Editing List of spirits (Fire Emblem series)

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{{Title|List of spirits (''Fire Emblem'' series)}}
{{DISPLAYTITLE:List of spirits (''Fire Emblem'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Fire Emblem}} series in ''[[Super Smash Bros. Ultimate]]''. As part of Challenger Pack 5, several more spirits were added alongside {{SSBU|Byleth}} as part of the [[List of updates (SSBU)#7.0.0|Version 7.0.0]] update.
The following is the list of the [[spirit]]s from the {{uv|Fire Emblem}} series in ''[[Super Smash Bros. Ultimate]]''. As part of Challenger Pack 5, several more spirits were added alongside {{SSBU|Byleth}} as part of the [[List of updates (SSBU)#7.0.0|Version 7.0.0]] update.
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|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v7.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,383
|1,383
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|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v7.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,385
|1,385
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|Can Be Enhanced at Lv. 99
|Can Be Enhanced at Lv. 99
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v7.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,387
|1,387
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|Magic Attack ↑
|Magic Attack ↑
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 6000G (since v7.0.0)
|•Battle via DLC Spirit Board
|}
|}


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|Critical-Health Healing ↑ ↑
|Critical-Health Healing ↑ ↑
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v7.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,390
|1,390
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|Air Attack ↑
|Air Attack ↑
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 1000G (since v7.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,391
|1,391
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|Electric Attack ↑
|Electric Attack ↑
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v7.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,392
|1,392
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|Landing Lag ↓
|Landing Lag ↓
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v7.0.0)
|•Battle via DLC Spirit Board
|-
|-
|1,393
|1,393
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|Critical-Health Attack ↑
|Critical-Health Attack ↑
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|''{{s|fireemblem|Fire Emblem: Three Houses}}''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 500G (since v7.0.0)
|•Battle via DLC Spirit Board
|}
|}


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|[[File:Roy SSBU.png|center|108x108px]]
|[[File:Roy SSBU.png|center|108x108px]]
|{{anchor|Roy}}[[Roy]] (Fire Emblem)
|{{anchor|Roy}}[[Roy]] (Fire Emblem)
|''[[Super Smash Bros. Melee]]''<br>(Artwork: ''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}'')
|''{{s|fireemblemwiki|Fire Emblem: The Binding Blade}}''
|•Complete Classic Mode with {{SSBU|Roy}}<br>•Purchase from the Vault Shop for 300G (after unlocking Roy)
|•Complete Classic Mode with {{SSBU|Roy}}<br>•Purchase from the Vault Shop for 300G (after unlocking Roy)
|-
|-
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|•Dangerously high winds are in effect<br>•The enemy has increased move speed and reduced weight
|•Dangerously high winds are in effect<br>•The enemy has increased move speed and reduced weight
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
|
*The white Lucina represents Caeda, a princess who wears white armor with a red tunic and wields a bladed weapon in battle.
*Lucina represents Caeda, one of Marth's closest friends and eventual wife if she survives the events of ''Fire Emblem: Shadow Dragon''.  
*The blue Marth minion is based on his appearance in the Archanea timeline, who serves as the leader of the party that Caeda belongs to.
*Lucina is also the distant descendant of Marth and Caeda.
*The stage and the battle conditions  reference Caeda's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
*The music references Caeda's role of recruiting characters in ''Shadow Dragon''.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Caeda recruits another character into Marth's party.
*The Heavy Wind hazard and battle conditions reference how Caeda is a member of the Pegasus Knight class, a flying unit who is highly mobile and able to travel far.
----'''Other trivia:'''
*This spirit's Shield type and Jump ↑ ability further reference Caeda's Pegasus Knight class, which features a high resistant stat and allows her to fly over the battlefield.
|-
|-
|621
|621
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|•The enemy starts with damage but is more powerful<br>•The enemy starts with damage but has increased defense<br>•The enemy doesn't like to jump
|•The enemy starts with damage but is more powerful<br>•The enemy starts with damage but has increased defense<br>•The enemy doesn't like to jump
|{{SSBUMusicLink|Fire Emblem|Advance}}
|{{SSBUMusicLink|Fire Emblem|Advance}}
|'''Spirit Battle inspiration:'''
|
*The red-and-violet Ganondorf represents Jagen, an elderly Paladin who wears a set of red armor with a cape.
*Ganondorf represents Jagen, a veteran knight who serves and protects Marth.
*The music track is based on the theme song from ''Fire Emblem: Mystery of the Emblem'', which features Jagen as a party member.
*The stage references the Prologue of ''Shadow Dragon'', in which Marth and Jagen escape Altea Castle when the forces of Gra attack after Jagen initially finds Marth near a throne.
*The battle conditions reference Jagen's Paladin class, which features high attack and resistance stats early on in ''Shadow Dragon''.
*The battle conditions references Jagen's role as a crutch character who has high stats, but becomes less and less viable to use as time goes on.
*Ganondorf starting off with 60% damage references Jagen's role as a crutch character, where he weakens throughout the events of ''Shadow Dragon''.
----'''Other trivia:'''
*This spirit's Shield type further references Jagen's Paladin class, which features high defense and resistance stats.
|-
|-
|622
|622
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|{{SSBUMusicLink|Fire Emblem|Under This Banner}}
|{{SSBUMusicLink|Fire Emblem|Under This Banner}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue King K. Rool represents Draug, a knight who wears a large set of blue armor.
*King K. Rool and Draug both wear plated armor.
*The music track is based on the theme song from ''Fire Emblem: Mystery of the Emblem'', which features Draug as a party member.
*The stage and music references Draug's debut in ''Fire Emblem: Shadow Dragon''.
*The Defense ↑ rule and the first battle condition reference Draug's Knight class, which features a high defense stat and low movement and speed stats.
*The Defense ↑ rule, Slow Super Armor battle condition, and this spirit's Shield type and Weight ↑ ability reference how Draug is a member of the Armored Knight class, having high defense but has a small travel distance.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Weight ↑ ability further reference Draug's Knight class, which features a high defense stat and low movement and speed.
*In World of Light, Draug's spirit is located in the Dracula's Castle map, with its specific placement referencing the Axe-Man enemies in Block 5 of the original ''Castlevania''.
*In World of Light, the Draug spirit is located in the Dracula's Castle map, with its specific placement referencing the Axe-Man enemies appearing in Block 5 of ''Castlevania''.
|-
|-
|623
|623
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Kirby represents Wrys, a magic-classed character who features a round bald head and wears blue robes.
*The blue Kirby and Wrys are both bald characters.
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Wrys as a party member.
*The stage references the monastery that Wrys is revealed to have ran in the remake ''New Mystery of the Emblem''.
*The battle conditions reference Wrys' Curate class, which allows him to restore a party member's HP, but prevents him from attacking enemies.
*The music references Wrys's debut in ''Fire Emblem: Shadow Dragon''.
*The battle conditions and this spirit's Support type and Shield battle type reference how Wrys is a member of the Curate class, specializing in healing their allies during battle but despises battling and therefore, is unable to fight.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Wrys' role as a member of Marth's party in the Archanea timeline.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Wrys is equipped with his staff.
*This spirit's Shield type and Aura Resist ↑ ability reference how Wrys' Curate class features a high resistance against magical attacks.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, including the healing staves used by Wrys.
|-
|-
|624
|624
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|•The enemy favors neutral specials
|•The enemy favors neutral specials
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|'''Spirit Battle inspiration:'''
|
*The blue and yellow Simons's [[Axe]] each represent Barst, Cord, and Bord, a trio of muscular Fighters who wear headbands and sleeveless tunics, and wields axes in battle.
*The three Simons each represent Barst, Bord and Cord, a trio of members of a small mercenary group, with the blue Simon representing Barst.
*The stage represents Galder Harbor, the bridged seaside area in the second chapter of ''Fire Emblem: Shadow Dragon'', which first features Barst, Cord, and Bord as party members.
*The stage references the bridge over the waterfall at the River Woods section where the Bord & Cord & Barst spirit is located in World of Light.
----'''Other trivia:'''
* Simon's favored [[Axe]] reference how Bord, Cord, and Barst are woodcutters who primarily wield axes in battle.
*This spirit's Attack type references Bord, Cord, and Barst's high strength stats and their usage of axes in battle.
*In World of Light, the Bord & Cord & Barst spirit is located on a bridge over the waterfall at the wester forest area in the Light Realm, similar to the stage's setting.
|-
|-
|625
|625
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|•The enemy can unleash powerful critical hits at random<br>•[[Stamina battle]]<br>•The enemy's battering items have increased power
|•The enemy can unleash powerful critical hits at random<br>•[[Stamina battle]]<br>•The enemy's battering items have increased power
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
|
*The red Marth starting off with a [[Killing Edge]] represents Navarre, a swordsman who wears a red tunic and wields two Killing Edges in battle.
*Marth and Navarre are both swordfighters who debuted in the same game.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Navarre is recruited into Marth's party.
*The stage and music references Navarre's debut in ''Fire Emblem: Shadow Dragon''
*The battle conditions reference Navarre's Myrmidion class, which features a high skill stat with a high chance of inflicting critical hits.
*The music references how Navarre is an enemy that Caeda must recruit in Chapter 3 of ''Shadow Dragon''.
----'''Other trivia:'''
*Marth starts off with a [[Killing Edge]], referencing the first encounter with Navarre in both ''Fire Emblem: Shadow Dragon'' and ''Mystery of the Emblem'' where Navarre is armed with a Killing Edge.
*This spirit's Support type references Navarre's role as a member of Marth's party in the Archanea timeline.
*The battle conditions and this spirit's Attack type reference how Navarre is a member of the Mercenary class (Myrmidon in the remakes), and therefore having a high skill stat that gives him a high chance of inflicting critical hits.
*This spirit's Attack type and Killing Edge Equipped ability further references how Navarre is armed with a Killing Edge.
|-
|-
|626
|626
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|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Robin represents Merric, a Mage who wears blue clothes and wields a powerful magical tome in battle.
*Robin and Merric are both Mages who are able to wield powerful magical tomes.
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Merric as a party member.
*The stage and music references Merric's debut in ''Fire Emblem: Shadow Dragon''.
*The first battle condition references Merric's tome, {{iw|fireemblem|Excalibur}}, which allows him to use magical attacks with a high might stat.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Merric's role as a member of Marth's party in the Archanea timeline.
*In World of Light, the Merric spirit must be defeated in order to access the Lucario fighter, referencing Merric's spirit ability: Aura Attack ↑.
*This spirit's Aura Attack ↑ ability further references Merric's tome, Excalibur, which allows him to use magical attacks with a high might stat.
|-
|-
|627
|627
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|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white-and-red-haired Lucina represents Minerva, a princess who features red hair and uses a bladed weapon in battle.
*Lucina and Minerva are both princesses in their debut in the ''Fire Emblem'' series.
*The green Charizard minion represents Minerva's green winged wyvern, who breathes fire and serves as her flying mount.
*The green Charizard minion represents Minerva's green wyvern mount.  
*The stage and the battle conditions reference Mineva's Dracoknight class, which features a high speed stat and allows her to fly over the battlefield.
*THe stage and battle conditions reference how Minerva is a member of the Dracoknight class, specializing in aerial combat.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Minerva is recruited into Marth's party.
*The music references how Minerva is an enemy that Marth must recruit in Chapter 10 of ''Fire Emblem: Shadow Dragon''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Minerva's Dracoknight class, which features a high defense stat.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Minerva is equipped with a javelin.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, including the axe used by Minerva.
|-
|-
|628
|628
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|•The floor is electrified<br>•The enemy's magic attacks have increased power
|•The floor is electrified<br>•The enemy's magic attacks have increased power
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|
*The pink Robin represents Linde, a female Mage who wears pink clothes and wields a powerful magical tome in battle.
*The pink Robin and Linde are both female Mages who are able to wield powerful magical tomes.  
*The music track is based on the theme songs from ''Fire Emblem: Shadow Dragon'', which first features Linde as a party member.
*The music references Linde's debut in ''Fire Emblem: Shadow Dragon''.
*The Zap Floor hazard references {{iw|fireemblem|Thunder}}, a default tome used by Linde in ''Shadow Dragon'', which allows her to use lightning magic.
*The Zap Floor hazard references Aura, a Light magic tome wielded by Linde which casts a tower of light-infused rings and drops them onto her enemies.
----'''Other trivia:'''
*This spirit's Support type references Linde's role as a member of Marth's party in the Archanea timeline.
*This spirit's Bob-omb Equipped ability references {{iw|fireemblem|Fire}}, a default tome used by Linde in ''Shadow Dragon'', which allows her to throw an explosive fireball.
|-
|-
|629
|629
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|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green, navy, and white Lucina fighters each represent the three Pegasus Sisters: the green-haired {{iw|fireemblem|Palla}}, the blue-haired {{iw|fireemblem|Catria}}, and the red-haired {{iw|fireemblem|Est}}.
*The green, navy, and white Lucinas each represent {{s|fireemblem|Palla}}, {{s|fireemblem|Catria}}, and {{s|fireemblem|Est}} a trio of pegasus-riding warrior sisters who share similar hair colorations.
*The stage and the second battle condition reference the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
*The stage and the Additional Midair Jump battle condition reference how the sisters are members of the Pegasus Knights class, specializing in aerial combat.  
*The music track is based on the theme songs from ''Fire Emblem: Mystery of the Emblem'', which features the Pegasus Sisters as party members.
*The music references the Pegasus Sisters' appearance in ''Fire Emblem: Mystery of the Emblem''.
*The first battle condition references the Pegasus Sisters' ability to unleash a powerful {{iw|fireemblem|Triangle Attack}} if they surround a single enemy in a triangle formation.
*The first battle condition references the Pegasus Sisters' ability to unleash a powerful {{s|fireemblem|Triangle Attack}} if they surround a single enemy in a triangle formation.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Jump ↑ ability further references the Pegasus Sisters' Pegasus Knight class, which allows them to fly over the battlefield.
*In World of Light, the Pegasus Sisters' spirit is located in the cloudy Floating Islands section similar to the stage's cloudy setting.
*In World of Light, the Pegasus Sisters spirit is located in the eastern cloud area in the Light Realm, similar to the stage's cloudy setting.
|-
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|630
|630
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|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme (Heroic Origins)}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme (Heroic Origins)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Marth is based on his appearance in ''Fire Emblem: Shadow Dragon'' where he befriends Tiki, who appears as the Assist Trophy enemy.
*Tiki appears as the Assist Trophy enemy.
*The stage represents the Fane of Raman, the temple-like setting of the nineteenth chapter of ''Shadow Dragon'', which first features Tiki as a party member.
*Marth is close friends with Tiki.
*Marth's blue costume is based off of his appearance in ''Fire Emblem: Mystery of the Emblem'', referencing how the game's first half is a remake of ''Shadow Dragon'' where Marth and Tiki debuted.
*The stage references the Ice Dragon Temple, the location where Tiki resided for thousands of years prior to the events of the Archanea games.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Tiki's status as an unwilling enemy and later party member in ''Shadow Dragon''.
*This spirit's Neutral type references Tiki's role as an unwilling boss in ''Fire Emblem: Shadow Dragon'' and later a close friend and ally of Marth's.
|-
|-
|632
|632
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|•Defeat the main fighter to win<br>•The enemy tends to avoid conflict<br>•The enemy heals over time
|•Defeat the main fighter to win<br>•The enemy tends to avoid conflict<br>•The enemy heals over time
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|{{SSBUMusicLink|Fire Emblem|Shadow Dragon Medley}}
|'''Spirit Battle inspiration:'''
|
*The cyan Palutena represents Nyna, a magic-classed young woman who is dressed in blue elegant robes.
*Palutena and Nyna are both dressed in elegant, regal gowns.
*The grey Ganondorf minion represents Nyna's husband, {{iw|fireemblem|Hardin}}, a Paladin who wears white clothes and is later corrupted into an enemy.
*The Ganondorf minion represents {{s|fireemblem|Hardin}}, specifically his role in ''Mystery of the Emblem'' in which he has married Nyna but has been corrupted by Gharnef and become known as the "Dark Emperor".
*The stage represents the palace of Pales, the capital of Archanea where Nyna serves as the monarch in the Archanea timeline.
*The stage, Autoheal battle condition, and this spirit's Poison Damage Reduced ability reference Nyna's status as a Bishop, who specializes in healing magic.
*The battle conditions references Nyna's pacifistic personality and her Bishop class, which allows her to restore a party member's HP.
*The second battle condition references Nyna's pacifistic personality, as she does not like fighting.
*Ganondorf starts off with increased move speed, referencing Hardin's high speed stat growth, which allows him to perform multiple attacks in a single round of combat.
----'''Other trivia:'''
*This spirit's Support type references Nyna's role as a member of Marth's party in the Archanea timeline.
*This spirit's Poison Damage Reduced ability further references Nyna's Bishop class, which allows her to restore a party member's HP in battle.
|-
|-
|633
|633
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|•The enemy's melee weapons have increased power<br>•The enemy can unleash powerful critical hits at random<br>•The enemy is healed significantly when the enemy's at high damage
|•The enemy's melee weapons have increased power<br>•The enemy can unleash powerful critical hits at random<br>•The enemy is healed significantly when the enemy's at high damage
|{{SSBUMusicLink|Fire Emblem|Meeting Theme Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Meeting Theme Series Medley}}
|'''Spirit Battle inspiration:'''
|
*Marth's black costume is based on Camus, a Paladin who wears a black outfit and wields a bladed weapon in battle.
*Marth represents Camus, leader of the Sable Knights of Grust and one of Marth's allies, with the Marth's black costume being based off the black coloration of Camus's costume.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Camus is recruited into Marth's party.
*The music references how Camus (under different aliases) can be recruited in ''Fire Emblem Gaiden'', ''Fire Emblem: Mystery of the Emblem'', and their respective remakes.
*The Health Recovery rule references how Camus was supposedly killed during his battle against Marth in ''Shadow Dragon'' but recovers in later Archanea games.
*The Health Recovery rule references how Camus survived the events of ''Fire Emblem: Shadow Dragon'' and later returned under the aliases of Zeke and Sirius (this spirit's enhanced form) in later ''Archanea'' and ''Valentia'' games.
*The battle conditions references Camus's spear, {{iw|fireemblem|Gradivus}}, which deals damage with a high skill set and subsequent critical rates.
*The second and third battle conditions references {{s|fireemblem|Gradivius}}, Camus's spear which allows him to deal immense damage combined with his high skill stat and subsequent critical rate.
----'''Other trivia:'''
*This spirit's Shield type further references Camus' Paladin class, which features high defense and resistance stats.
|-
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|635
|635
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|•The enemy is giant after a little while<br>•[[Stamina battle]]
|•The enemy is giant after a little while<br>•[[Stamina battle]]
|{{SSBUMusicLink|Fire Emblem|Lords-Showdown}}
|{{SSBUMusicLink|Fire Emblem|Lords-Showdown}}
|'''Spirit Battle inspiration:'''
|
*The blue Ridley represents Medeus, an antagonist whose true form is revealed to be a dragon.
*Ridley represents Medeus' Shadow Dragon form in ''Mystery of the Emblem'', specifically his Shadow Dragon form from the latter game.
*The blue Ridley's costume and the Giant rule references Medeus' evolution into the giant Shadow Dragon in ''Fire Emblem: Mystery of the Emblem''
*The stage's underground cavern setting references Medeus's status as the ruler of the earth dragon tribe, who were sealed underground prior to the events of ''Shadow Dragon''.  
*The stage references Medeus' earth dragon species, who feature the ability to burrow and move underground in ''Mystery of the Emblem''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Lava-Floor Resist ability further references the earth dragon's ability to burrow underground, which are known for featuring lava and magma.
*In World of Light, Medeus' spirit is located at the Raging Volcano section similar to the stage's magma setting.
*In World of Light, the Medeus spirit is located at the volcano area in the Light Realm, similar to the stage's setting.
|-
|-
|636
|636
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|•The floor is sleep-inducing<br>•Timed battle (1:30)<br>•The enemy favors down specials
|•The floor is sleep-inducing<br>•Timed battle (1:30)<br>•The enemy favors down specials
|{{SSBUMusicLink|Fire Emblem|Lords-A Chance Encounter}}
|{{SSBUMusicLink|Fire Emblem|Lords-A Chance Encounter}}
|'''Spirit Battle inspiration:'''
|
*The green Robin represents Gharnef, a Sorcerer who wears a green cloak, wields a powerful magical tome, and is associated with an evil dragon.
*Robin and Gharnef are both Mages associated with a powerful evil dragon in their respective debut games.
*The stage represents the temple of Thabes, an abandoned city which serves as Gharnef's hideout in ''Fire Emblem: Shadow Dragon''.
*The stage references the {{s|fireemblem|Dragon's Table}}, where Gharnef planned to sacrifice four noblewomen to revive Medeus in ''Fire Emblem: Mystery of the Emblem''.
*The Slumber Floor hazard references Gharnef's usage of hypnosis on Tiki to defend the Fane of Raman in the nineteenth chapter of ''Shadow Dragon''.
*The Slumber Floor hazard references how Gharnef hypnotizes [[Tiki]] into serving him in ''Shadow Dragon''.
*The timed battle condition references Gharnef's boss battle in the fifteenth chapter of ''Shadow Dragon'', which he will retreat from after the sixth turn.
*Robin's favored [[Nosferatu]] references Gharnef's usage of dark magic, as Nosferatu is a dark spell (although Nosferatu is neither dark magic nor usable by men like Gharnef in his games of origin).
*Robin's favored [[Nosferatu]] references {{iw|fireemblem|Imhullu}}, a magic tome wielded by Gharnef, which allows the wielder to use dark magic spells.
----'''Other trivia:'''
*This spirit's Support type references Gharnef's role as Medeus's servant in the Archanea timeline.
*This spirit's Fire & Explosion Attack ↑ ability references Gharnef's usage of Imhullu, which allows him to use an explosive dark magic attack on his enemies.
|-
|-
|637
|637
Line 1,399: Line 1,372:
|•Timed battle (1:00)<br>•The enemy tends to avoid conflict
|•Timed battle (1:00)<br>•The enemy tends to avoid conflict
|{{SSBUMusicLink|Fire Emblem|Those Who Challenge Gods}}
|{{SSBUMusicLink|Fire Emblem|Those Who Challenge Gods}}
|'''Spirit Battle inspiration:'''
|
*The cyan male and pink female Villagers each represent Alm and Celica, who first appear as children in ''Fire Emblem Echoes: Shadows of Valentia''.
*The Villagers represent Alm and Celica, the protagonists of ''Fire Emblem Gaiden'', in their childhood years as depicted in the remake ''Fire Emblem Echoes: Shadows of Valentia''.
*The stage represents Alm and Celica's home village of Ram, which serves as the main setting of the prologue battle of ''Shadows of Valentia''.
*The stage references Ram Village, where Alm and Celica grew up and where the ''Shadows of Valentia'' prologue battle involving them as children is set.
*The battle conditions reference how Alm and Celica didn't know how to fight during their childhood in the prologue of ''Shadows of Valentia''.
*The music and second battle references how Alm and Celica were children who did not know how to fight in the prologue until they grew up (represented by Alm & Celica, this spirit's enhanced form).
----'''Other trivia:'''
*This spirit's Neutral type reference how Alm and Celica each grow up into Fighter and Priestess class characters in ''Shadows of Valentia''
|-
|-
|639
|639
Line 1,415: Line 1,386:
|•The enemy has increased defense when the enemy's at high damage
|•The enemy has increased defense when the enemy's at high damage
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|
*Ike's blue costume is based on Sigurd, one of the protagonists of ''Fire Emblem: Genealogy of the Holy War'' who wields the legendary sword, {{iw|fireemblem|Tyrfing}}.
*Ike represents Sigurd, the protagonist of the first generation of ''Fire Emblem: Genealogy of the Holy War''.
*The music track references the {{iw|fireemblem|Battle of Belhalla}}, an event where Sigurd perishes at the end of the fifth chapter of ''Genealogy of the Holy War''.  
*The stage references the prominence of arenas in ''Genealogy of the Holy War''. Every castle in the game has them as a free amenity, effectively giving almost every unit a substantial amount of experience per chapter free of charge if they can win matches there.
*The Defense ↑ rule references the defensive effects of Tyrfing, which increases Sigurd's evasiveness stats when he takes a lot of damage and his HP is low.
*The music references Sigurd's last stand at the {{s|fireemblem|Battle of Belhalla}}.
----'''Other trivia:'''
*The Defense ↑ rule, battle condition, and this spirit's Sword Attack ↑ ability reference the defensive effects of {{s|fireemblem|Tyrfing}}, Sigurd's legendary sword which gives him both a massive increase to his defenses against magical attacks and the skill {{s|fireemblem|Miracle}}, which drastically increases his evasiveness when he has taken a lot of damage and is low on health.
*This spirit's Sword Attack ↑ ability references Sigurd's Lord class, which allows him to use swords in battle.
|-
|-
|640
|640
Line 1,431: Line 1,401:
|•You have reduced attack power
|•You have reduced attack power
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|
*The pink Palutena represents Deirdre, a young woman who wears a pink elegant robe and wields her magical staff, {{iw|fireemblem|Silence|staff}}.
*The pink Palutena represents Deirdre, the wife of Sigurd who is dressed in elegant pink robes and carries a magical staff.
*The music track references the Battle of Belhalla, an event where Deirdre and Sigurd meet for the final time in the fifth chapter of ''Fire Emblem: Genealogy of the Holy War''.
*The music references the {{s|fireemblem|Battle of Belhalla}}, where Deirdre and Sigurd meet for the final time before the latter's death at the hands of his killer, {{s|fireemblem|Arvis}}.
*The Attack Power ↓ rule references {{iw|fireemblem|Silence|condition}}, a status condition which allows Deirdre to inhibit the enemy's usage of magical spells, talk, or support commands.
*The Attack Power ↓ rule and battle condition reference Deirdre's [[fireemblemwiki:Silence (staff)|Silence staff]], which inhibits the offensive magical powers of the dark mage {{s|fireemblem|Sandima}}.
----'''Other trivia:'''
*This spirit's Support type references Deirdre's role as a member of Sigurd's party in ''Genealogy of the Holy War''.
*This spirit's Trade-Off Attacks ↑ ability references Deirdre's Light Priestess class, which features zero strength and high magic stats.
|-
|-
|641
|641
Line 1,449: Line 1,416:
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|{{SSBUMusicLink|Fire Emblem|Edge of Adversity}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Marth represents Seliph, one of the protagonists of ''Fire Emblem: Genealogy of the Holy War'' who wields the legendary sword, Tyrfing.
*The blue Marth represents Seliph, the protagonist of the second generation of ''Fire Emblem: Genealogy of the Holy War'' whose sword, {{s|fireemblem|Tyrfing}}, is nearly identical in design to Marth's {{h2|List of swords|Exalted Falchion}}.
*The blue Ike minion represents the spirit of Seliph's deceased father, Sigurd, who appears to his son after defeating his killer, {{iw|fireemblem|Arvis}}.
*The Ike minion represents Sigurd, Seliph's late father, in reference to a scene in which Seliph meets Sigurd's ghost after defeating Sigurd's killer, {{s|fireemblem|Arvis}}.
*The Defense ↑ rule references the defensive effects of Tyrfing, which increases Seliph's evasiveness stats when he takes a lot of damage and his HP is low.
*The Defense ↑ rule, battle condition, and this spirit's Sword Attack ↑ ability reference the defensive effects of Tyrfing which was used in Sigurd's spirit battle, referencing how Seliph inherited Tyrfing from Sigurd.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Sword Attack ↑ ability reference Seliph's Junior Lord class, which allows him to use swords in battle.
*In World of Light, Seliph's spirit is located on Galeem's side on The Final Battle map while Dark Mind is across from him on Dharkon's side, referencing how both characters are named after the opposing sides of light and darkness, with Seliph's alias being the Scion of Light.
*In World of Light, the Seliph spirit is located on Galeem's side of the Final Battle map, referencing Seliph's epithet, the "Scion of Light".
|-
|-
|642
|642
|{{SpiritTableName|Leif (Fire Emblem)|customname={{iw|fireemblem|Leif}} (Fire Emblem)|size=64}}
|{{SpiritTableName|Leif (Fire Emblem)|customname={{s|fireemblem|Leif}} (Fire Emblem)|size=64}}
|•{{SSBU|Roy}} {{Head|Roy|g=SSBU|s=20px|cl=Pink}}
|•{{SSBU|Roy}} {{Head|Roy|g=SSBU|s=20px|cl=Pink}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 1,465: Line 1,431:
|•The enemy can unleash powerful critical hits at random<br>•The enemy heals over time
|•The enemy can unleash powerful critical hits at random<br>•The enemy heals over time
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem Theme}}
|'''Spirit Battle inspiration:'''
|
*The pink Roy represents Leif, a sword-wielding protagonist who features reddish hair and wears a similar outfit.
*Roy and Leif are both protagonists of their respective ''Fire Emblem'' games who are similar in appearances.
*The stage represents the capital castle of Leonster in the seventh chapter of ''Fire Emblem: Genealogy of the Holy War'', which first features Leif as a party member.
*The first battle condition references the unique hidden stat which drastically increases units' odds of inflicting critical hits on their second attack during a round of combat.
*The first battle condition references [[fireemblemwiki:Critical (skill)|Critical]], a combat skill used by Leif in ''Genealogy of the Holy War'', which allows him to perform critical hits.
*The Autoheal battle condition references the {{s|fireemblem|Light Brand}}, Leif's signature weapon can be used as an item to restore his own HP.
*The second battle condition references the effects of {{iw|fireemblem|Light Brand}}, Leif's main weapon in ''Thracia 776'', which allows him to fully restore his own HP.
----'''Other trivia:'''
*This spirit's Attack type and Sword Attack ↑ ability references Leif's Prince class, which allows him to use swords and features a high strength stat.
|-
|-
|643
|643
Line 1,482: Line 1,445:
|•The floor is lava<br>•The enemy's explosion and fire attacks have increased power<br>•[[Stamina battle]]
|•The floor is lava<br>•The enemy's explosion and fire attacks have increased power<br>•[[Stamina battle]]
|{{SSBUMusicLink|Fire Emblem|Power-Hungry Fool}}
|{{SSBUMusicLink|Fire Emblem|Power-Hungry Fool}}
|'''Spirit Battle inspiration:'''
|
*The green-and-black Robin represents Julius, a Mage who wears a black robe, wields a powerful magic tome, and is associated with an evil dragon.
Robin and Julius are both mages whose role in their respective ''Fire Emblem'' games revolves around possession by a powerful evil dragon, {{s|fireemblem|Loptous}}.
*The stage represents the capital castle of Belhalla in the final chapter of ''Fire Emblem: Genealogy of a Holy War'', which features the final boss battle against Julius.
*The Lava Floor hazard, second battle condition, and this spirit's Fire Attack ↑ ability reference how the talent for powerful fire magic is part of Julius's bloodline from his father, {{s|fireemblem|Arvis}}. While Julius himself specializes in dark magic rather than fire magic, he wields the long-range fire tome {{s|fireemblem|Meteor}} as a secondary weapon.
*The Lava Floor hazard and the battle conditions reference Julius' inheritance of powerful fire magic from his father, Arvis, and the usage of his fire tome, {{iw|fireemblem|Meteor}}.
----'''Other trivia:'''
*This spirit's Fire Attack ↑ ability further references Julius' inheritance of powerful fire magic from Arvis, and the usage of his fire tome, Meteor.
|-
|-
|644
|644
Line 1,498: Line 1,458:
|•The enemy's explosion and fire attacks have increased power<br>•The enemy favors side specials<br>•Reinforcements will appear during the battle
|•The enemy's explosion and fire attacks have increased power<br>•The enemy favors side specials<br>•Reinforcements will appear during the battle
|{{SSBUMusicLink|Fire Emblem|Beyond Distant Skies - Roy's Departure}}
|{{SSBUMusicLink|Fire Emblem|Beyond Distant Skies - Roy's Departure}}
|'''Spirit Battle inspiration:'''
|
*The red Palutena represents Lilina, a young magic-classed woman who wears a red tunic.
*Palutena and Lilina both utilize magic-based attacks.
*The red Roy minion is based on his appearance in ''Fire Emblem: The Binding Blade'', who serves as the leader of the party that Lilina belongs to.
*The Roy minion references how Lilina is a close friend of Roy and, depending on actions the player takes, becomes his wife.
*The stage represents the grasslands of Ostia in the tutorial of ''The Binding Blade'', which features Lilina as a party member.
*The music is an arrangement of the track that appeared in Chapter 8 of ''Fire Emblem: The Binding Blade'', the first chapter where Lilina is playable.
*Palutena's favored [[Explosive Flame]] references Fire, a tome used by Lilina during the tutorials in ''The Blinding Blade'', which allows her to throw an explosive fireball.
*Palutena's favored [[Explosive Flame]] represents how many ''Fire Emblem'' spinoffs depict Lilina as a specialist in fire magic and as the wielder of the legendary fire tome {{s|fireemblem|Forblaze}}.
----'''Other trivia:'''
*This spirit's Attack type and Fire Attack ↑ ability further reference Fire, a tome used by Lilina during the tutorials in ''The Blinding Blade''.
|-
|-
|645
|645
Line 1,516: Line 1,474:
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|
|
*Zero Suit Samus' blue Casual Outfit represents Lyn, a female fighter who wears a blue midriff tunic with exposed legs and appears as the Assist Trophy enemy.
*Lyn appears as the Assist Trophy enemy.
*The stage represents the grasslands of {{iw|fireemblem|Sacae}} in the prologue of ''Fire Emblem: The Blazing Blade'', which first features Lyn as a party member.
*Zero Suit Samus and Lyn are both fierce female warriors whose hair is often seen tied up in a ponytail.
*Zero Suit Samus starting off with a Killing Edge and the battle conditions reference Lyn's signature weapon, the {{iw|fireemblem|Mani Katti}}, a powerful sword which can boost its wielder's critical hit.
*The stage references Lyn's homeland {{s|fireemblem|Sacae}}, a land of open plains frequently raided by bandits.
*Zero Suit Samus starts off with a Killing Edge, referencing how Lyn wields her main weapon, the {{s|fireemblem|Sol Katti}}, which is one of the most powerful weapons in ''The Blazing Blade''.
|-
|-
|647
|647
Line 1,529: Line 1,488:
|•The floor is lava<br>•All fighters are easy to launch after a little while<br>•The enemy's explosion and fire attacks have increased power
|•The floor is lava<br>•All fighters are easy to launch after a little while<br>•The enemy's explosion and fire attacks have increased power
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|'''Spirit Battle inspiration:'''
|
*Roy's cyan costume is based on his father, Eliwood, the red-haired protagonist of ''Fire Emblem: The Blazing Blade'' who uses a bladed weapon in battle.
*Eliwood is Roy's father and one of the three main protagonists of ''Fire Emblem: The Blazing Blade'', with Roy's cyan costume being based off of the cyan coloration of Eliwood's armor.
*The stage represents the capital castle of Pherae, where Eliwood serves as part of the ruling monarchy in ''The Binding Blade''.
*The music references how the "Winning Road" track in both ''Fire Emblem: The Binding Blade'' and ''Fire Emblem: The Blazing Blade'' share the same melody.
*The Lava Floor hazard and the Easy to Launch rule reference the Blazing Blade {{iw|fireemblem|Durandal}}, a weapon used by Eliwood, which increases its wielder's Strength stats.
*The Lava Floor hazard and this spirit's Fire Attack ↑ ability reference Eliwood's main weapon, the Blazing Blade {{s|fireemblem|Durandal}}, a legendary weapon with power over fire that is obtained in a lava cavern.
----'''Other trivia:'''
*The Easy to Launch rule and third battle condition reference how Durandal can increase its wielder's strength stats by 5.
*This spirit's Fire Attack ↑ ability references Durandal's namesake, the Blazing Blade, and its ability to increase its wielder's Strength stats.
|-
|-
|648
|648
Line 1,545: Line 1,503:
|•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]<br>•The enemy has increased attack power
|•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]<br>•The enemy has increased attack power
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|
*The blue Simon's Axe represents Hector, a Lord class character who wears a set of blue armor and uses axes in battle.
*Simon's frequent [[Axe]] references how Hector specializes in fighting with axes.
*The battle conditions reference how Hector has the highest strength stats and physical durability in ''Fire Emblem: The Blazing Blade''.
*The battle conditions and this spirit's Unflinching Charged Smashes ability reference how Hector is an armored unit with the highest attack and defense among the three main characters of ''The Blazing Blade''.
----'''Other trivia:'''
*This spirit's Attack type and Unflinching Charged Smashes ability further reference Hector's high attack, defense, and physical durability stats.
|-
|-
|649
|649
Line 1,560: Line 1,516:
|•All fighters have reduced defense<br>•All fighters have increased attack power
|•All fighters have reduced defense<br>•All fighters have increased attack power
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|
*The purple Roy represents Raven, a red-haired Mercenary who wears a dark purple tunic and wields a bladed weapon in battle.
*Roy and Raven are both red-haired members of the Mercenary class in their respective ''Fire Emblem'' games.
*The music track is based on the theme songs from ''Fire Emblem: The Blazing Blade'', which features Raven as a party member.
*The battle conditions and this spirit's Attack type and Sword Attack ↑ ability reference Raven's stats having good offensive strength and very poor defenses, both in his starting stats and his growth rates.
*The Attack Power ↑ and Defense ↓ rules reference Raven's high strength and low defense stats.
----'''Other trivia:'''
*This spirit's Attack type and Sword Attack ↑ ability reference Raven's Mercenary class, which allows him to use swords.
|-
|-
|650
|650
Line 1,577: Line 1,530:
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|{{SSBUMusicLink|Fire Emblem|Winning Road - Roy's Hope}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Palutena represents Ninian, a young magic-classed woman who wears elegant light green gowns.
*Palutena and Ninian are both dressed in elegant gowns.
*The green Roy minion represents {{iw|fireemblem|Nils}}, the younger brother of Ninia who features short hair and wears a green tunic.
*The Roy minion represents Eliwood, Ninian's close ally and, depending on actions the player takes, his potential wife and Roy's mother.
*The battle conditions reference Ninian's Dancer class, which allows her to refresh her ally and allow them to perform another action in the same turn.
*The battle condition references how Ninian is a member of the Dancer class, who specializes in allowing units to travel twice in one turn.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Ninian's role as a member of the player's party in the Elibe timeline.
*This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Ninian uses the Dragonstone as her weapon.
*This spirit's Shield types and Trade-Off Defense ↑ ability further reference Ninian's Dancer class, which features low defense and a high resistance stats growth rate.
|-
|-
|651
|651
Line 1,593: Line 1,545:
|•The enemy's melee weapons have increased power<br>•The enemy has increased attack power when the enemy's at high damage<br>•The enemy has increased attack power
|•The enemy's melee weapons have increased power<br>•The enemy has increased attack power when the enemy's at high damage<br>•The enemy has increased attack power
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|{{SSBUMusicLink|Fire Emblem|Coliseum Series Medley}}
|'''Spirit Battle inspiration:'''
|
*The black Chrom represents Karel, a short-haired swordsman who wears a black tunic and wields a bladed weapon in battle.
*Chrom represents Karel, a Swordmaster and ally of Eliwood.
*The Attack Power ↑ rule references Karel's main weapon, {{iw|fireemblem|Wo Dao}}, which features a high critical hit rate.
*The Attack Power ↑ rule and battle conditions reference the {{s|fireemblem|Wo Dao}}, Karel's signature weapon which has a high critical hit rate.
----'''Other trivia:'''
*This spirit's Support type references Karel's role as a member of the player's party in the Elibe timeline.
*This spirit's Attack type and Weapon Attack ↑ ability further reference Karel's signature weapon, Wo Dao, which features a high critical hit rate.
|-
|-
|652
|652
Line 1,609: Line 1,558:
|•The enemy's magic attacks have increased power<br>•The enemy favors up specials in the air
|•The enemy's magic attacks have increased power<br>•The enemy favors up specials in the air
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|{{SSBUMusicLink|Fire Emblem|Attack - Fire Emblem}}
|'''Spirit Battle inspiration:'''
|
*The pink Robin represents Nino, a female Mage who wields a powerful magic tome in battle.
*The pink Robin and Nino are both female Mages who specializes in tome-based magic attacks.
*The music track is based on the theme songs from ''Fire Emblem: The Blazing Blade'', which features Nino as a party member.
*Robin's favored [[Elwind]] references how Nino is frequently associated with wind magic in ''Fire Emblem Heroes''.
*Robin's favored [[Elwind]] is based on the Elwind tome, which Nino uses as her default tome in the ''Fire Emblem Heroes'' spin-off game.
----'''Other trivia:'''
*This spirit's Support type references Nino's role as a member of the player's party in the Elibe timeline.
*This spirit's Undamaged Attack ↑ ability references how Nino starts off with low stats, but will quickly increase with her high growth rates.
|-
|-
|653
|653
Line 1,624: Line 1,569:
|[[Coliseum]]
|[[Coliseum]]
|N/A
|N/A
|•The enemy has increased attack power<br>•The enemy has increased move speed<br>•The enemy has increased jump power<br>''•Ike has increased defense''
|•The enemy has increased attack power<br>•The enemy has increased move speed<br>•The enemy has increased jump power
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|'''Spirit Battle inspiration:'''
|
*The white Lucina represents Eirika, the princess of Renais who wears red armor and uses bladed weapons in battle.
*Lucina and Eirika are both princesses and sword-wielding members of the starting Lord class in the ''Fire Emblem'' series.
*The blue Ike minion represents {{iw|fireemblem|Ephraim}}, the blue-haired twin brother of Eirika, who wears a blue tunic and uses bladed weapons in battle.
*The Ike minion represents {{s|fireemblem|Ephraim}}, Eirika's twin brother, with Ike and Ephraim both sharing the same English voice actor, Greg Chun.
*The battle conditions reference Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
*The music references Eirika's appearance in ''Fire Emblem: The Sacred Stones''.
----'''Other trivia:'''
*The battle conditions references how Eirika is depicted as a nimble fighter who often hops around when attacking.
*This spirit's Weight ↓ ability further references Eirika's high speed stat, which allows her to become nimble and perform multiple attacks in a single round of combat.
|-
|-
|655
|655
Line 1,642: Line 1,586:
|•The enemy is healed when the enemy's at high damage
|•The enemy is healed when the enemy's at high damage
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|'''Spirit Battle inspiration:'''
|
*The yellow Robin represents L'Arachel, a young magic-classed woman who wears a yellow outfit and wields a magical artifact in battle.
*Robin represents L'Arachel, the princess of the theocracy of Rausten in ''Fire Emblem: The Sacred Stones''.
*The indigo Sheik minion represents {{iw|fireemblem|Rennac}}, a swift and nimble Rogue who wears an indigo tunic and uses knives in battle.
*The Sheik and Wario minions each represents L'Arachel's companions, {{s|fireemblem|Rennac}} and {{s|fireemblem|Dozla}}, with the indigo Sheik minion referencing how Rennac is an indigo-clothed Rogue, and the yellow Wario minion referencing how Dozla is a mustached Berserker who shares a similar color scheme.
*The yellow Wario minion represents {{iw|fireemblem|Dozla}}, a facial-haired Berserker who wears bright-colored armor and features a muscular body.
*The music references L'Arachel's appearance in ''The Sacred Stones''.
*The Health Recovery rule references L'Arachel's Troubadour class, which allows her to use her {{iw|fireemblem|Mend}} staff and restore a party member's HP.
*The Health Recovery rule references how L'Arachel is a member of the Troubadour class, who specializes in healing her allies during battle, with the battle condition referencing her somewhat reckless in pursuing a dangerous mission.
----'''Other trivia:'''
*This spirit's Support type references L'Arachel's role as a member of the player's party in ''Fire Emblem: The Sacred Stones''.
*This spirit's Shield type and Magic Resist ↑ ability further reference how L'Arachel's Troubadour class, which features high magic and resistance stats.
|-
|-
|656
|656
Line 1,661: Line 1,602:
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|{{SSBUMusicLink|Fire Emblem|Preparing to Advance}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Robin represents Lyon, a magic-classed character who is possessed by a powerful evil presence.
*Robin and Lyon are both magic-classed characters in the ''Fire Emblem'' series.
*The purple Giant Ridley minion represents {{iw|fireemblem|Fomortiis}}, a giant dark-colored demon who appears after the defeat of Lyon.
*The Giant Ridley minion represents the Demon King {{s|fireemblem|Fomortiis}}, who slowly gains control of Lyon throughout the story and was revived upon his death.
*The stage represents the Black Temple, a ruined temple which features the final boss battles against Lyon and Formortiis in ''Fire Emblem: The Sacred Stones''.
*The stage references the Black Temple, where Lyon and Fomortiis are battled in ''Fire Emblem: The Sacred Stones''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references how Lyon is slowly possessed by Fomortiis throughout the story of ''The Sacred Stones''.
*In World of Light, the Lyon spirit must be defeated in order to access Giga Bowser, the boss of the Molten Fortress map, referencing how killing Lyon, following his defeat in his boss battle, will allow Fomortiis, a giant, hulking, horned monster to resurrect in ''The Sacred Stones''.
*This spirit's Magic Attack ↑ ability references Lyon's Necromancer class, which features a high magic stat.
*In World of Light, the Lyon spirit must be defeated in order to access [[Giga Bowser]], the boss of the Molten Fortress map, further referencing how defeating Lyon resurrects the Fomortiis, a giant horned monster.
|-
|-
|657
|657
Line 1,679: Line 1,618:
|{{SSBUMusicLink|Fire Emblem|The Devoted}}
|{{SSBUMusicLink|Fire Emblem|The Devoted}}
|
|
*The white and red-haired Lucina represents Titania, a red-haired woman who wears white armor and uses a bladed weapon in battle.
*Lucina represents Titania, the deputy commander of the Greil Mercenaries.
*The Attack Power ↓ rule and the second battle condition reference Titania's Paladin class, which features a high strength stat.
*The music references Titania's appearance in ''Fire Emblem: Radiant Dawn''.
*The Attack Power ↓ rule and battle conditions reference how Titania is an experienced mercenary, and a crutch character who has high stats to rely on during earlier parts of the game.
|-
|-
|658
|658
Line 1,691: Line 1,631:
|•The enemy favors special moves<br>•All fighters' magic and PSI attacks have increased power
|•The enemy favors special moves<br>•All fighters' magic and PSI attacks have increased power
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|'''Spirit Battle inspiration:'''
|
*The green Robin represents Soren, a Mage who wears a dark green cloak and wields a powerful magical tome in battle.
*Robin and Soren are both Mages who specializes in tome-based magic attacks.
*The purple Ike minion is based on his appearance in ''Fire Emblem: Path of Radiance'', who serves as the leader of the party that Soren belongs to.
*The Ike minion references the close friendship between Ike and Soren.
*The Magic and PSI Unleashed rule references how Soren starts off with a low magic stat until it is boosted by his high growth rate.
*The music references Soren's appearance in ''Fire Emblem: Path of Radiance''.
----'''Other trivia:'''
*The Magic and PSI Unleashed rule and this spirit's Magic Attack ↑ ability references Soren's high magic stats.
*This spirit's Support type references Soren's role as a member of Ike's party in the Tellius timeline.
*This spirit's Magic Attack ↑ ability further references Soren's Mage class and his unique high magic stats growth.
*In World of Light, the Soren spirit is located in the shrouded forest area in the Light Realm, referencing the forest setting of the fourth chapter of ''Path of Radiance'', which first features Soren as a party member.
|-
|-
|659
|659
Line 1,710: Line 1,647:
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Zelda represents Mist, a young magic-classed woman who wears a white dress.
*Zelda and Mist both utilize magic-based attacks.
*The yellow Ike minion is based on his appearance in ''Fire Emblem: Path of Radiance'', who serves as the leader of the party Mist belongs to.
*The Ike minion references how Ike is Mist's older brother, with Ike's yellow costume being based on Greil, Mist and Ike's father.
*The Defense ↑ and Health Recovery rules reference Mist's Cleric class, which allows her to use her {{iw|fireemblem|Heal}} staff and restore a party member's HP.
*The stage likely references the beginning of ''Fire Emblem: Path of Radiance'' where Mist is kidnapped by bandits as is taken to their stronghold.
*The music references Mist's appearance in ''Path of Radiance''.
*The Health Recovery and Defense ↑ rules and battle conditions reference hoe Mist is a member of the Cleric class, who specializes in healing her allies during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Mist's role as a member of Ike's party in the Tellius chronology of the ''Fire Emblem'' series.
*This spirit's Support type and Mouthful of Curry ability reference Mist's role of doing chores for the Greil Mercenaries, including cooking.
*This spirit's Mouthful of Curry ability references Mist's role as a cook for the Greil Mercenaries, where her cooking skills are revealed to be initially subpar.
*In World of Light, the Mist spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|660
|660
Line 1,727: Line 1,664:
|•The enemy favors dash attacks<br>•The enemy has increased move speed
|•The enemy favors dash attacks<br>•The enemy has increased move speed
|{{SSBUMusicLink|Fire Emblem|Time of Action}}
|{{SSBUMusicLink|Fire Emblem|Time of Action}}
|'''Spirit Battle inspiration:'''
|
*The green Sheik represents Sothe, an agile Thief who wears a green tunic, a scarf, and wields daggers in battle.
*Sheik and Sothe both wear scarves and carries daggers for weapons.
*The stage represents Nevassa, the capital of Sothe's homeland, Daein, which is surrounded by a desert wasteland in ''Fire Emblem: Radiant Dawn''.
*The stage references the dirty poor section of Navessa, the capital of Daein, Sothe's homeland.
*The battle conditions reference Sothe's high speed stat, which allows him to become nimble and perform multiple attacks in a single round of combat.
*The music references Sothe's appearance in ''Fire Emblem: Radiant Dawn''.
----'''Other trivia:'''
*Sheik's favored dash attacks and this spirit's Grab battle type reference how Sothe is a nimble and highly agile Thief.
*This spirit's Support type references Sothe's role as a member of Ike's party in the Tellius timeline.
*This spirit's Grab type and Battering Items ↑ ability reference Sothe's Thief class, which allows him to steal and use bladed weapons.
|-
|-
|661
|661
Line 1,744: Line 1,679:
|•The enemy has increased attack power when the enemy's at high damage<br>•The enemy is healed when the enemy's at high damage<br>•The enemy has increased move speed
|•The enemy has increased attack power when the enemy's at high damage<br>•The enemy is healed when the enemy's at high damage<br>•The enemy has increased move speed
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|{{SSBUMusicLink|Fire Emblem|Victory Is Near}}
|'''Spirit Battle inspiration:'''
|
*The red Palutena represents Elincia, a young woman with green hair who wears red elegant robes and wields a magical staff.
*Palutena and Elincia are both green-haired female characters who wears elegant robes and utilizes magic-based abilities.
*The stage and the third battle condition reference Elincia's Princess Crimea class, which features a high speed stat and allows her to fly over the battlefield.
*The stage and the third battle condition reference how Elincia is a member of the Pegasus Knight class, who specializes in aerial combat.
*The Attack Power ↑ and Health Recovery rules reference Elincia's magical staff, Mend, which allows her to restore a party member's HP.
*The Health Recovery rule and battle conditions reference how Elincia joins the party with an A Rank in healing staves in ''Fire Emblem: Path of Radiance''.
----'''Other trivia:'''
*In World of Light, the Elincia spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|663
|663
Line 1,760: Line 1,693:
|•[[Stamina battle]]<br>•The enemy has increased defense
|•[[Stamina battle]]<br>•The enemy has increased defense
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|'''Spirit Battle inspiration:'''
|
*The grey Ganondorf's 80 HP represents Ashnard, an evil conqueror who wears a set of dark armor and features 80 HP during his second boss battle.
*Ganondorf and Ashnard are both main antagonists who hold the royal title of "king".  
*The purple Charizard represents the dark-colored dragon form of {{iw|fireemblem|Rajaion}} the dragon laguz who serves as Ashnard's brainwashed mount.
*The purple Charizard minion represents {{s|fireemblem|Rajaion}}, Ashnard's dark-colored brainwashed mount.
*The music track and the Defense ↑ rule reference the defensive and resistant properties of Ashnard's armor, which was provided to him by the Black Knight.
*The stage references the Mad King's War where Ashnard invaded and usurped the kingdom of Crimea.
*Ganondorf's smash attacks feature his [[List of swords#SpaceWorld 2000 sword|curve-tipped sword]], which resembles Ashnard's main weapon, the wicked sword {{s|fireemblem|Gurgurant}}.
*The Defense ↑ rule and battle conditions reference Ashnard wearing blessed armor that protects him from all but a few attacks.
----'''Other trivia:'''
*Ganondorf's frequent smash attacks references the shape of [[List of swords#SpaceWorld 2000 sword|Ganondorf's sword]], particularly its curved tip, resembling Ashnard's own sword, {{s|fireemblem|Gurgurant}}.
*This spirit's Attack type references Ashnard's high strength stat and usage of his main weapon, the wicked sword Gurgurant.
*This spirit's Toss & Meteor ability references Ashnard's King Daein class, which allows him to fly over the battlefield.
|-
|-
|664
|664
Line 1,778: Line 1,709:
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's smash attacks have increased power<br>•[[Stamina battle]]
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy's smash attacks have increased power<br>•[[Stamina battle]]
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|{{SSBUMusicLink|Fire Emblem|Against the Dark Knight}}
|'''Spirit Battle inspiration:'''
|
*The larger Mii Swordfighter's costume represents Zelgius's armored alter ego, the Black Knight, who wields the legendary sword, {{s|fireemblem|Alondite}}.
*The Mii Swordfighter's costume and voice type represents Zelgius's alter-ego as the Black Knight, this spirit's enhanced form.
*The stage represents the capital castle of Nado in the twenty-seventh chapter of ''Fire Emblem: Path of Radiance'', which features the boss battle against the Black Knight's.
*The Super Armor battle condition and the second battle condition reference the Black Knight's armor having high attack and defense, but has a small travel distance.
*The battle conditions reference the Black Knight's high strength and defense stats, combined with the high might and hit rates of Alondite.
*The Mii Swordfighter's frequent [[Gale Strike]] references how Zelgius' sword, Alondite, is able to create shockwaves to strike distant foes, similar to how the Mii Swordfighter can create tornadoes to strike distant foes.
----'''Other trivia:'''
*This spirit's Attack type references the Black Knight's high strength stat, and the high might and hit rates of Alondite.
|-
|-
|667
|667
Line 1,795: Line 1,724:
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Isabelle represents Lissa, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
*Isabelle and Lissa are both blonde female characters.
*The black Chrom and blue Robin minions are based on their appearance in ''Fire Emblem Awakening'', who serve as members of the party Lissa belongs to.
*The Chrom and Robin minions reference their roles as Lissa's companions in ''Fire Emblem Awakening'', with Chrom being Lissa's older brother.
*The stage and music represents Lissa's appearance in ''Fire Emblem: Awakening''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Lissa's role as a member of Chrom and Robin's party in ''Awakening''.
*This spirit's Support type and Fairy Bottle Equipped ability references Lissa's role as the party's primary healer.
*This spirit's Fairy Bottle Equipped ability references Lissa's Cleric class, which allows her to restore a party member's HP.
*In World of Light, the Lissa spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|668
|668
Line 1,811: Line 1,739:
|•The enemy's slash and stab attacks have increased power<br>•The enemy starts the battle with a [[Killing Edge]]
|•The enemy's slash and stab attacks have increased power<br>•The enemy starts the battle with a [[Killing Edge]]
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|'''Spirit Battle inspiration:'''
|
*The black Chrom starting off with a Killing Edge represents Lon'qu, a Mercenary who wears a dark-colored tunic and wields a Killing Edge in battle.
*Chrom and Lon'qu are both swordfighters debuting in ''Fire Emblem Awakening''.
*The stage is based on Arena Ferox in the fourth chapter of ''Fire Emblem Awakening'', which first features Lon'qu as a party member.
*The stage references how Lon'qu is the champion of Arena Ferox where he is recruited into the party.
----'''Other trivia:'''
*Chrom starts off with a Killing Edge, referencing how the Killing Edge is the starting weapon Lon'qu is equipped with when he is recruited.
*This spirit's Support type references Lon'qu's role as a member of Chrom and Robin's party in ''Awakening''.
*This spirit's Attack type and Killing Edge Equipped ability further reference how Lon'qu is armed with the Killing Edge.
|-
|-
|670
|670
Line 1,827: Line 1,753:
|•The stage is covered in a poisonous cloud<br>•The enemy's special moves have increased power
|•The stage is covered in a poisonous cloud<br>•The enemy's special moves have increased power
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Conquest (Ablaze)}}
|'''Spirit Battle inspiration:'''
|
*Lucina's navy outfit is based on Tharja, a young woman who wears a dark-colored dress and serves as a member of the party that Lucina belongs to.
*Lucina and Tharja are both female characters debuting in ''Fire Emblem Awakening''.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which first features Tharja as a party member.
*The music references Tharja's appearance in ''Awakening''.
*The Poison Cloud hazard references {{iw|fireemblem|Nosferatu}}, a default tome used by Tharja, which allows her to use black magic to continuously drain the enemy's HP.
*The Poison Cloud hazard and this spirit's Magic Attack ↑ ability reference how Tharja is a member of the Dark Mage class, who specializes in casting dark magic and hexes onto other units.
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references Tharja's Dark Mage class, which allows her to cast dark magic and hexes.
|-
|-
|671
|671
Line 1,844: Line 1,768:
|{{SSBUMusicLink|Fire Emblem|Code Name: F.E.}}
|{{SSBUMusicLink|Fire Emblem|Code Name: F.E.}}
|
|
*The white-and-red-haired Lucina represents Anna, a young red-haired woman who wears red armor and wields a bladed weapon in battle.
*Lucina represents Anna, a recurring traveling Merchant appearing in almost every ''Fire Emblem'' game with the exception of ''Fire Emblem Gaiden'' and its remake ''Fire Emblem Echoes: Shadows of Valentia''.
*The music track is based on the theme song from ''Fire Emblem: Shadow Dragon and the Blade of Light'', which first features Anna as a merchant.
*The stage references Anna's Secret Shop hidden directly north of the throne in Chapter 17 in ''Fire Emblem: Shadow Dragon''.
*The Sword items and the battle conditions reference the swords sold at Anna's Secret Shops in the ''Fire Emblem'' series, which are capable of boosting a party member's strength stat.
*The Sword items, the Strengthen Weapon Rule, and the third battle condition references the swords that Anna sells to customers. The battle conditions also references to Anna's playable role in ''Fire Emblem Awakening'' where she specializes in using swords.
|-
|-
|672
|672
Line 1,855: Line 1,779:
|[[Find Mii]] ([[Ω form]])
|[[Find Mii]] ([[Ω form]])
|N/A
|N/A
|•Defeat the main fighter to win<br>•The enemy has increased attack power<br>''•Bayonetta has increased defense''
|•Defeat the main fighter to win<br>•The enemy has increased attack power
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Wolf represents Gangrel, an antagonistic king who wears a black outfit and views people as nothing more than beasts.
*Wolf references how Gangrel see people as nothing more than beasts.
*The white Bayonetta minion represents {{iw|fireemblem|Aversa}}, the curvaceous subordinate of Gangrel who specializes in magical attacks.
*The Bayonetta minion represents Gangrel's subordinate, {{s|fireemblem|Aversa}}, who is also known for her feminine figure and use of dark magic.
*The stage represents the desert kingdom of Plegia in the eleventh chapter of ''Fire Emblem Awakening'', which features the boss battle against Gangrel.
*The stage references the Border Wastes, a desert where the final battle between Chrom and Gangrel took place.
*The music references Gangrel's appearance in ''Fire Emblem: Awakening''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Electric Attack ↑ ability references Gangrel's main weapon, the {{iw|fireemblem|Levin Sword}}, which allows the wielder to use lightning magic.
*This spirit's Attack type and Electric Attack ↑ ability reference how Gangrel wields the Levin Sword, which is also referred to as the Lightning Sword.
|-
|-
|673
|673
Line 1,873: Line 1,798:
|•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]<br>•All fighters have reduced jump power
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}
|'''Spirit Battle inspiration:'''
|
*The red-and-violet Ganondorf represents Walhart, a muscular conquering antagonist who wears a set of red armor with a dark-colored cape.
*Ganondorf and Walhart are both muscular antagonists who conquered the main setting of their debut games.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Walhart as an enemy and later party member.
*The stage and music references Walhart's appearance in ''Fire Emblem: Awakening''.
*The Super Armor battle condition references Walhart's Conqueror class, an armored class which features a high defense stat.
*The Super Armor battle condition references how Walhart's armor has high defense.
----'''Other trivia:'''
*This spirit's Attack type and Slow Super Armor ability further reference Walhart's Conqueror class, which features high strength and defense stats.
|-
|-
|674
|674
Line 1,889: Line 1,812:
|•The enemy's melee weapons have increased power<br>•The enemy loves to taunt<br>•The enemy starts the battle with a [[Killing Edge]]
|•The enemy's melee weapons have increased power<br>•The enemy loves to taunt<br>•The enemy starts the battle with a [[Killing Edge]]
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|'''Spirit Battle inspiration:'''
|
*The yellow Chrom and the second battle condition represent his nephew, Owain, who is portrayed as theatrical and dramatic.
*Chrom is Owain's nephew in the future, with Chrom's yellow costume being based off the yellow coloration of Owain's outfit.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Owain as a party member.
*The stage and music references Owain's appearance in ''Fire Emblem: Awakening''.
*Chrom starting off with a Killing Edge and the first battle condition reference Owain's main weapon, {{iw|fireemblem|Missiletainn}}, which features a high critical hit rate.
*Chrom starts off with a Killing Edge, referencing Owain's signature weapon, {{s|fireemblem|Missiletainn}}.
----'''Other trivia:'''
*The second battle condition references Owain's love for theatrics and drama during battle.
*This spirit's Electric Attack ↑ ability references Thunder, the default tome used by Owain in ''Fire Emblem Fates'', which allows him to use lightning magic.
|-
|-
|675
|675
Line 1,906: Line 1,828:
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|{{SSBUMusicLink|Fire Emblem|Duty (Ablaze)}}
|
|
*Lucina's white costume is based on Severa, a red-haired female swordswoman who serves as a member of the party Lucina belongs to.
*Lucina represents Severa, Lucina's companion from the future, with Lucina's white costume featuring her hair turning red, which bears resemblance to Severa.
*The music track is based on the theme song from ''Fire Emblem Awakening'', which features Severa as a party member.
*The stage and music references Severa's appearance in ''Fire Emblem: Awakening''.
*The battle condition references Severa's personal skill, Fierce Rival, which guarantees her a critical attack when the lead character lands a critical attack themselves.
*The battle conditions references Severa's personal skill, Fierce Rival, which guarantees Severa a critical attack when the lead character lands a critical attack themselves.
|-
|-
|676
|676
Line 1,920: Line 1,842:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (JP)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (JP)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The default female Corrin represents her cousin Azura, a princess who features magical water-based abilities and uses a bladed weapon in battle.
*Corrin and Azura are both cousins.
*The stage and music track represent the lake in the prologue of ''Fire Emblem Fates'', which features the first singing appearance of Azura.
*The stage and music reference how Azura is a member of the Songstress class and her association with water.
*The battle conditions reference Azura's Songstress class, which allows her to refresh her ally and allow them to perform another action in the same turn.
*The Sudden Final Smash rule references Azura's role in calming Corrin down during her rampage in her Feral Dragon state.  
*The battle conditions and this spirit's Support type and Weapon Attack & Move Speed ↑ ability reference how Azura is a Songstress who specializes increasing her units' speed and attack stats, as well as allowing units to travel twice in one turn.
-----'''Other trivia:'''
-----'''Other trivia:'''
*This spirit's Support type references Azura's role as a member of Corrin's party in ''Fates''.
*In World of Light, Azura's spirit must be defeated in order to access the Corrin fighter, referencing Azura's loyalty and familial relationship with Corrin.
*This spirit's Weapon Attack & Move Speed ↑ ability further references Azura's Songstress class, which features a high strength and speed growth rate.
*In World of Light, the Azura spirit must be defeated in order to access the Corrin fighter, referencing Azura's loyalty and familial relationship with Corrin.
|-
|-
|677
|677
Line 1,937: Line 1,858:
|•The enemy's throwing-type items have increased power<br>•Items will be pulled toward the enemy
|•The enemy's throwing-type items have increased power<br>•Items will be pulled toward the enemy
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|
*The black Sheik represents Jakob, a white-haired butler who wears a black outfit.
*Sheik and Jakob both share a role of assisting the protagonist in their respective game appearances.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Jakob as a party member.
*The stage likely references the Bottomless Cavern, a chasm which contains a portal to Valla where Corrin and Jakob were separated in ''Fire Emblem Fates''.
*The Throwing Type items and the battle conditions reference Jakob's Butler class, which allows him to use throwing daggers as weapons.
*The Throwing Type items and battle conditions reference how Jakob is a member of the Butler class, who specializes in throwing daggers.
-----'''Other trivia:'''
*This spirit's Support type references Jakob's role as a member of Corrin's party in ''Fates''.
*This spirit's Thrown Items ↑ ability further references Jakob's Butler class, which allows him to use throwing daggers as weapons.
|-
|-
|678
|678
Line 1,955: Line 1,873:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|
|
*The red Chrom represents Ryoma, the high prince of Hoshido who wears red armor and wields a bladed weapon in battle.
*Chrom and Ryoma both share the same English voice actor, {{s|Wikipedia|Matthew Mercer}}.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Ryoma as a party member or an enemy.
*The music references Ryoma's appearance in ''Fire Emblem Fates''.
*The Zap Floor hazard and the battle conditions reference Ryoma's main weapon, {{iw|fireemblem|Raijinto}}, a katana which boosts his strength and uses lightning magic.
*The Zap Floor hazard and the second battle condition references Ryoma's sword, {{s|fireemblem|Raijinto}}, which can unleash electricity, as Raijinto was named after Raijin, the Shinto god of lightning.
|-
|-
|679
|679
Line 1,968: Line 1,886:
|•Dangerously high winds are in effect<br>•The enemy has an extra midair jump
|•Dangerously high winds are in effect<br>•The enemy has an extra midair jump
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|
*The white and red-haired Lucina represents Hinoka, a red-haired woman who wears a white outfit and wields a bladed weapon in battle.
*Lucina represents Hinoka, the second child of the Hoshidan royal family.
*The stage represents the capital of Hoshido in the twenty-fourth chapter of ''Fire Emblem Fates: Conquest'', which features the boss battle against Hinoka.
*The stage references Hinoka's homeland of Hoshido, which is heavily based on Japan.
*The battle conditions reference Hinoka's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
*The music references Hinoka's appearance in ''Fire Emblem Fates''.
-----'''Other trivia:'''
*The Heavy Wind hazard and this spirit's Attack type reference how Hinoka is a member of the Pegasus Knights class, who specializes in aerial combat.
*This spirit's Jump ↑ ability further references Hinoka's Pegasus Knight class, which allows her to fly over the battlefield.
|-
|-
|680
|680
Line 1,985: Line 1,902:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Pit represents Takumi, a skilled archer who wears a blue tunic and battles alongside his replica in the endgame chapter of ''Fire Emblem Fates: Conquest''
*Pit and Takumi both utilize archery attacks
*The stage represents the Great Wall of Suzanoh in the twenty-third chapter of ''Conquest'', which features the boss battle against Takumi.
*The number of Pits reference how a possessed Takumi is fought alongside a copy of himself during the final battle of the Conquest route.
*Pit's favored [[Palutena Bow]] and the Heavy Wind hazard reference Takumi's main weapon, {{iw|fireemblem|Fujin Yumi}}, which allows him to shoot arrows made of wind.
*The stage references the Great Wall of Suzanoh where Takumi's boss fight takes place in the Conquest route of ''Fire Emblem Fates''.
*The music references Takumi's appearance in ''Fire Emblem Fates''.
*Pit's favored [[Palutena Bow]] references Takumi's bow, {{s|fireemblem|Fujin Yumi}} shooting arrows made of light. The Heavy Wind hazard references Takumi's bow as well, as Fujin Yumi was named after Fujin, the Shinto god of wind.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, the Takumi spirit on Galeem's side of the Final Battle map matches with the Garon spirit on Dharkon's side; both characters are manipulated by {{iw|fireemblem|Anankos}}, the central antagonist of ''Fire Emblem Fates'' and appear as the final boss in the two base games, with Takumi being the final boss in ''Conquest''.
*In World of Light, Takumi's spirit is located on Galeem's side on The Final Battle map while Garon is featured across from him on Dharkon's side, referencing how both characters are used by Anankos, the true antagonist of ''Fire Emblem Fates'' with Anankos possessing Takumi.
|-
|-
|681
|681
Line 2,000: Line 1,919:
|•Defeat the main fighter to win<br>•The enemy heals over time
|•Defeat the main fighter to win<br>•The enemy heals over time
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|
*The red Isabelle represents Sakura, a young girl who wears a red skirt and features a supportive role.
*Isabelle references Sakura's size in her youth.
*The pink Corrin minion is based on her appearance in ''Fire Emblem Fates'', who serves as the leader of the party Sakura belongs to.
*The Corrin minion references how Corrin is Sakura's older step-sister.
*The stage represents the destroyed capital plaza of Hoshido in the fifth chapter of ''Fates'', which first features Sakura as a party member.
*The music references Sakura's appearance in ''Fire Emblem Fates''.
*The second battle condition references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
*The Autoheal battle condition and this spirit's Support type and Poison Immunity ability reference how Sakura is a member of the Shrine Maiden class, who specializes in healing her allies during battle.
----'''Other trivia:'''
*This spirit's Support type references Sakura's role as a member of Corrin's party in ''Fates''.
*This spirit's Poison Immunity ability further references Sakura's Shrine Maiden class, which allows her to restore a party member's HP.
|-
|-
|683
|683
Line 2,019: Line 1,935:
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|
|
*The black Corrin represents Camilla, the older stepsister of Corrin who wears a set of black armor and wields a bladed weapon in battle.
*Camilla is Corrin's older sister in the Nohrian royal family.
*The purple Charizard minion represents Camilla's dark purple winged wyvern, who breathes fire and serves as her flying mount.
*The purple Charizard minion and the Poison Cloud hazard references Camilla's dark purple wyvern mount which has the ability to emit a venomous breath.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Camilla as a party member or an enemy.
*The stage references the Underground Passage to Castle Krakenburg where Camilla is encountered as an enemy in ''Fire Emblem Fates: Birthright''.
*The Poison Cloud hazard references Camilla's Malig Knight class, which allows her to use her skill, Savage Blow, which deals damage to nearby enemies when the user starts combat.
*The music references Camilla's appearance in ''Fire Emblem Fates''.
*The X Bomb items references the {{iw|fireemblem|Ragnarok}}, a powerful fire tome used by Camilla during the thirteenth chapter of ''Birthright'', which allows her to summon a powerful explosion.
*The X Bomb item references Camilla's use of fire tomes when encountered as an enemy. The item also likely references her special skill, which can damage foes in an X-shaped formation around her.
|-
|-
|684
|684
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|•Your jumping power decreases<br>•The enemy starts the battle with a [[Black Hole]]<br>•The enemy's melee blows will heal them when they hit
|•Your jumping power decreases<br>•The enemy starts the battle with a [[Black Hole]]<br>•The enemy's melee blows will heal them when they hit
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|
*The green Robin represents Leo, a magic-classed character who features short light-colored hair and wields a powerful tome in battle.
*Robin and Leo bpth utilize tome-based magic attacks.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Leo as a party member or an enemy.
*The stage references the Woods of the Forlorn in the Kingdom of Nohr, where Leo is encountered as an enemy in ''Fire Emblem Fates: Birthright''.
*Robin starting off with a Black Hole and the High Gravity rule reference {{iw|fireemblem|Brynhildr}}, a tome used by Leo, which allows him to restrict an enemy's movement.
*The High Gravity rule, battle conditions, and this spirit's Magic Attack ↑ ability references Leo's dark magic tome, {{s|fireemblem|Brynhildr}}, which has the power to control gravity and life.
*The third battle condition references Leo's Dark Knight class, which allows him to use his skill, which allows him to restore his HP each time he defeats and enemy.
*The Lifesteal battle condition references Lifetaker, a skill learned by Leo which can restore his HP each time he defeats a foe.
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability references Leo's Dark Knight class, which features a high magic stat.
|-
|-
|685
|685
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|•Timed battle (1:30)<br>•The enemy heals over time<br>•The enemy is easily distracted by items
|•Timed battle (1:30)<br>•The enemy heals over time<br>•The enemy is easily distracted by items
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (for 3DS / Wii U)}}
|'''Spirit Battle inspiration:'''
|
*The pink Isabelle represents Elise, a young girl who features blonde hair tied in twin pigtails and wears a yellow dress.
*Isabelle references Elise's size in her youth.
*The music track is based on the theme song of ''Fire Emblem Fates'', which features Elise as a party member or an enemy.
*The stage references the Coliseum where Elise's spirit is located in the Mysterious Dimension map in World of Light.
*The Recovery Type items and the battle conditions reference Elise's Troubadour class, which allows her to restore a party member's HP.
*The music references Elise's appearance in ''Fire Emblem Fates''.
----'''Other trivia:'''
*The Recovery Type items and the Autoheal battle condition reference how Elise is a member of the Troubadour class, who specializes in healing her allies in battle.
*This spirit's Support type references Elise's role as a member of Corrin's party in ''Fates''.
*The third battle condition references Elise's naïve and childlike personality.
*This spirit's Autoheal ability further references Elise's Troubadour class, which allows her to restore a party member's HP.
*In World of Light, the Elise spirit is located in the Coliseum from the ''Fire Emblem'' universe in the Mysterious Dimension map.
|-
|-
|686
|686
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|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Ganondorf represents Garon, a villainous king who wears a set of dark-colored armor and a cape.
*Ganondorf and Garon are both main antagonists who hold the royal title of "king," and Garon's name is similar to the name of Ganondorf's incarnation, [[Ganon]].
*The stage represents the ruins of Castle Valla in the endgame chapter of ''Fire Emblem Fates: Revelation'', which occurs after Garon is consumed by Anankos.
*The stage references setting of the final battle against {{s|fireemblem|Anankos}}, who consumes Garon to regain his power.
*The Poison Floor hazard references the slime creature that is revealed to be an impostor of the real King Garon in the twenty-seventh chapter of ''Conquest''.
*The Poison Floor hazard and this spirit's Trade-Off Ability ↑ ability reference how Garon is discovered to be a slime created by Anankos to impersonate the original.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, the Garon spirit on Dharkon's side of the Final Battle map matches with the Takumi spirit on Galeem's side; both characters are manipulated by Anankos, the central antagonist of ''Fire Emblem Fates'', and appear as the final boss in the two base games, with Garon being the final boss in ''Birthright''.
*In World of Light, Garon's spirit is located on Dharkon's side on The Final Battle map while Takumi is featured across from him on Galeem's side, referencing how both characters are used by Anankos, the true antagonist of ''Fire Emblem Fates'' with Anankos consuming Garon and creating the impostor in his place.
|-
|-
|687
|687
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|{{SSBUMusicLink|Other|Style Savvy: Trendsetters}}
|{{SSBUMusicLink|Other|Style Savvy: Trendsetters}}
|
|
*The purple Inkling's costume represents Tsubasa Oribe, a young female character who is depicted wearing a school uniform.
*The Inkling's purple costume features a school uniform, referencing the school uniform Tsubasa wears.
*The stage represents the battle arenas in ''Tokyo Mirage Sessions ♯FE'', which takes place in a crowded fighting arena and features strobe lights.
*The stage, music, and Squid Sisters Assist Trophy enemy represent the pop idol-based themes of ''Tokyo Mirage Sessions ♯FE''.  
*The music track is composed by [[wikipedia:Avex Inc.|Avex Inc.]], who also composed the soundtrack of ''Tokyo Mirage Sessions ♯FE''.
*The Assist Trophy enemy also references how ''Tokyo Sessions'' directly references ''Splatoon''{{'}}s Squid Sisters through a special song, "Dream Catcher", performed by Tsubasa and Eleonora.  
*The music track and the Squid Sisters Assist Trophy enemy reference Tsubasa's dream of becoming a popular pop idol star in ''Tokyo Mirage Sessions ♯FE''.
*The music likely references how the music for both the ''Style Savvy'' franchise and ''Tokyo Mirage Sessions ♯FE'' were produced by Japanese entertainment company [https://en.wikipedia.org/wiki/Avex_Group Avex Group].<ref>https://twitter.com/PushDustIn/status/1368184821323866121</ref>
|-
|-
|1,382
|1,382
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|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|
|
*Byleth's red costume is based on Edelgard, the leader of the Black Eagles house whose post-timeskip weapon [[Aymr]] serves as Byleth's down special.
*Byleth's favored [[Aymr]] references Edelgard's signature weapon post-timeskip, with Byleth's red costume being based off Edelgard's color scheme.
*The stage and music track represent the Enbarr imperial palace in the endgame Azure Moon chapter of ''Fire Emblem: Three Houses'', which features the final boss battle against Edelgard.
*The stage references the Adrestian Castle where Edelgard is fought in all routes excluding Crimson Flower.
*The Lava Floor hazard and the second battle condition reference Edelgard's armored alter ego, the Flame Emperor, whose similarly-named class features a high defense stat.
*The music references Edelgard's appearance as the final boss in the Azure Moon route.
*The Lava Floor hazard likely references both Edelgard's alter-ego, the Flame Emperor, and the final map in Edelgard's route, Crimson Flower.
*The Super Armor battle condition likely references how Edelgard has a high Heavy Armor stat in her original game.
|-
|-
|1,384
|1,384
|{{SpiritTableName|Dimitri (Fire Emblem)|customname={{iw|fireemblem|Dimitri}} (Fire Emblem)|size=64}}
|{{SpiritTableName|Dimitri (Fire Emblem)|customname={{s|fireemblem|Dimitri}} (Fire Emblem)|size=64}}
|•{{SSBU|Byleth}} {{Head|Byleth|g=SSBU|s=20px|cl=Blue}} (100 HP)<br>•{{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=White}} (80 HP)
|•{{SSBU|Byleth}} {{Head|Byleth|g=SSBU|s=20px|cl=Blue}} (100 HP)<br>•{{SSBU|Ganondorf}} {{Head|Ganondorf|g=SSBU|s=20px|cl=White}} (80 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Fire Emblem|Between Heaven and Earth}}
|{{SSBUMusicLink|Fire Emblem|Between Heaven and Earth}}
|
|
*Byleth's blue costume is based on Dimitri, the leader of the Blue Lions house whose post-timeskip weapon [[Areadbhar]] serves as Byleth's side special.
*Byleth's favored [[Areadbhar]] references Dmitri's titular signature weapon, with Byleth's blue costume being based off Dmitri's color scheme.
*The white Ganondorf minion represents {{iw|fireemblem|Dedue}}, the muscular retainer of Dimitri who wears a black-and-white outfit.
*The Ganondorf minion represents {{s|fireemblem|Dedue}}, Dimitri's loyal retainer who, like Ganondorf, is built and has a tank skin tone.
*The stage represents Tailtean Plains in the seventeenth Crimson Flower chapter of ''Fire Emblem: Three Houses'', which features the final boss battle against Dimitri.
*The stage references the Tailtean Plains, where Dimitri is fought in the Crimson Flower route.
*The music track is based on the theme song of the seventeenth Azure Moon chapter of ''Three Houses'', which features Dimitri as a party member.
*The music references Dimitri's appearance as a boss in the Battle of Gronder Field in the Verdant Wind route.
|-
|-
|1,386
|1,386
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|{{SSBUMusicLink|Fire Emblem|Blue Skies and a Battle}}
|{{SSBUMusicLink|Fire Emblem|Blue Skies and a Battle}}
|
|
*Byleth's yellow costume is based on Claude, the leader of the Golden Deer house whose post-timeskip weapon [[Failnaught]] serves as Byleth's neutral special.
*Byleth's favored [[Failnaught]] references Claude's titular signature weapon, with Byleth's yellow costume being based off Claude's color scheme.
*The stage and music track represent Gronder Field in the seventeenth Azure Moon chapter of ''Fire Emblem: Three Houses'', which features the boss battle against Claude.
*The stage and music reference Gronder Field, the setting for the Battle of the Eagle and Lion mock battle.
*The Poison Floor and Reversible Controls hazards reference Claude's role as a strategist, whose schemes can force the enemy into a disadvantageous situation.
*The Poison Floor and Reversible Controls hazards reference Claude's reputation as a schemer and tactician where, before the Battle of the Eagle and Lion, he talks to Byleth about giving their rivals food poisoning to gain an advantage.
*The Poison Floor hazard also references the final map of Claude's route, Verdant Wind, which features a poisonous swamp.
|-
|-
|1,388
|1,388
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|•The enemy will suddenly have a Final Smash<br>•The enemy is healed significantly when the enemy's at high damage
|•The enemy will suddenly have a Final Smash<br>•The enemy is healed significantly when the enemy's at high damage
|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme}}
|{{SSBUMusicLink|Fire Emblem|Fire Emblem: Three Houses Main Theme}}
|'''Spirit Battle inspiration:'''
|
*The green female Byleth represents Sothis, a green-haired girl who uses Byleth as a vessel and appears as part of their [[Progenitor God Ruptured Heaven]] Final Smash.
*Byleth is the vessel for Sothis' consciousness, who later fuses with Byleth to provide them the power they need to escape Solon's void and protect their students, with Byleth's green costume being based off of Sothis' color scheme.
*The stage's background represents the darkness of Byleth's consciousness where they first encounter Sothis in the tenth chapter of ''Fire Emblem: Three Houses''.
*The stage references the Throne of Knowledge, the throne which Sothis appears on in Byleth's dreams.
*The Health Recovery rule references the Divine Pulse, a skill granted to Byleth by Sothis, which allows them to rewind turns in battle, which will restore their HP at a certain point.
*The Health Recovery rule and this spirit's Support type and Critical-Health Healing ↑ ↑ ability reference the Divine Pulse, a power that Sothis wields that allows Byleth the ability to rewind time.
----'''Other trivia:'''
*The Sudden Final Smash rule references how Sothis appears as part of Byleth's Final Smash, [[Progenitor God Ruptured Heaven]].
*This spirit's Support type references Sothis' role as Byleth's ally in ''Three Houses''.
*This spirit's Critical-Health Healing ↑ ↑ ability further references the Divine Pulse skill, which allows Byleth to rewind turns in battle, which will restore their HP at a certain point.
|-
|-
|1,389
|1,389
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|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy is giant
|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy is giant
|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|{{SSBUMusicLink|Fire Emblem|The Apex of the World}}
|'''Spirit Battle inspiration:'''
|
*The default Palutena represents Rhea, a green-haired female magic-classed character who wears a white robe.
*Palutena and Rhea are both gown-wearing characters with divinity, as Palutena is a goddess and Rhea is the daughter of the goddess Sothis.
*The white Giant Charizard minion represents the Immaculate One, the giant white dragon transformation assumed by Rhea.
*The white Charizard minion represents the Immaculate One, the white dragon that Rhea transforms into later in the game.
*The stage and music track represent the castle of Fhirdiad in the endgame Crimson Flower chapter of ''Three Houses'', which features the final boss battle against the Immaculate One.
*The stage references Garreg Mach at sunset, when Rhea first transformed into the Immaculate One in all routes excluding Crimson Flower.
----'''Other trivia:'''
*The music references Rhea/The Immaculate One's appearance as the final boss in the Crimson Flower route.
*This spirit's Neutral type references Rhea's status as an initial ally and a later enemy in ''Three Houses''.
*This spirit's Magic Attack ↑ ability references Rhea's Archbishop class, which allows her to use powerful magic-based attacks.
|-
|-
|1,390
|1,390
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|•Timed battle (1:00)<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy has increased power for the first part of the battle
|•Timed battle (1:00)<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy has increased power for the first part of the battle
|{{SSBUMusicLink|Fire Emblem|Chasing Daybreak}}
|{{SSBUMusicLink|Fire Emblem|Chasing Daybreak}}
|'''Spirit Battle inspiration:'''
|
*The black Dr. Mario represents Seteth, an instructor who wears a black uniform.
*Dr. Mario represents Seteth, Rhea's second-in-command and an instructor at the Officer's Academy.
*The green Villager minion represents {{iw|fireemblem|Flayn}}, the younger sister of Seteth who wears a skirt.
*The Villager minion represents Seteth's younger sister (secretly daughter), {{s|fireemblem|Flayn}}.
*The stage is based on the Garreg Mach Monastery's cathedral, where Seteth and Flayn serve under Rhea's command in ''Fire Emblem: Three Houses''.
*The Cathedral portion of Garreg Mach Monastery represents Seteth's affiliation with the Church of Seiros.
*The music track is based on the theme song that plays during the fifteenth Crimson Flower chapter of ''Three Houses'' where Seteth attempts to reclaim Garreg Mach.
*The stage, music, and timed battle condition likely references Chapter 15 of the Crimson Flower route, where Byleth has to stop Flayn and Seteth from reclaiming Garreg Mach.
*Dr. Mario's increased stats and the battle conditions reference Seteth's overprotectiveness of Flayn after she was injured during the War of Heroes.
*Dr. Mario's increased stats references Seteth's protective nature towards Flayn.
----'''Other trivia:'''
 
*This spirit's Support and Neutral types reference Seteth's role as a party member or an enemy in ''Three Houses''.
*This spirit's Air Attack ↑ ability references Seteth's Wyvern Rider class, which allows him to fly over the battlefield and attack.
|-
|-
|1,391
|1,391
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|•Defeat the main fighter to win<br>•The enemy's electric attacks have increased power
|•Defeat the main fighter to win<br>•The enemy's electric attacks have increased power
|{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}
|{{SSBUMusicLink|Fire Emblem|Fódlan Winds}}
|'''Spirit Battle inspiration:'''
|
*The default female Robin represents Dorothea, a female Mage who wears a black-and-white outfit and wields a magical tome during battle.
*The red Robin and Dorothea are both ''Fire Emblem'' characters who utilize magic-based attacks, with Dorothea being a Commoner who appears as a Mage or Warlock if not recruited.
*The Jigglypuff minion's [[Sing]] references Dorothea's Songstress ability and former career as an opera singer.
*The three Jigglypuff minion' frequent [[Sing]] references Dorothea's career as a songstress before she enrolled in the Officers Academy.
*The stage features Edelgard as a background character, referencing Dorothea's affiliation with the Black Eagles house in ''Fire Emblem: Three Houses''.
*The Reception Hall portion of Garreg Mach Monastery represents Dorothea's affiliation with the Black Eagles where their background characters appear.
*Robin's [[Thunder]] references the Black Magic spell of the same name that Dorothea starts with in ''Three Houses,'' allowing her to attack with lightning.
*Robin's frequent [[Thunder]] references and this spirit's Electric Attack ↑ ability reference how Dorothea joins the party with the Thunder spell already learned, and learns the more powerful Thoron at C Rank in Reason Magic.
----'''Other trivia:'''
*This spirit's Support type references Dorothea's role as a member of Byleth's party in the Crimson Flower route of ''Three Houses''.
*This spirit's Electric Attack ↑ ability further references Thunder, the Black Magic spell Dorothea starts with in ''Three Houses'' that allows her to attack with lightning.
|-
|-
|1,392
|1,392
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|•Certain items will appear in large numbers
|•Certain items will appear in large numbers
|{{SSBUMusicLink|Fire Emblem|Tearing Through Heaven}}
|{{SSBUMusicLink|Fire Emblem|Tearing Through Heaven}}
|'''Spirit Battle inspiration:'''
|
*The yellow Lucina represents Ingrid, a young blonde woman who uses a bladed weapon in battle.
*Lucina represents Ingrid, a Knight who specializes in lances and swords.
*The stage features Dimitri and Dedue as background characters, referencing Ingrid's affiliation with the Blue Lions house in ''Fire Emblem: Three Houses''.
*The Marketplace portion of Garreg Mach Monastery represents Ingrid's affiliation with the Blue Lions where their background characters appear.
*The Food (Steaks) item references the Smoked Meat, which serves as Ingrid's favorite food in ''Three Houses''.
*The Food (Steaks) item in the Item Tidal Wave rule references Ingrid often losing herself in the presence of delicious food, with Smoked Meat being among her favorite food.
----'''Other trivia:'''
*This spirit's Support type references Ingrid's role as a member of Byleth's party in the Azure Moon route of ''Three Houses''.
*This spirit's Landing Lag ↓ ability references Ingrid's Pegasus Knight class, which allows her to fly over the battlefield.
|-
|-
|1,393
|1,393
Line 2,231: Line 2,134:
|•The enemy gets a major stat boost when badly damaged
|•The enemy gets a major stat boost when badly damaged
|{{SSBUMusicLink|Fire Emblem|Paths That Will Never Cross}}
|{{SSBUMusicLink|Fire Emblem|Paths That Will Never Cross}}
|'''Spirit Battle inspiration:'''
|
*The pink Villager's [[Timber]] represents Hilda, a young pink-haired woman who uses an axe in battle.
*The pink Villager and Hilda are both pink-haired female characters.  
*The yellow Byleth minion represents Claude, the leader of the Golden Deer house, whom Hilda serves as his unofficial retainer.
*The Byleth minion represents Claude, as Hilda is a member of the Golden Deer House and Claude's unofficial retainer.
*The stage features Lorenz as a background character, referencing Hilda's affiliation with the Golden Deer house in ''Fire Emblem: Three Houses''.
*The Bridge portion of Garreg Mach Monastery represents Hilda's affiliation with the Golden Deer where their background characters appear.
*The Attack Power ↑ rule references the massive growth rate of Hilda's stats during the timeskip in ''Three Houses''.
*The music likely references Chapter 14 of the Crimson Flower route where Byleth has to battle Hilda and Claude at Derdriu.
----'''Other trivia:'''
*The Attack Power ↑ rule, battle condition, and this spirit's Critical-Health Attack ↑ ability reference how Hilda's lazy nature changes after the timeskip.
*This spirit's Support type references Hilda's role as a member of Byleth's party in the Verdant Wind route of ''Three Houses''.
*Villager's frequent [[Timber]] references how Hilda primarily uses axes in combat.
*This spirit's Critical-Health Attack ↑ ability further references the massive growth rate of Hilda's stats during the timeskip in ''Three Houses''.
|}
|}


Line 2,441: Line 2,343:
*Despite Zelgius being the [[Black Knight]], the Black Knight Assist Trophy doesn't appear as an enemy in his spirit battle; however, the {{SSBU|Mii Swordfighter}} that represents him does wear the Black Knight set, along with the spirit itself being enhancable to turn into the Black Knight.
*Despite Zelgius being the [[Black Knight]], the Black Knight Assist Trophy doesn't appear as an enemy in his spirit battle; however, the {{SSBU|Mii Swordfighter}} that represents him does wear the Black Knight set, along with the spirit itself being enhancable to turn into the Black Knight.
*The Dorothea, Ingrid, Hilda, Seteth, and Rhea spirits all use previously-unreleased official artwork for ''Fire Emblem: Three Houses''.
*The Dorothea, Ingrid, Hilda, Seteth, and Rhea spirits all use previously-unreleased official artwork for ''Fire Emblem: Three Houses''.
*In the Japanese language, there was an error on female Byleth's fighter spirit; the "{{ja||Be}}" in her name ({{ja|ベレス|Beresu}}) was [https://www.twitter.com/hatena12_3_21/status/1235124074612850688 actually written in hiragana instead of katakana], which was most apparent when comparing with male Byleth's fighter spirit. This was later patched.
*In the Japanese language, there was an error on female Byleth's fighter spirit; the "{{ja||Be}}" in her name ({{ja|ベレス|Beresu}}) was [https://www.twitter.com/hatena12_3_21/status/1235124074612850688 actually written in hiragana instead of katakana], which was most apparent when comparing with male Byleth's fighter spirit. This was later patched.
*''Fire Emblem'' is the only universe with multiple [[Assist Trophies]] (Lyn, Tiki, and Black Knight) whose spirits all form part of an [[enhanceable spirit]] chain.
*''Fire Emblem'' is the only universe with multiple [[Assist Trophies]] (Lyn, Tiki, and Black Knight) whose spirits all form part of an [[enhanceable spirit]] chain.
*Edelgard - Five Years Later has the highest power of any Ace-class spirit.
*Edelgard - Five Years Later has the highest power of any Ace-class spirit.
*In version 2.0.0, Tiki (Naga's Voice) was one of several spirits that received a balance update. The number of support slots was increased from 2 to 3, but attack and defense stats were lowered to compensate.


==References==
==References==

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