Editing List of spirits (Banjo-Kazooie series)
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{{ | {{DISPLAYTITLE:List of spirits (''Banjo-Kazooie'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Banjo-Kazooie}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
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|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}} | |{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Diddy Kong likely references Banjo's debut as a playable character in ''Diddy Kong Racing'', with both games created by [[Rare Ltd.]] | ||
*The Banjo & Kazooie minion references how Banjo is Tooty's older brother. | |||
*The Banjo & Kazooie minion | *The stage and music represent Tooty's appearance in ''Banjo-Kazooie''. | ||
*The music | *The battle conditions reference how Tooty is kidnapped by Gruntilda in ''Banjo-Kazooie'' and the titular duo must work together to rescue her. | ||
*The battle conditions reference how Banjo and | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Poison Damage Reduced ability references how Tooty is | *This spirit's Poison Damage Reduced ability references how Tooty is rescued from Gruntilda's imprisonment at the end of ''Banjo-Kazooie''. | ||
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|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | |{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | ||
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* | *Donkey Kong's current design and Bottles are both created by [[Rare Ltd.]] | ||
*The stage and music | *The stage's layout features Bottles as a background character. | ||
*The Invisibility rule references the events of ''Banjo-Tooie'' where Bottles is killed by Gruntilda and spends most of the game as a ghost | *The stage and music represents Spiral Mountain where Banjo and Kazooie first meet Bottles in ''Banjo-Kazooie''. | ||
*Donkey Kong's favored [[Headbutt]] and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground. | *The Invisibility rule references the events of ''Banjo-Tooie'', where Bottles is killed by Gruntilda and spends most of the game as a ghost. | ||
*The Invisibility rule, Donkey Kong's favored [[Headbutt]], and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground, as he often does in ''Banjo-Kazooie''. | |||
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|•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy favors air attacks | |•Defeat the main fighter to win<br>•You constantly take minor damage<br>•The enemy favors air attacks | ||
|{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}} | |{{SSBUMusicLink|Banjo-Kazooie|Mumbo's Mountain}} | ||
| | | | ||
*The Gold Mii Swordfighter's Skull Kid's Hat references Mumbo Jumbo's golden skull face, and the Ashley Outfit references Mumbo's straw skirt and magic wand. | |||
*The Gold Mii Swordfighter's Skull Kid's Hat | *The Giant Gold R.O.B. minion's Super Armor ability represents the Golden Goliath, a large golden statue summoned by Mumbo who is impervious to damage in ''Banjo-Tooie''. | ||
*The Giant Gold R.O.B. minion represents the Golden Goliath, a | *The stage references Mumbo's Huts in the ''Banjo-Kazooie'' series, which function similarly to Cranky's Labs in ''Donkey Kong 64''. | ||
*The stage | *The stage's jungle setting references the jungle-like setting of Mayahem Temple where Mumbo is first available as a playable character in ''Banjo-Tooie''. | ||
*The music references Mumbo's Mountain where Mumbo is first encountered in ''Banjo-Kazooie''. | |||
*The | *The Mii Swordfighter starting off with a Lip's Stick, battle conditions, and this spirit's Magic Attack ↑ ability reference Mumbo's gameplay in ''Banjo-Tooie'' in which he attacks with his zap stick, conjures magic spells, and jumps. | ||
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|{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}} | |{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}} | ||
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*The Mr. Game & Watch Team's | *The Mr. Game & Watch Team's colorations represent the normal Jinjos in their various color schemes. | ||
*The | *The Giant Mr. Game & Watch minion represents [[The Mighty Jinjonator]], the giant combined form of the normal Jinjos and this spirit's enhanced form. | ||
*The stage and music | *The stage and music references Freezeezy Peak, a cold mountain world in ''Banjo-Kazooie''. | ||
*The | *The Game & Watch Team's frequent down aerial attacks references how the normal Jinjos flying into Gruntilda's shield during the final boss battle of ''Banjo-Kazooie''. | ||
*The battle | *The Impact Run battle condition applied to the Giant Mr. Game & Watch references how The Mighty Jinjonator finishes the same battle by ramming Gruntilda's shield repeatedly. | ||
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|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}} | |{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Gold Kirby | *The Gold Kirby and the Jiggies are both golden characters that float. | ||
*The stage | *The Gold Kirbys reference how multiple Jiggies are often found in each level in the ''Banjo-Kazooie'' series. | ||
*The | *The stage references Glitter Gulch Mine, an underground level in ''Banjo-Tooie''. | ||
*The | *The timed stamina battle condition references how certain Jiggies in the ''Banjo-Kazooie'' series must be collected within the time limit. | ||
*The second battle condition and this spirit's Lightweight ability reference how most Jiggies float in midair before being collected. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references the Jiggies' role of | *This spirit's Support type references the Jiggies' role of helping Banjo and Kazooie to progress through their adventures by collecting enough Jiggies to enter a new area. | ||
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|•Defeat the main fighter to win<br>•The floor is poisonous<br>•[[Stamina battle]]<br>''•The enemy starts the battle with a Star Rod''<br>''•Reinforcements will appear during the battle'' | |•Defeat the main fighter to win<br>•The floor is poisonous<br>•[[Stamina battle]]<br>''•The enemy starts the battle with a Star Rod''<br>''•Reinforcements will appear during the battle'' | ||
|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}} | |{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}} | ||
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*The | *The Giant King Dedede and Gruntilda are both large main antagonists of their respective games. | ||
*The | *The Giant Dr. Mario minions represent Gruntilda's scientist assistant, Klungo | ||
*The stage | *The stage references the top of Gruntilda's Lair, the location of Gruntilda's boss battle in ''Banjo-Kazooie''. | ||
*The Poison Floor hazard | *The Poison Floor hazard and this spirit's Poison Power Up ability reference the game over cutscene in ''Banjo-Kazooie'' where Gruntilda absorbs Tooty's youth and beauty. | ||
*King Dedede starting off with a Star Rod | *The battle conditions reference the final boss battle against Gruntilda in ''Banjo-Kazooie''. | ||
*The three Dr. Mario minions' increased HP and frequent [[Megavitamins]] reference Klungo's three boss battles in ''Banjo-Tooie'' where | **King Dedede starting off with a Star Rod references Gruntilda's magical attacks. | ||
**King Dedede's frequent shielding references how Gruntilda uses a protective force field during the final phase of her boss battle. | |||
**The Smash Balls enabled in this spirit battle references Banjo & Kazooie's Final Smash, [[The Mighty Jinjonator]] who is summoned at the end of the boss battle to defeat Gruntilda in ''Banjo-Kazooie''. | |||
*The three Dr. Mario minions' increased HP and frequent [[Megavitamins]] reference Klungo's three boss battles in ''Banjo-Tooie'' where Klungo attacks by throwing potions. | |||
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|•[[Stamina battle]]<br>•The enemy favors up specials in the air<br>•The enemy falls slowly | |•[[Stamina battle]]<br>•The enemy favors up specials in the air<br>•The enemy falls slowly | ||
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | |{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}} | ||
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* | *Ridley and the Buzzbombs are both "dragon enemies", with Buzzbomb being a dragonfly. | ||
*The stage | *The stage references Bubblegloop Swamp, the world in ''Banjo-Kazooie'' in which features Buzzbombs. | ||
*Ridley's favored [[ | *Ridley's favored [[WIng Blitz]] in the air features Ridley pouncing downwards, referencing how the Buzzbomb's attack by swooping down at the player. | ||
*The second battle condition and this spirit's Floaty Jumps ability reference how Buzzbombs can float in the air. | |||
* | |||
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*With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''. | *With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the ''Banjo-Kazooie'' series use an original render based on their appearance on [[Spiral Mountain]]. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in ''Super Smash Bros. Ultimate''. | ||
*Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect. | *Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Banjo-Kazooie universe}} | {{Banjo-Kazooie universe}} | ||
[[Category:Spirits (Banjo-Kazooie universe)]] | [[Category:Spirits (Banjo-Kazooie universe)]] |