Editing List of spirits (Final Fantasy series)

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{{Title|List of spirits (''Final Fantasy'' series)}}
{{DISPLAYTITLE:List of spirits (''Final Fantasy'' series)}}{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Final Fantasy}} series in ''[[Super Smash Bros. Ultimate]]''. At launch, the series only had 2 spirits in the form of {{SSBU|Cloud}}'s [[fighter spirit]]s. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 8]] for the Fighters Pass Vol. 2, numerous spirits were added, with {{SSBU|Sephiroth}}'s fighter spirit added in [[List of updates (SSBU)#10.0.0|Version 10.0.0]] and the rest added in [[List of updates (SSBU)#10.1.0|Version 10.1.0]].
The following is the list of the [[spirit]]s from the {{uv|Final Fantasy}} series in ''[[Super Smash Bros. Ultimate]]''. At launch, the series only had 2 spirits in the form of {{SSBU|Cloud}}'s [[fighter spirit]]s. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 8]] for the Fighters Pass Vol. 2, numerous spirits were added, with {{SSBU|Sephiroth}}'s fighter spirit added in [[List of updates (SSBU)#10.0.0|Version 10.0.0]] and the rest added in [[List of updates (SSBU)#10.1.0|Version 10.1.0]].
==Primary Spirits==
==Primary Spirits==
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|[[File:SSBU spirit Cloud.png|center|108x108px]]
|[[File:SSBU spirit Cloud.png|center|108x108px]]
|[[File:Cloud SSBU.png|center|108x108px]]
|[[File:Cloud SSBU.png|center|108x108px]]
|{{SSBU|Cloud}}
|[[Cloud]]
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Complete Classic Mode with Cloud<br>•Purchase from the Vault Shop for 300G (after unlocking Cloud)
|•Complete Classic Mode with {{SSBU|Cloud}}<br>•Purchase from the Vault Shop for 300G (after unlocking Cloud)
|-
|-
|1,005
|1,005
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|[[File:SSBU spirit Sephiroth.png|center|108x108px]]
|[[File:SSBU spirit Sephiroth.png|center|108x108px]]
|[[File:Sephiroth SSBU.png|center|108x108px]]
|[[File:Sephiroth SSBU.png|center|108x108px]]
|{{anchor|Sephiroth}}{{SSBU|Sephiroth}}
|{{anchor|Sephiroth}}[[Sephiroth]]
|''Final Fantasy VII''
|''Final Fantasy VII''
|•Complete Classic Mode with Sephiroth<br>•Purchase from the Vault Shop for 300G (after downloading or unlocking Sephiroth)
|•Complete Classic Mode with {{SSBU|Sephiroth}}<br>•Purchase from the Vault Shop for 300G (after downloading or unlocking Sephiroth)
|}
|}


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|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Let the Battles Begin!}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Let the Battles Begin!}}
|rowspan="2"|'''Spirit Battle inspiration:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Mii Brawler's design and costume represent Tifa Lockhart, a female brawler who specializes in hand-to-hand combat.
*The Mii Brawler and Tifa are both brawlers who specialize in hand-to-hand combat
*The Mii Brawler's black Protective Gear and white pants, without DLC, is an inverted color scheme of Tifa's white shirt and black shorts.
*The Mii Brawler's costume, without DLC, is an inverted color scheme of Tifa's outfit.
*The stage represents Nibelheim, the hometown of Tifa which was burned down and destroyed by Sephiroth in ''Final Fantasy VII''.
*The stage references Nibelheim, Cloud and Tifa's hometown which was destroyed and burned down by Sephiroth.
*The Attack Power ↑ and Move Speed ↑ rules reference how Tifa has the second-highest strength stat and highest speed stat in ''Final Fantasy VII Remake''.
*The music references Tifa's debut in ''Final Fantasy VII''.
*The Mii Brawler's moveset reference Tifa's Limit Breaks, which includes Beat Rush (represented by [[Flashing Mach Punch]] and [[Onslaught]]), Somersault (represented by [[Soaring Axe Kick]]), and Waterkick (represented by [[Feint Jump]]).
*The Attack Power ↑ and Move Speed ↑ rules reference Tifa's Premium Heart Gauntlets, which increases her attack power as her Limit Break gauge fills.
*The Mii Brawler's moveset references Tifa's various attacks which includes: Onslaught (referencing Beat Rush), Cartwheel Kick (referencing Somersault) and down smash (referencing Waterkick).
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability further references Tifa's hand-to-hand combat moveset and her high strength stat in ''Final Fantasy VII''.
*This spirit's Fist Attack ↑ ability further references Tifa's hand-to-hand specialty and her Premium Hearts Gauntlets, which increases her attack power.
|-
|-
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Tifa's Outfit, High Voice Type 2)<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Tifa's Outfit, High Voice Type 2)<ref group="SB" name="DLC"/>
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|rowspan="2"|1,441
|rowspan="2"|1,441
|{{SpiritTableName|Barret|link=y|size=64|dlcalt=y}}
|{{SpiritTableName|Barret|link=y|size=64|dlcalt=y}}
|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Green Wild West Wear)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Shot Put|1]][[Burning Dropkick|2]][[Thrust Uppercut|3]][[Head-On Assault|1]], Black Protective Gear, Normal Voice Type 9)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Counter Throw|3]], Black Protective Gear, Low Voice Type 1)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear, Normal Voice Type 4)
|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Green Wild West outfit, Low Voice Type 3)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}}×3 (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear)
|rowspan="2"|{{SpiritType|Shield}}
|rowspan="2"|{{SpiritType|Shield}}
|rowspan="2"|3,500
|rowspan="2"|3,500
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|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|rowspan="2"|'''Spirit Battle inspiration:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The larger Mii Gunner's design and costume represent Barret Wallace, a large, dark-skinned character whose right arm is outfitted with a firearm weapon.
*The Mii Gunner and Barret are both outfitted with a blaster on their right arm.
*The Mii Gunner's green Wild West Wear, without DLC, represents the green sleeveless vest jacket worn by Barret, who originally lived in the old western town of Corel.
*The Mii Gunner's Green Wild West Outfit, without DLC, references Barret's green sleeveless vest he wears.
*The Mii Brawler minions represent Biggs, Wedge, and Jessie, the members of the eco-terrorist insurgent group AVALANCHE led by Barret at the beginning of ''Final Fantasy VII''.
*The Mii Brawler minions represent Biggs, Wedge, and Jessie, members of AVALANCHE at the beginning of ''Final Fantasy VII''.  
*The stage and music track are based on Midgar, where AVALANCHE infiltrates to destroy the Shinra Mako reactor in the beginning of ''Final Fantasy VII''.
*The stage and music reference AVALANCHE's first appearance at the beginning of ''Final Fantasy VII''.
*The Mii Gunner representing Jessie starting off with a Bob-omb and the Exploding Type items reference Jessie's expertise with explosive bombs, which she uses to destroy one of the Mako reactors in the beginning of ''Final Fantasy VII''
*The Exploding Type items reference how AVALANCHE bombs a Mako reactor.
*The Mii Gunner's moveset reference Barret's Limit Breaks, which includes Grenade Bomb (represented by [[Grenade Launch]] and [[Bomb Drop]]), Big Shot (represented by [[Gunner Missile]]), and Catastrophe (represented by [[Lunar Launch]]).
*The Mii Brawler representing Jessie starting off with a Bob-omb references Jessie's specialty with explosives.
*The Mii Gunner's moveset references Barret's various attacks which includes: Grenade Launch (referencing Grenade Bomb, Barret's second Limit Break) and Lunar Launch (referencing Catastrophe, Barret's final Limit Breaks).
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↑ ability references how Barret is a large character, which is often associated with being heavyweight.
*This spirit's Weight ↑ ability references how Barret is a heavyweight character.
|-
|-
|style="background-color:#EEE;"|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Barret's Outfit)<ref group="SB" name="DLC"/><br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Shot Put|1]][[Burning Dropkick|2]][[Thrust Uppercut|3]][[Head-On Assault|1]], Black Protective Gear, Normal Voice Type 9)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Helicopter Kick|2]][[Counter Throw|3]], Black Protective Gear, Low Voice Type 1)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear, Normal Voice Type 4)
|style="background-color:#EEE;"|•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (130 HP) (Moveset [[Grenade Launch|3]][[Gunner Missile|3]][[Lunar Launch|1]][[Bomb Drop|2]], Barret's Outfit, Low Voice Type 3)<ref group="SB" name="DLC"/><br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}}×3 (80 HP) (Moveset [[Exploding Side Kick|3]][[Burning Dropkick|2]][[Soaring Axe Kick|1]][[Feint Jump|2]], Black Protective Gear)
|-
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|rowspan="2"|[[Fountain of Dreams]]
|rowspan="2"|[[Fountain of Dreams]]
|rowspan="2"|•Health Recovery
|rowspan="2"|•Health Recovery
|rowspan="2"|•Defeat the main fighter to win<br>•The enemy favors side specials<br>•The enemy is healed after a little while
|rowspan="2"|•Defeat the main fighter to win<br>•The enemy is healed after a little while
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}}
|rowspan="2"|{{SSBUMusicLink|Final Fantasy|Aerith's Theme}}
|rowspan="2"|'''Spirit Battle inspiration:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The purple Zelda/Mii Swordfighter's design and costume represents Aerith Gainsborough, a female character who features a long brown hair and wears a long dress.
*Zelda's purple costume features Zelda's hair turning brown, referencing Aerith's brown hair.
*The default Cloud minion is based on his appearance  in ''Final Fantasy VII'' who serves as the leader of the party Aerith belongs to, who witnesses Aerith's death.
*Cloud temporarily acted as Aerith's bodyguard and was the leader of the party Aerith belonged to in ''Final Fantasy VII''.
*The stage and music track represent the Water Altar in the Forgotten City, where Aerith is killed by Sephiroth and is later laid to rest underneath the waters of the Forgotten City by Cloud.
*The stage references the Water Altar in the Forgotten City, the location of Aerith's infamous death scene where she is killed by Sephiroth.
*The Health Recovery rule reference Aerith's role as a healer in ''Final Fantasy VII'' who uses her HP-restoring Limit Breaks.
*The stage and music references the aftermath of Aerith's death where she is laid to rest underneath the waters of the Forgotten City.
*The first battle condition references Cloud's role as Aerith's temporary bodyguard early on in ''Final Fantasy VII'' where he protects her from the Turks.
*The Health Recovery rule references Aerith's Healing Wind and Pulse of Life Limit Breaks in ''Final Fantasy VII''.
*Zelda's favored [[Din's Fire]], without DLC, and the Mii Swordfighter's moveset, with DLC, reference Aerith's role as a White Mage in ''Final Fantasy VII'', who uses magical attacks in battle.
*Zelda's frequent [[Din's Fire]], without DLC, and the Mii Swordfighter's moveset, with DLC, reference Aerith's ability to use magical attacks in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Autoheal ability references Aerith's utility Limit Breaks in ''Final Fantasy VII'', which allows her to use her healing spells.
*This spirit's Support type references how Aerith has utility and supportive Limit Breaks in ''Final Fantasy VII''.
*This spirit's Autoheal ability references Aerith's healing spells in ''Final Fantasy VII''.
*Zelda representing Aerith, without DLC, is a running gag from a scene of [[List of Super Smash Bros. 4 character trailers#Cloud|Cloud's reveal trailer]] for ''[[Super Smash Bros. 4]]'' and later continued with [[List of Super Smash Bros. Ultimate character trailers#Sephiroth|Sephiroth's reveal trailer]] for ''Ultimate'' as well as [[:File:SSBU challenge image 011.png|an image]] rewarded in the [[Challenge]] mode.
|-
|-
|style="background-color:#EEE;"|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Gale Strike|1]][[Chakram|3]][[Stone Scabbard|1]][[Reversal Slash|2]], Aerith's outfit, Normal Voice Type 6)<ref group="SB" name="DLC"/><br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}
|style="background-color:#EEE;"|•{{SSBU|Mii Swordfighter}} {{Head|Mii Swordfighter|g=SSBU|s=20px}} (Moveset [[Gale Strike|1]][[Chakram|3]][[Stone Scabbard|1]][[Reversal Slash|2]], Aerith's outfit, Normal Voice Type 6)<ref group="SB" name="DLC"/><br>•{{SSBU|Cloud}} {{Head|Cloud|g=SSBU|s=20px}}
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|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The default Dog of the Duck Hunt represents Red XIII, a canine character with an orange-tinted color scheme.
*The Dog of the Duck Hunt and Red XIII are both dog-like characters.
*The stage and music track represent Cosmo Canyon, a valley-like area which serves as the home of Red XIII and his tribe in ''Final Fantasy VII''.
*The stage and music represents Cosmo Canyon, a valley-like area and Red XIII's home.
*The Uncontrollable Speed rule references how Red XIII has the highest speed stat in ''Final Fantasy VII'' and uses his Limit Breaks to increase the speed stats of his party members.
*The Uncontrollable Speed rule references how Red XIII has the highest Speed stat in the party.
*The second battle condition references Sled Fang and Blood Fang, two of Red XIII's default Limit Break where he charges at an enemy surrounded by a spiraling forcefield.
*The Impact Run battle condition references Sled Fang, Red XIII's default Limit Break where Red XIII pounces on an enemy.
*Duck Hunt starts off with a Screw Attack, referencing Red XIII's ability to perform spinning pouncing attacks.
*Duck Hunt starting off with a Screw Attack references how Red XIII can perform jumping attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Speed ↑ ability further references Red XIII's high speed stats and his charging Sled Fang Limit Break in ''Final Fantasy VII''.
*This spirit's Speed ↑ ability further references Red XIII's high Speed stats in ''Final Fantasy VII''.
|-
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|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|{{SSBUMusicLink|Final Fantasy|Opening - Bombing Mission}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The indigo Link represents Cid Highwind, a blonde character  who wields a handled blade weapon in battle and wears an indigo vest.
*Link and Cid are both blonde-haired characters who use a handled weapon in battle.
*The stage represents the Highwind, the airship operated and piloted by Cid in ''Final Fantasy VII'' which is used to fly around in the overworld.
*The stage references the Highwind, the airship that Cid operates and pilots.
*The stage, music track, and Jeff Assist Trophy enemy reference Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind.
*The music references Cid's debut in ''Final Fantasy VII''.
*Link's frequent down aerial smash attacks and "increased jump power" battle condition reference two of Cid's Limit Breaks, Boost Jump and Hyper Jump where he performs a high jump before striking down with his spear.
*The Jeff Assist Trophy enemy reference Cid's final Limit Break, Highwind, which bombards all enemies with missiles from the Highwind.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Jump ↑ ability further references Cid's Limit Breaks, where he performs a high jump before attacking.
*This spirit's Jump ↑ ability references how Cid performs a high jump during his Limit Breaks.
|-
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|{{SSBUMusicLink|Other|PictoChat}}
|{{SSBUMusicLink|Other|PictoChat}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Roy Koopa represents Cait Sith, a smaller character who pilots a large, white vessel with a simple face in battle.
*Roy and Cait Sith are both smaller characters who pilot a larger faced vessel in battle.
*The default Mr. Game & Watch minions represent the Toy Soldiers summoned by Cait Sith's Limit Break, Slots, which can deal five times normal damage to enemies.
*The Mr. Game & Watch minions reference the Toy Soldiers that Cait Sith can summon as part of his Slot Limit Break.  
*The stage represents the Gold Saucer, an amusement park with neon lights where the party first encounters Cait Sith in ''Final Fantasy VII''.
*The stage references the Gold Saucer, an amusement park with neon lights where the party first encounters Cait Sith in ''Final Fantasy VII''.
*The music track features a jazz style and a slow tempo, referencing Cait Sith's music theme, which features a combination of a jazz-like style at a slow tempo.
*The music references how the ''PictoChat'' theme and Cait Sith's theme both feature a jazz style with a slow tempo.
*The Mr. Game & Watch minions' frequent [[Judge]] references the randomness of Cait Sith's Slots Limit Break, which can feature different effects depending on the randomized number.
*Mr. Game & Watch's frequent [[Judge]] references Dice, Cait Sith's default Limit Break which has differing effects depending on a random number.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Cait Sith's supportive Limit Breaks in ''Final Fantasy VII''.
*This spirit's Support type references how Cait Sith features supportive Limit Breaks in ''Final Fantasy VII''.
*This spirit's Support and Neutral types reference how Cait Sith is controlled remotely by Reeve, a member of the villainous Shinra Inc. who secretly helps Cloud's party.
*This spirit's Neutral type references how Cait Sith is controlled by Reeve, a member of Shinra Inc. who secretly helps Cloud's party.
*This spirit's Transformation Duration ↑ ability references the Transform Materia initially equipped by Cait Sith when he joins Cloud's party.
*This spirit's Transformation Duration ↑ ability references the Transform Materia which is initially equipped by Cait Sith when he joins Cloud's party.
|-
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|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|{{SSBUMusicLink|Final Fantasy|Cosmo Canyon}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Sheik represents Yuffie Kisaragi, a female ninja with a green color scheme.
*Sheik and Yuffie are both nimble female ninjas.
*The stage's background features the Mechonis, representing the Da-chao Statue, a monolithic mountain sculpture overlooking Yuffie's homeland, Wutai in ''Final Fantasy VII''.
*The stage references the Da-chao Statue, a monolithic mountain sculpture overlooking Yuffie's hometown, Wutai.
*The [[Beastball]], [[Black Hole]], [[Pitfall]], [[Soccer Ball]], and [[X Bomb]] items represent the Materia, multicolored spherical items in ''Final Fantasy VII'' which feature a variety of abilities,
*The music references Yuffie's debut in ''Final Fantasy VII''.
*The battle conditions reference Yuffie's role as a Thief in ''Final Fantasy VII'' who is often stealing Materia from different characters.
*The Item Gravitation battle condition references Yuffie's occupation as a Materia thief.
*The items appearing in this spirit battle are all spherical, referencing the Materia orbs.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how Yuffie can join the party as an optional member in ''Final Fantasy VII''.
*This spirit's Support type references how Yuffie can join the party as an optional member in ''Final Fantasy VII''.
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|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|{{SSBUMusicLink|Castlevania|Nothing to Lose}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Wolf represents Vincent Valentine, a "lone wolf" character who wears a black outfit with a red cloak, wields a gun, and can transform into beast-like forms.
*Wolf references Vincent's first Limit Break, the Galian Beast, which transforms him into a horned werewolf.
*The stage represents the Shinra Mansion, an abandoned mansion in Nibelheim where Vincent can be recruited in ''Final Fantasy VII''.
*The stage references the Shinra Mansion, the abandoned mansion where Vincent is encountered in ''Final Fantasy VII''.
*The music track represents the boss battle theme against [[Dracula]], a vampire who often sleeps in a coffin, referencing how Vincent can be found sleeping in a coffin inside the Shinra Mansion's basement.
*The music references how "Nothing to Lose" and "Those Chosen By the Planet" are both villainous musical themes that feature bell tolls.
*The Giant and Defense ↑ rules reference the Galian Beast, Vincent's first Limit Break where he transforms into a giant horned werewolf, which increases his defense stats by 20%.
*The Giant rule references how Vincent's transformation into the Galian Beast turns him into a giant werewolf.
*Wolf's favored [[Blaster]] references Vincent's role as a Gunner in ''Final Fantasy VII'', who uses of firearms in battle.
*The Defense ↑ rule references how the Galian Beast increases Vincent's Defense stat by 20%.
*Wolf's favored [[Blaster]] references Vincent's ability to use firearms in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references how Vincent was originally a member of the Turks until he later joins Cloud's party.
*This spirit's Neutral type reference how Vincent was originally a member of the Turks until he joins Cloud's party.
*This spirit's Shooting Items Power ↑ ability further references Vincent's usage of handguns in battle.
*This spirit's Shooting Items Power ↑ ability references Vincent's proficiency with firearms.
|-
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|{{SSBUMusicLink|Final Fantasy|Those Who Fight (AC Version)}}
|{{SSBUMusicLink|Final Fantasy|Those Who Fight (AC Version)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The white Robin represents Rufus Shinra, the CEO of Shinra Inc. who wears a white suit and a similar hairstyle.
*Robin represents Rufus Shinra, the president of the Shinra Electric Power Company.
*The Mii Fighter minions' white Business Suits represent the Turks, a task force owned by Shinra Inc. who also serve as Rufus's bodyguards.
*The Mii Fighter minions and their Business Suits represent the Turks, Shinra Inc.'s task force.
*The Mii Swordfighter and Mii Brawler minions' designs each represent Reno, a red-headed swordsman, and Rude, a bald physical combatant.
**The Mii Swordfighter and Reno both use bladed weapons in battle.
*The male Mii Gunner and the female Mii Gunner minions' designs each represent Tseng, the black-haired leader of the Turks, and Elena, the blonde female member of the Turks.
**The Mii Brawler and Rude are both physical fighters.
*The stage represents the top of the Shinra Building in Midgar, the location of Rufus's boss battle in ''Final Fantasy VII''.
**The Mii Gunner, Elena, and Tseng use guns in battle.
*The music track references Reno and Rude's battle with Loz and Yazoo in ''Final Fantasy VII: Advent Children''.
*The stage and music reference the boss battle against Rufus at the top of the Shinra company headquarters building.
*The Exploding Type items reference Rufus' abilities, Think Fast and Up in Smoke during his boss battle in ''Final Fantasy VII Remake'', which features explosive and smoky effects.
*The Exploding Type items likely references how the Shinra company building was destroyed by an energy blast from the Diamond Weapon.
*Robin starting off with a Steel Driver references the double-barrel shotgun used by Rufus during his boss battle.
*Robin starting off with a Steel Driver references how Rufus uses a double-barrel shotgun in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Rufus and the Turks' eventual role in ''Final Fantasy VII'' to aid Cloud's party by defeating Sephiroth.
*This spirit's Support type references how Rufus and the Turks cooperate with Cloud's party in ''Final Fantasy VII''.
*This spirit's Grab type references how Shinra Inc., Rufus' owned company, specializes in extracting the Planet's lifestream through the Mako generators to create power and Materia.
*This spirit's Trade-Off Ability ↑ ability references how Shinra was caught in the explosion of the Shinra company building, but later survived.
*This spirit's Trade-Off Ability ↑ references how Shinra was caught in the explosion of the Shinra company building, but was later revealed to be alive in ''Final Fantasy VII: Advent Children''.
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|{{SSBUMusicLink|Final Fantasy|Those Who Fight Further (AC Version)}}
|{{SSBUMusicLink|Final Fantasy|Those Who Fight Further (AC Version)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The grey Giant Meta Ridley represents Bahamut ZERO, a giant dragon with a pale color scheme who is infused with cybernetics.
*The Giant Meta Ridley and Bahamut ZERO are both giant dragon-like creatures infused with cybernetics.
*The stage represents Midgar, a major setting in ''Final Fantasy VII'' which first features Bahamut ZERO as an obtainable summon.
*The stage and music reference the battle against Bahamut SIN in ''Final Fantasy VII: Advent Children'', another form of Bahamut which rampaged in a city outside of Midgar.
*The stage and music track reference the battle against Bahamut SIN, another form of Bahamut which rampaged in a city outside of Midgar in ''Final Fantasy VII: Advent Children''.
*The Sudden Final Smash rule references Bahamut ZERO's signature move, Tera Flare, a destructive beam attack that is fired from outer space.
*Meta Ridley's [[Plasma Scream]] Final Smash reference Bahamut ZERO's summoning sequence in ''Final Fantasy VII'' where it performs its signature move, Tera Flare, a destructive beam fired from outer space.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Bahamut ZERO's role as a summon in ''Final Fantasy VII''.
*This spirit's Support type references Bahamut ZERO's role as a summon in ''Final Fantasy VII''.
*This spirit's Attack type and Final Smash ↑ ability further references Bahamut ZERO's powerful signature move, Tera Flare, which behaves similarly to Ridley's Plasma Scream Final Smash.
*This spirit's Attack type references how Bahamut ZERO is the most powerful summon in ''Final Fantasy VII''.
*This spirit's Final Smash ↑ ability further references Bahamut ZERO's Tera Flare.
|-
|-
|rowspan="2"|1,450
|rowspan="2"|1,450
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|rowspan="2"|{{SSBUMusicLink|Yoshi|Flower Field}}
|rowspan="2"|{{SSBUMusicLink|Yoshi|Flower Field}}
|rowspan="2"|'''Spirit Battle inspiration:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The Mii Brawler and the Cucco item represent the Chocobo, an avian farm animal featured in the ''Final Fantasy'' series.
*The Mii Brawler's Isaac Wig, without DLC, references the Chocobo's styled yellow feathers on its head.
*The Mii Brawler's Isaac Wing, without DLC, references the Chocobo's styled yellow feathers on its head, while the yellow Tracksuit references the Chocobo's yellow color scheme.
*The Kirby minion and the Moogle are both round, white creatures who float in midair.  
*The white Kirby minion represents the Moogle, a round, creature with a white color scheme who is often seen floating in midair.  
*The stage references the Chocobo Farm in ''Final Fantasy VII'' where Chocobos are bred and raised for racing.
*The stage represents the Chocobo Farm, a green, farming location in ''Final Fantasy VII'' where Chocobos are bred and raised for racing.
*The music references the upbeat style of the Chocobo's theme in the ''Final Fantasy'' series.
*The music track features an upbeat style, referencing the Chocobo's musical theme in the ''Final Fantasy'' series which also features an upbeat style.
*The Mii Brawler's moveset features kick-based attacks, referencing how the Chocobos are known for their kick-based attacks.
*The Mii Brawler's moveset features kick-based attacks, referencing the Chocobo's role as a summon in the ''Final Fantasy'' series where they perform kicking attacks on the enemy
*The Kirby minion starting off with a Bob-omb references Chocobo & Moogle's Moogle Blast ability in ''Final Fantasy VII Remake'' where the Moogle throws a bomb at an enemy.
*The Kirby minion starts off with a Bob-omb, referencing Chocobo & Moogle's Moogle Blast ability in ''Final Fantasy VII Remake'' where Moogle throws a bomb at an enemy in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Speed ↑ ability references the Chocobo's ability to run at high speeds.
*This spirit's Speed ↑ ability references how the Chocobos are known for their top speed.
|-
|-
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Exploding Side Kick|3]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Chocobo Hat, Yellow Tracksuit)<ref group="SB" name="DLC"/><br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
|style="background-color:#EEE;"|•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Exploding Side Kick|3]][[Onslaught|1]][[Helicopter Kick|2]][[Feint Jump|2]], Chocobo Hat, Yellow Tracksuit)<ref group="SB" name="DLC"/><br>•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=White}}
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|{{SSBUMusicLink|Final Fantasy|JENOVA}}
|{{SSBUMusicLink|Final Fantasy|JENOVA}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The larger-than-normal default Zero Suit Samus represents Shiva, a large, curvaceous female character with a blue color scheme.
*Zero Suit Samus and Shiva are both curvaceous female characters featuring a blue color scheme.
*The stage and Freezie item reference Shiva's ability to control ice and use ice-based attacks in the ''Final Fantasy'' series.
*Zero Suit Samus' larger-than-normal size references Shiva's large size.
*The music track represents JENOVA, a female humanoid character similar to Shiva who both appear in ''Final Fantasy VII''.
*The stage and the Freezie item reference Shiva's ability to control ice.
*The Krystal Assist Trophy further references Shiva's design, blue color scheme, and ability to use ice-based attacks, as well Shiva's role as a summon in the ''Final Fantasy'' series.
*The music reference how Shiva and JENOVA are both female humanoid characters appearing in ''Final Fantasy VII''.
*The Krystal Assist Trophy enemy references how Krystal and Shiva are both blue colored female characters who use ice-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references Shiva's role as a summon in ''Final Fantasy VII''.
*This spirit's Support type references Shiva's role as a summon in ''Final Fanasy VII''.
*This spirit's Shield type and Ice-Floor Immunity ability further reference Shiva's blue color scheme and ability to control ice.
*This spirit's Ice-Floor Immunity ability further references Shiva's ability to control ice.
|-
|-
|1,452
|1,452
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|{{SSBUMusicLink|Final Fantasy|Fight On!}}
|{{SSBUMusicLink|Final Fantasy|Fight On!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Giant Bowser represents Ifrit, a giant horned character who features a red color scheme.
*The Giant Bowser and Ifrit are both giant horned characters that use fire-based attacks.
*The stage and music track reference the Ifrit boss battle in ''Crisis Core: Final Fantasy VII'' where Zack Fair battles Ifrit in a similar fiery setting.
*The stage reference Ifrit's ability to control fire.
*The stage and Lava Floor hazard reference signature ability, Hellfire, which engulfs the summoner's enemies with fire and inflicts fire damage.
*The stage and music references the Ifrit boss battle in ''Crisis Core: Final Fantasy VII'' where Zack Fair battles Ifrit in a similar fiery setting.
*The Attack Power ↑ rule references Ifrit's usage of powerful fire-based attacks.
*The Lava Floor hazard references Ifrit's signature ability, Hellfire, which inflicts engulfs the summoner's enemies with fire and inflicts fire damage.
*The Attack Power ↑ and Move Speed ↑ rules reference Ifrit's appearance as a summon in ''Final Fantasy VII Remake'' where it can perform quick and powerful attacks on an enemy.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack and Fire Attack ↑ ability further reference Ifrit's red color scheme and usage of fire-based attacks.
*This spirit's Fire Attack ↑ ability further references how Ifrit uses fire-based attacks.
|}
|}


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! Number !! Name !! Series
! Number !! Name !! Series
|-
|-
| 1,004 || {{SSBU|Cloud}} || rowspan="16" |''FINAL FANTASY'' Series
| 1,004 || [[Cloud]] || rowspan="16" |''FINAL FANTASY'' Series
|-
|-
| 1,005 || Cloud (Advent Children)
| 1,005 || [[Cloud]] (Advent Children)
|-
|-
| 1,439 || {{SSBU|Sephiroth}}
| 1,439 || [[Sephiroth]]
|-
|-
| 1,440 || [[Tifa]]
| 1,440 || [[Tifa]]
Line 523: Line 526:
*''Final Fantasy'' is the only series represented by a fighter not to have any spirits besides fighter spirits in the base game.
*''Final Fantasy'' is the only series represented by a fighter not to have any spirits besides fighter spirits in the base game.
**Despite several ''Final Fantasy'' summon characters appearing on [[Midgar]], their nature as special 2D sprites, and their other role as profile pictures in [[Super Smash Bros. 4|the previous game]], they do not have spirits in the base game. Two of the Midgar summons, Ifrit and Bahamut ZERO, would later receive Spirits in version 10.1.0, but Ramuh, Leviathan, and Odin still do not have them. Oddly, Shiva, though a recurring summon in ''Final Fantasy'', has her own Spirit, despite not appearing on Midgar.
**Despite several ''Final Fantasy'' summon characters appearing on [[Midgar]], their nature as special 2D sprites, and their other role as profile pictures in [[Super Smash Bros. 4|the previous game]], they do not have spirits in the base game. Two of the Midgar summons, Ifrit and Bahamut ZERO, would later receive Spirits in version 10.1.0, but Ramuh, Leviathan, and Odin still do not have them. Oddly, Shiva, though a recurring summon in ''Final Fantasy'', has her own Spirit, despite not appearing on Midgar.
**Even so, ''Final Fantasy'' is the series with the most spirits in its [[DLC Spirits|DLC Spirit Board]], with 13.
*''Final Fantasy'' and ''ARMS'' are the only playable universes with spirits in the base game to have more DLC spirits than base game spirits.
*''Final Fantasy'' and ''ARMS'' are the only playable universes with spirits in the base game to have more DLC spirits than base game spirits.
*The Tifa, Barret, and Aerith spirit battles use their respective {{SSBU|Mii Fighter}} designs that were previously seen in promotional material, making them the first Mii Fighter spirit battles that do not use the default designs. For Tifa and Barret, this holds true even if their respective [[Mii costumes]] are not downloaded, as they use alternate outfits; for Aerith, she is replaced with Zelda.
*The Tifa, Barret, and Aerith spirit battles use their respective {{SSBU|Mii Fighter}} designs that were previously seen in promotional material, making them the first Mii Fighter spirit battles that do not use the default designs. For Tifa and Barret, this holds true even if their respective [[Mii costumes]] are not downloaded, as they use alternate outfits; for Aerith, she is replaced with Zelda.
**Unique [[Mii]] designs are also used to represent Biggs, Wedge, and Jessie in Barret's spirit battle, as well as the Turks in their shared spirit battle with Rufus.
**Unique [[Mii]] designs are also used to represent Biggs, Wedge, and Jessie in Barret's spirit battle, as well as the Turks in their shared spirit battle with Rufus.
*On the Spirit Board, Cloud's friends are ordered based on when they were recruited into his party (though Cloud fights alongside Barret before Tifa, she was the one who discovered him in Midgar and hired him to assist Avalanche). Vincent and Yuffie appear last as they are optional party members.
*''Final Fantasy'', ''ARMS'', and ''Minecraft''  are the only universes introduced as DLC to not have all their spirit battles use songs from the universe (not counting ''Fatal Fury'', whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]).
*''Final Fantasy'', ''ARMS'', and ''Minecraft''  are the only universes introduced as DLC to not have all their spirit battles use songs from the universe (not counting ''Fatal Fury'', whose songs from non-''Fatal Fury'' series are still grouped under ''Fatal Fury'' in the [[Sound Test]]).
**Along with ''Xenoblade Chronicles'', they are the only universes containing DLC spirits which use music from the base game in their battles.
*Curiously, none of the spirit battles added in version 10.1.0 feature {{SSBU|Sephiroth}} as puppet fighters, making the series one of the three playable universes to not feature all playable characters from the series in their spirit battles with the others being {{uv|Mario}} and {{uv|Fatal Fury}}.
*Curiously, none of the spirit battles added in version 10.1.0 feature {{SSBU|Sephiroth}} as puppet fighters, making the series one of the three playable universes to not feature all playable characters from the series in their spirit battles with the others being {{uv|Mario}} and {{uv|Fatal Fury}}.
*None of the spirit battles added in version 10.1.0 feature [[Northern Cave]] as a stage, making it the only Challenger Pack to not feature its new stage with its corresponding spirits.
*None of the spirit battles added in version 10.1.0 feature [[Northern Cave]] as a stage, making it the only Challenger Pack to not feature its new stage with its corresponding spirits.

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