Editing List of SSBU Music (Metroid series)

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
This is a list of music tracks pertaining to the {{uv|Metroid}} universe in ''[[Super Smash Bros. Ultimate]]''. All tracks listed here are available to play on the four ''Metroid'' stages in the game: [[Brinstar]], [[Brinstar Depths]], [[Norfair]], [[Frigate Orpheon]], and, as of the [[List of updates (SSBU)#8.1.0 |8.1.0 update]], {{SSBU|Battlefield}}, [[Small Battlefield]], {{SSBU|Big Battlefield}}, and {{SSBU|Final Destination}}.
This is a list of music tracks pertaining to the ''{{uv|Metroid}}'' universe in ''[[Super Smash Bros. Ultimate]]''. All tracks listed here are available to play on the four ''Metroid'' stages in the game: [[Brinstar]], [[Brinstar Depths]], [[Norfair]], [[Frigate Orpheon]], and, as of the [[List of updates (SSBU)#8.1.0 |8.1.0 update]], {{SSBU|Battlefield}}, [[Small Battlefield]], {{SSBU|Big Battlefield}}, and {{SSBU|Final Destination}}.


==Title Theme - Metroid==
==Title Theme - Metroid==
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===Origin===
===Origin===
This track is a remix of the title theme from ''Metroid''. It is arranged in a style that combines electronic and orchestral elements. The arrangement also features the "Samus Appears" jingle and some portions of the "Ending" theme from ''Metroid''.
This track is a remix of the title theme from ''Metroid''. It is arranged in a style that combines electronic and orchestral elements. The arrangement also features the "Game Start" jingle and some portions of the ending theme from ''Metroid''.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Metroid
Source: Metroid
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===Origin===
===Origin===
This song is a medley of three tracks from ''Metroid''. It encompasses the background music of Brinstar, as well as the "Samus Appears" soundbyte that has been used throughout the ''Metroid'' series. It finishes off with the "Title Theme" from the original game, which has also been used throughout the series. The overall style of the track is synthesized rock with a prominent bassline, though it takes a more atmospheric tone during the "Samus Appears" and "Title Theme" segments. As was the case in ''Super Smash Bros. 4'', this remix has been abridged in order for the entire loop to be under two minutes; specifically, the reprise of the Brinstar theme and the bridge section before the loop have been cut.
This song is a medley of three tracks from ''Metroid''. It encompasses the background music of Brinstar, as well as the the "Game Start" soundbyte that has been used throughout the ''Metroid'' series. It finishes off with the title screen theme from the original game, which has also been used throughout the series. The overall style of the track is synthesized rock with a prominent bassline, though it takes a more atmospheric tone during the "Game Start" and title screen segments. As was the case in ''Super Smash Bros. 4'', this remix has been abridged in order for the entire loop to be under two minutes; specifically, the reprise of the Brinstar theme and the bridge section before the loop have been cut.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
This track is a hard-rock style remix of the music that plays in the Brinstar area of ''Metroid''. It is very similar to a previous remix found in ''Metroid Prime: Pinball'', though with the addition of narration and a chiptune segment ending with the Famicom Disk System Loading Sound. The narration at the beginning says, "Samus is under fire! She sends an emergency directive: Join the fight!". This theme was rearranged by Kenji Yamamoto, composer for various titles of the ''Metroid'' franchise.
This track is a hard-rock style remix of the music that plays in the Brinstar area of ''Metroid''. It is very similar to a previous remix found in ''Metroid Prime: Pinball'', though with the addition of narration and a chiptune segment ending with the Famicom Disk System Loading Sound. The narration at the beginning says, "Samus is under fire! She sends an emergency directive: Join the fight!"


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
This track is a new remix of [[Kraid]]'s Lair theme from ''Metroid'', known as "Miniboss Hideout I: Kraid" in various soundtracks. It takes on a hard rock tone with a violin lead and a 6/8 groove. The song goes through two loops, with the second half going through several key changes.
This track is a new remix of the music from ''Metroid'' that plays in [[Kraid]]'s Lair. It takes on a hard rock tone with a violin lead and a 6/8 groove. The song goes through two loops, with the second half going through several key changes.


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
This track is a remix of [[Kraid]]'s Lair theme from ''Metroid'', known as "Miniboss Hideout I: Kraid" in various soundtracks. The arrangement features an excerpt of "Stillness", the music that plays near elevators and Chozo Statues. The overall track is highly synthesized and atmospheric, at one point using samples similar to the original NES soundchip. It goes through two loops, with the second loop adding a drumkit and raising the key by five half steps.
This track is a remix of the music in ''Metroid'' that plays in [[Kraid]]'s Lair, featuring an excerpt of the music that plays when in a room with a Chozo Statue. The overall track is highly synthesized and atmospheric, at one point using samples similar to the original NES soundchip. It goes through two loops, with the second loop adding a drumkit and raising the key by five half steps.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Metroid
Source: Metroid
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===Origin===
===Origin===
This track is a remix of the music that plays during the escape sequence towards the end of the original ''Metroid'', as well as the Brinstar theme. It begins in a familiar chiptune style, before gradually introducing an orchestra and guitar riffs. This arrangement is based on the original, shortened Famicom Disk System version of the song, rather than its NES iteration which added some additional music not present in the original Japanese release.
This track is a remix of the music that plays during the escape sequence towards the end of the original ''Metroid'', as well as the Brinstar theme. It begins in a familiar chiptune style, before gradually introducing an orchestra and guitar riffs.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Metroid
Source: Metroid
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===Origin===
===Origin===
This track is a new remix of the battle theme of Ridley, Draygon, and the Torizos from ''Super Metroid'' named "Big Boss Showdown BGM (Ridley, Draygon)" in the game's soundtrack. Alternatively, a variation of the theme is also played during the countdown sequences while escaping both the Ceres Space Colony and Planet Zebes, changing the percussion for an alarm sound named "Escape" in the game's soundtrack. Since its debut, it has been remixed in subsequent games, working as Ridley's battle theme or as the escape theme. The arrangement is done in a heavy metal style with synth and orchestral backing. It also features a snippet of "Theme of Super Metroid", which plays in ''Super Metroid''{{'}}s prologue and is a recurring leitmotif of the series.
This track is a new remix of the battle theme of Ridley, Draygon, and the Torizos from ''Super Metroid'', done in a heavy metal style with synth and orchestral backing. It also features a snippet from ''Super Metroid''{{'}}s opening theme.
===Composition & Arrangements===
===Composition & Arrangements===
Source: Super Metroid
Source: Super Metroid
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===Origin===
===Origin===
This track is an arrangement of two music pieces featured in ''Metroid Prime''. The first song plays on the title screen (by itself based on the "Title Theme" from ''Metroid''), while the second track is a slightly remixed version of the credits theme (the menu theme itself being a short version of this theme). It also includes narration, which is based upon an unused monologue found in the files of ''Metroid Prime'' itself. This song was rearranged by its original composer, Kenji Yamamoto. The narration at the beginning says, "In the reaches of space, below the surface of Planet Zebes, Samus Aran faced the Space Pirates. She destroyed their operation, wiped out the parasites called Metroids, and defeated Mother Brain. But the pirates were far from finished..."
This track is an arrangement of two music pieces featured in ''Metroid Prime''. The first song plays on the title screen, while the second track is a slightly remixed version of the theme that plays during the ending credits. It also includes narration, which is based upon an unused monologue found in the files of ''Metroid Prime'' itself. This song was rearranged by its original composer, Kenji Yamamoto. The narration at the beginning says, "In the reaches of space, below the surface of Planet Zebes, Samus Aran faced the Space Pirates. She destroyed their operation, wiped out the parasites called Metroids, and defeated Mother Brain. But the pirates were far from finished..."


===Composition & Arrangements===
===Composition & Arrangements===
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===Origin===
===Origin===
This track is taken directly from ''Metroid Prime'', where it plays while fighting Meta Ridley. The track itself is a remix of ''Vs. Ridley'' from ''Super Metroid'' and ''Tourian (Central Base)'', a recurring theme which first appeared in ''Metroid''.
This track is taken directly from ''Metroid Prime'', where it plays while fighting Meta Ridley. The track itself is a remix of ''Vs. Ridley'' from ''Super Metroid'' and ''Tourian'', a recurring theme which first appeared in ''Metroid''.


===Composition & Arrangement===
===Composition & Arrangement===
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===Origin===
===Origin===
This track is taken directly from ''Metroid: Samus Returns'', where it plays in rooms with extreme heat present between Area 1 and Area 5 in Planet SR388 as well working as a boss theme when fighting Metroids in those rooms overriding their own respective boss themes. It is a remix of the Magmoor Caverns theme from ''Metroid Prime'', which is itself a remix of "Norfair, Ancient Ruins Area", Lower Norfair's theme from ''Super Metroid''. In the game's sound test the song is named "Area 2", while "Magmoor Cavers" is the title used in the [https://vgmdb.net/album/69194 Samus Archives Sound Selection].
This track is taken directly from ''Metroid: Samus Returns'', where it plays in areas with extreme heat. It is a remix of the Magmoor Caverns theme from ''Metroid Prime'', which is itself a remix of the Lower Norfair theme from ''Super Metroid''.


===Composition & Arrangement===
===Composition & Arrangement===
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===Unlock method===
===Unlock method===
*Purchase from the [[Shop]] for 300 [[gold]].
*Purchase from the [[Shop]] for 300 [[gold]].
===Trivia===
The song was originally named ''Area 1 - 5 Torrid Zone <small>(Metroid: Samus Returns)</small>'' in the August 8, 2018 Super Smash Bros. Ultimate Direct.
{{clr}}
{{clr}}


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===Origin===
===Origin===
This track is taken directly from ''Metroid: Samus Returns''. It plays after the credits when showing the player their final play time and rate for collecting items. The track has been featured on various Metroid titles since ''Metroid Prime'', where it was named "Samus's Record", with it being an arrangement of "Brinstar" from ''Metroid''.
This track is taken directly from ''Metroid: Samus Returns''. It plays after the credits when showing the player their final play time and rate for collecting items. The track has been featured on various Metroid titles since ''Metroid Prime'', where it was named ''Record of Samus''.


===Composition & Arrangement===
===Composition & Arrangement===

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