Editing List of spirits (Banjo-Kazooie series)

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{{Title|List of spirits (''Banjo-Kazooie'' series)}}
{{DISPLAYTITLE:List of spirits (''Banjo-Kazooie'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''.
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|•Defeat the main fighter to win<br>•The enemy shields often<br>•Magic attacks aren't as effective against the enemy
|•Defeat the main fighter to win<br>•The enemy shields often<br>•Magic attacks aren't as effective against the enemy
|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}
|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}
|'''Spirit Battle inspiration:'''
|
*The pink Diddy Kong's yellow color scheme and star-patterned shirt represents Tooty, a young female bear cub who features blonde hair and a star-patterned shirt.
*Diddy Kong and Tooty are both created by [[Rare Ltd.]]
*The Banjo & Kazooie minion reference their appearance as the main playable characters in ''Banjo-Kazooie'', where Banjo serves as Tooty's older brother.
*The Banjo & Kazooie minion references how Banjo is Tooty's older brother.
*The Banjo & Kazooie minion appears when the stage rotates to Gruntilda's Lair, referencing how Banjo and Kazooie must travel inside Gruntilda's Lair and rescue Tooty from Gruntilda.
*The stage and music represent Tooty's appearance in ''Banjo-Kazooie''.
*The music track represents the main theme of ''Banjo-Kazooie'', which is played during the game's opening cutscene where Tooty appears and plays the flute.
*The stage will rotate to Gruntilda's Lair when the Banjo & Kazooie minion appears, referencing how the duo must enter Gruntilda's Lair to save Tooty.
*The battle conditions reference how Banjo and Kazooie rescues Tooty from Gruntilda, where the latter attempted to drain the former's youth and beauty.
*The battle conditions and this spirit's Poison Damage Reduced ability reference how Tooty is rescued from Gruntilda's imprisonment at the end of ''Banjo-Kazooie''.
----'''Other trivia:'''
*This spirit's Poison Damage Reduced ability references how Tooty is saved from having her youth and beauty stolen by Gruntilda.
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|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|
|
*The smaller-than-normal black Donkey Kong represents Bottles, a small, black mole who teaches Banjo and Kazooie their special moves in ''Banjo-Kazooie''.
*Donkey Kong's current design and Bottles are both created by [[Rare Ltd.]]
*The stage and music track represent Spiral Mountain, the first area in ''Banjo-Kazooie'' where the titular duo first meets Bottles, who appears as a background character.
*Donkey Kong's smaller-than-normal size references Bottles' size.
*The Invisibility rule references the events of ''Banjo-Tooie'' where Bottles is killed by Gruntilda and spends most of the game as a ghost, who appears invisible to most characters.
*The stage's layout features Bottles as a background character.
*Donkey Kong's favored [[Headbutt]] and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground.
*The stage and music represent Spiral Mountain where Banjo and Kazooie first meet Bottles in ''Banjo-Kazooie''.
*The Invisibility rule references the events of ''Banjo-Tooie'', where Bottles is killed by Gruntilda and spends most of the game as a ghost.
*Donkey Kong's favored [[Headbutt]] and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground, as he often does in ''Banjo-Kazooie''.
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|•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy favors air attacks
|•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy favors air attacks
|{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}}
|{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}}
|'''Spirit Battle inspiration:'''
|
*The Gold Mii Swordfighter represents Mumbo Jumbo, a mystical shaman who carries around a magic wand and features a golden skull-shaped face.
*The Gold Mii Swordfighter's Skull Kid's Hat references Mumbo Jumbo's golden skull face, and the Ashley Outfit references Mumbo's straw skirt and magic wand.
*The Gold Mii Swordfighter's Skull Kid's Hat represents Mumbo Jumbo's golden skull face and three feathers sprouting from the top, and the Ashley Outfit represents Mumbo's straw skirt and magic wand.
*The Giant Gold R.O.B. minion's represents the Golden Goliath, a large golden statue summoned by Mumbo in ''Banjo-Tooie''.
*The Giant Gold R.O.B. minion represents the Golden Goliath, a giant golden statue that was brought to life by Mumbo Jumbo's Summon spell in ''Banjo-Tooie''.
*The stage references both Mumbo's Huts in the ''Banjo-Kazooie'' series, and the jungle-like setting of Mayahem Temple where Mumbo is first playable in ''Banjo-Tooie''.
*The stage and music track represent Mumbo's Mountain, the first level in ''Banjo-Kazooie'' which features a jungle-like setting where Mumbo Jumbo is first found residing in his Mumbo's Skull hut.
*The music references Mumbo's Mountain where Mumbo is first encountered in ''Banjo-Kazooie''.
*The Mii Swordfighter starting off with a Lip's Stick and favored [[Hero's Spin]] reference Mumbo Jumbo's playable appearance in ''Banjo-Tooie'' where he attacks with his magic wand, which can also shoot out electrical sparks.
*The rules and battle conditions reference Mumbo Jumbo's gameplay in ''Banjo-Tooie''.
*The R.O.B. minion's Slow Super Armor ability references the Golden Goliath's moveset in ''Banjo-Tooie'', which will feature slow, lumbering movements and an immunity to attacks and damage.
**The Flowery rule references Mumbo's ability to conjure magical spells.
----'''Other trivia:'''
**The Mii Swordfighter's favored aerial attacks references Mumbo's ability to jump in ''Banjo-Tooie''.
*This spirit's Magic Attack ↑ ability reference Mumbo's usage of magic spells in the ''Banjo-Kazooie'' series, and ability to attack with his magic wand in ''Banjo-Tooie''.
**The Mii Swordfighter starting off with a Lip's Stick references Mumbo's zap stick, which behaves similarly to the Lip's Stick.
*The Giant Gold R.O.B. minion's Slow Super Armor ability references the Golden Goliath's slow, lumbering movements and imperviousness to attacks.
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|{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}}
|{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}}
|
|
*The Mr. Game & Watch Team's costumes represent the Jinjos, a race of colorful big-nosed creatures who are often found in groups in each level of ''Banjo-Kazooie''.
*The Mr. Game & Watch Team's colorations represent the normal Jinjos in their various color schemes.
*The blue Giant Mr. Game & Watch represents [[The Mighty Jinjonator]], a giant blue Jinjo who is summoned by Banjo and Kazooie and merged with the smaller Jinjos.
*The Giant Mr. Game & Watch minion represents [[The Mighty Jinjonator]], the giant combined form of the normal Jinjos and this spirit's enhanced form.
*The stage and music track represent Freezeezy Peak, an icy mountainous world in the Jinjo's debut game, ''Banjo-Kazooie''.
*The stage and music reference Freezeezy Peak, a cold mountainous world in ''Banjo-Kazooie''.
*The Mr. Game & Watch Team's frequent down aerial attacks reference the final boss battle against Gruntilda in ''Banjo-Kazooie'' where the Jinjos fly and ram into Gruntilda's protective forcefield.
*The Game & Watch Team's frequent down aerial attacks references how the Jinjos fly into Gruntilda's shield during the final boss battle of ''Banjo-Kazooie''
*The battle conditions reference the end of the boss battle against Gruntilda in ''Banjo-Kazooie'' where The Mighty Jinjonator is summoned and finishes the battle by repeatedly ramming into Gruntilda's forcefield and knocking her off the top of her lair.
*The battle conditions reference how The Mighty Jinonator, after being summoned, finishes the final boss battle by ramming into Gruntilda's shield repeatedly.
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|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Gold Kirby Team represent the Jiggy, a golden jigsaw puzzle piece which are found in groups in each level of the ''Banjo-Kazooie'' series.
*The Gold Kirby and the Jiggies are both golden characters that float.
*The stage represents Glitter Gulch Mine, an underground mining level in ''Banjo-Tooie'' which features the Jiggy as a collectible goal item.
*The Gold Kirbys reference how multiple Jiggies are often found in each level in the ''Banjo-Kazooie'' series.
*The music track represents the musical theme of Treasure Trove Cove, a seaside oceanic world in the Jiggy's debut game, ''Banjo-Kazooie''.
*The stage references Glitter Gulch Mine, an underground level in ''Banjo-Tooie''.
*The Gold Kirby's frequent jumping and battle conditions reference the collection of Jiggies in the ''Banjo-Kazooie'' series where they often appear jumping on-screen and will float in midair before being collected.
*The music references the Juggy's debut in ''Banjo-Kazooie''.
*The timed stamina battle condition references how certain Jiggies in the ''Banjo-Kazooie'' series must be collected within the time limit.
*The second battle condition and this spirit's Lightweight ability reference how most Jiggies float in midair before being collected.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Jiggies' role of aiding Banjo and Kazooie by collecting enough Jiggies to enter a new area.
*This spirit's Support type references the Jiggies' role of helping Banjo and Kazooie to progress through their adventures by collecting enough Jiggies to enter a new area.
*This spirit's Lightweight ability further references how Jiggies float in midair before being collected.
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|•Defeat the main fighter to win<br>•The floor is poisonous<br>•[[Stamina battle]]<br>''•The enemy starts the battle with a Star Rod''<br>''•Reinforcements will appear during the battle''
|•Defeat the main fighter to win<br>•The floor is poisonous<br>•[[Stamina battle]]<br>''•The enemy starts the battle with a Star Rod''<br>''•Reinforcements will appear during the battle''
|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}}
|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}}
|'''Spirit Battle inspiration:'''
|
*The green Giant King Dedede represents Gruntilda Winkybunion, a large witch who features a bulging belly and a green color scheme.
*The Giant King Dedede and Gruntilda are both large main antagonists of their respective games.
*The green Giant Dr. Mario minions and music track represent Klungo, a large green goblin-like character wearing a lab coat who assists Gruntilda in the ''Banjo-Kazooie'' series.
*The Giant Dr. Mario minions and music represent Gruntilda's scientist assistant, Klungo.
*The stage represents Winkybunion Tower, the location of Gruntilda's boss battle atop of Gruntilda's Lair in ''Banjo-Kazooie'' which features a single platform with a castle-like setting, and dark storm clouds with red-tinted lightning.
*The stage references the top of Gruntilda's Lair, the location of Gruntilda's boss battle in ''Banjo-Kazooie''.
*The Poison Floor hazard references the game over cutscene in ''Banjo-Kazooie'' where Gruntilda uses the Beauty Steal Machine to drain Tooty's youth and beauty.
*The rules and battle conditions reference the final boss battle against Gruntilda in ''Banjo-Kazooie''.
*King Dedede starting off with a Star Rod and frequent shielding reference Gruntilda's usage of magical attacks and a powerful protective forcefield during her final boss battle in ''Banjo-Kazooie''.
**King Dedede starting off with a Star Rod references Gruntilda's magical attacks.
*The three Dr. Mario minions' increased HP and frequent [[Megavitamins]] reference Klungo's three boss battles in ''Banjo-Tooie'' where he attacks by throwing potions at the player and becoming stronger with each boss battle.
**King Dedede's frequent shielding references how Gruntilda uses a protective force field during the final phase of her boss battle.
*The Smash Ball item appears after King Dedede's HP drops to 100% or below, referencing Banjo & Kazooie's The Mighty Jinjonator Final Smash where The Mighty Jinjonator is summoned near the end of Gruntilda's boss battle after damaging her enough times and defeats her.
**The Poison Floor hazard and this spirit's Poison Power Up ability reference how Gruntilda absorbs Tooty's youth and beauty in the game over cutscene.
----'''Other trivia:'''
**The Smash Ball item references Banjo & Kazooie's Final Smash, [[The Mighty Jinjonator]] who is summoned at the end of the boss battle to defeat Gruntilda.
*This spirit's Attack type references Gruntilda's usage of powerful magical attacks during her boss battle in ''Banjo-Kazooie''.
*The three Dr. Mario minions' increased HP and frequent [[Megavitamins]] reference Klungo's three boss battles in ''Banjo-Tooie'' where Klungo attacks by throwing potions.
*This spirit's Poison Power Up ability references how Gruntilda absorbs Tooty's youth and beauty during ''Banjo-Kazooie's'' game over cutscene.
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|•[[Stamina battle]]<br>•The enemy favors up specials in the air<br>•The enemy falls slowly
|•[[Stamina battle]]<br>•The enemy favors up specials in the air<br>•The enemy falls slowly
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|'''Spirit Battle inspiration:'''
|
*The yellow Ridley represents the Buzzbomb, a dragonfly enemy with a yellow color scheme.
*Ridley and the Buzzbombs are both "dragon enemies", with Buzzbomb being a dragonfly.
*The stage represents Bubblegloop Swamp, the swamp-like world in ''Banjo-Kazooie'' which features Buzzbombs as enemies.
*The stage references Bubblegloop Swamp, the world in ''Banjo-Kazooie'' in which features Buzzbombs.
*Ridley's favored [[Wing Blitz]] and third battle condition reference the Buzzbombs' ability to float in the air and attack by swooping down at the player.
*The music references the Buzzbomb's appearance in ''Banjo-Kazooie''.
----'''Other trivia:'''
*The second battle condition and this spirit's Floaty Jumps ability reference how Buzzbombs can float in the air.
*This spirit's Floaty Jumps ability further references the Buzzbombs' ability to float in the air.
*Ridley's favored [[Wing Blitz]] in the air features Ridley pouncing downwards, referencing how the Buzzbomb's attack by swooping down at the player.
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*With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''.
*With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''.
*Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect.
*Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect.
*Of all of the [[DLC Spirits (mode)|DLC Spirit Boards]], ''Banjo-Kazooie'' has the fewest spirits, with 7. This was previously shared with {{uv|Dragon Quest}}, until the addition of the Tockles spirit.


{{Spirit list}}
{{Spirit list}}
{{Banjo-Kazooie universe}}
{{Banjo-Kazooie universe}}
[[Category:Spirits (Banjo-Kazooie universe)]]
[[Category:Spirits (Banjo-Kazooie universe)]]

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