The | *The Ken puppet fighter references both Ken and Kazuhira Miller having Western appearances which includes blonde hair. | ||
*The | *The Snake minion fighters represents Venom Snake, Solid Snake and Liquid Snake, the body double/clones of Big Boss who worked with/trained under Miller. This spirit's Support type, the minion fighter, and music references "Miller" supporting Snake via Codec in ''Metal Gear Solid'' until it was revealed it was Liquid Snake impersonating Miller. | ||
*The stage references both Midgar and Miller's home base, Mother Base being large areas supported by structures. | |||
*The | *The timed battle condition likely references to the three-day limit the Big Boss has to rescue Miller in ''Metal Gear Solid V: The Phantom Pain''. | ||
*The timed battle condition references the three day limit the Big Boss has to rescue | *This spirit's Trade-Off Ability ↑ effect, Attack Power ↑ rule, and third battle condition reference to Miller losing his arm and leg in ''Ground Zeroes'' but becomes the commander of the Mother Base in ''The Phantom Pain''. | ||
* | |||
|- | |- | ||
|767 | |767 | ||
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|•Bob-ombs will rain from the sky after a little while<br>•The enemy is giant | |•Bob-ombs will rain from the sky after a little while<br>•The enemy is giant | ||
|{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}} | |{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}} | ||
| | | | ||
*The green Villager represents Paz Ortega Andrade, a young woman who | *The green Villager puppet fighter represents Paz Ortega Andrade, a young woman who is often seen wearing a pair of green boots. | ||
*The | *The Giant R.O.B. minion fighter represents Metal Gear ZEKE, a giant Metal Gear which Paz hijacks at the end of ''Metal Gear Solid: Peace Walker''. | ||
*The stage | *The stage references ''Peace Walker'' taking place in the wilderness of Costa Rica. | ||
*The | *The music represents Paz's appearance in ''Peace Walker''. | ||
*This spirit's Bob-omb Equipped effect and Bob-omb Festival hazard references the two bombs implanted in Paz's body, one of which eventually detonates in ''Ground Zeroes''. | |||
*This spirit's Bob-omb Equipped | |||
|- | |- | ||
|768 | |768 | ||
|{{SpiritTableName|Strangelove|size=64}} | |{{SpiritTableName|Strangelove|customname=[https://metalgear.fandom.com/wiki/Strangelove Strangelove]|size=64}} | ||
|•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}<br>•Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}} | |•{{SSBU|Bayonetta}} {{Head|Bayonetta|g=SSBU|s=20px|cl=White}}<br>•Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}} | ||
|{{SpiritType|Grab}} | |{{SpiritType|Grab}} | ||
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|•Defeat the main fighter to win<br>•Reinforcements will appear during the battle<br>•The enemy is metal | |•Defeat the main fighter to win<br>•Reinforcements will appear during the battle<br>•The enemy is metal | ||
|{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}} | |{{SSBUMusicLink|Metal Gear|Main Theme - METAL GEAR SOLID PEACE WALKER}} | ||
|'''Spirit Battle | | | ||
*The | '''Spirit Battle trivia:''' | ||
*The Metal R.O.B. minion represents Metal Gear ZEKE, a | *The Bayonetta puppet fighter references both Bayonetta and Strangelove sharing similarities, including body shape, hairstyle, eyeglasses, and English accents. | ||
* | *The Metal R.O.B. minion fighter represents Metal Gear ZEKE, a Metal Gear that Strangelove helped develop. | ||
----'''Other trivia:''' | *Similar to the battle with Kazuhira Miller, the stage references both Midgar and Strangelove's home base, Mother Base being large areas supported by structures. | ||
* | *The music represents Strangelove's appearance in ''Metal Gear Solid: Peace Walker''. | ||
---- | |||
'''Other trivia:''' | |||
*In World of Light, Strangelove's spirit is located at the Military Base section, referencing Strangelove's affiliation with the military. | |||
|- | |- | ||
|769 | |769 | ||
|{{SpiritTableName|Metal Gear REX|size=64}} | |{{SpiritTableName|Metal Gear REX|customname=[https://metalgear.fandom.com/wiki/Metal_Gear_REX Metal Gear REX]|size=64}} | ||
|•Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}×2 (90 HP) | |•Metal {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}}×2 (90 HP) | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|•[[Stamina battle]]<br>•The enemy is metal<br>•The enemy starts the battle with a [[Steel Diver]] | |•[[Stamina battle]]<br>•The enemy is metal<br>•The enemy starts the battle with a [[Steel Diver]] | ||
|{{SSBUMusicLink|Metal Gear|Cavern}} | |{{SSBUMusicLink|Metal Gear|Cavern}} | ||
|'''Spirit Battle | | | ||
*The Metal R.O.B. | '''Spirit Battle trivia:''' | ||
*The stage and music | *The Metal R.O.B. puppet fighters represents Metal Gear REX, a giant autonomous robot designed for war. | ||
* | *The stage references Metal Gear REX appearing as a background character. The stage and music also represents Metal Gear REX's appearance in ''Metal Gear Solid''. | ||
----'''Other trivia:''' | *The puppet fighters start off with a Steel Driver, referencing the Metal Gear REX's railgun, designed to fire nuclear warheads. | ||
---- | |||
*The World of Light, the Metal Gear REX spirit must be defeated in order to access the Snake fighter, referencing | '''Other trivia:''' | ||
*The World of Light, the Metal Gear REX spirit must be defeated in order to access the Snake fighter, referencing Snake piloting a Metal Gear REX in ''Metal Gear Solid 4: Guns of the Patriot''. | |||
|- | |- | ||
|770 | |770 | ||
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|{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}} | |{{SSBUMusicLink|Metal Gear|Yell "Dead Cell"}} | ||
| | | | ||
*The | *The Metal Greninja puppet fighter represents Metal Gear RAY, an autonomous fighting robot which, like Greninja, is amphibious and utilizes water-based attacks. | ||
*The stage | *The stage references Metal Gear RAY appearing as a background character. | ||
*The | *The second battle condition references Metal Gear RAY being designed to counter Metal Gear REX, which is most well-known for its ability to launch nuclear warheads. | ||
|- | |- | ||
|771 | |771 | ||
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|•[[Stamina battle]]<br>•The enemy is giant<br>•The enemy doesn't like to jump | |•[[Stamina battle]]<br>•The enemy is giant<br>•The enemy doesn't like to jump | ||
|{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | |{{SSBUMusicLink|Metal Gear|MGS4 ~Theme of Love~}} | ||
| | | | ||
*The | *The Giant Dark Samus puppet fighters references both Dark Samus and Gekkos not using their feet to fight, with the number of puppet fighters representing the two Gekkos in this spirit's artwork. | ||
*The | *The stage references the Gekkos appearing as a background character. | ||
*The music represents the Gekkos' appearance in ''Metal Gear Solid 4: Guns of the Patriot''. | |||
*This spirit's Jump ↑ effect and third battle condition references the Gekko's ability to leap great distances rather than in the air. | |||
*This spirit's Jump ↑ | |||
|- | |- | ||
|772 | |772 | ||
|{{SpiritTableName|Metal Gear ZEKE|size=64}} | |{{SpiritTableName|Metal Gear ZEKE|customname=[https://metalgear.fandom.com/wiki/Metal_Gear_ZEKE Metal Gear ZEKE]|size=64}} | ||
|•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}} | |•{{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Cyan}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
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|•The enemy starts the battle with a [[Super Scope]] | |•The enemy starts the battle with a [[Super Scope]] | ||
|{{SSBUMusicLink|Metal Gear|Encounter}} | |{{SSBUMusicLink|Metal Gear|Encounter}} | ||
| | | | ||
*The | *The ROB puppet fighter represents Metal Gear ZEKE. | ||
*The stage | *The stage references Mother Base in the Caribbean where Metal Gear ZEKE was constructed. | ||
*The puppet fighter starts off with a Super Scope, referencing Metal Gear ZEKE's rail gun. | |||
* | |||
|} | |} | ||