Editing Kirby (SSB)/Back aerial

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==Overview==
==Overview==
[[File:Kirby Back Aerial Hitbox Smash 64.gif|thumb|The hitbox of Kirby's bair.]]
[[File:Kirby Back Aerial Hitbox Smash 64.gif|thumb|The hitbox of Kirby's bair.]]
Kirby sticks out both of its feet behind him, doing 16% damage and high knockback during the first few frames and 12% damage and low knockback if it hits during later frames. One of Kirby's best aerials, being a staple example of an [[edgeguarding]] move with a good [[hitbox]]. It also has [[sex kick]] properties. It has very low start-up lag and with the disjointed hitbox, it has some range as well. It can also perform the [[Fence of Pain]], a variation of {{SSB|Jigglypuff}}'s Wall of Pain; though in this game, Kirby's is better. A useful move for defensive and offensive maneuvers such as [[spacing]], as well as aerial approaching. This move, down aerial, and up tilt allow Kirby to [[air camp]] the majority of the cast, especially characters without projectiles like {{SSB|Captain Falcon}}. The weaker hit can also combo into his up tilt as well.
Kirby sticks out both of its feet behind him, doing 16% damage and high knockback during the first few frames and 9% damage and low knockback if it hits during later frames. One of Kirby's best aerials, being a staple example of an [[edgeguarding]] move with a good [[hitbox]]. It also has [[sex kick]] properties. It has very low start-up lag and with the disjointed hitbox, it has some range as well. It can also perform the [[Fence of Pain]], a variation of {{SSB|Jigglypuff}}'s Wall of Pain; though in this game, Kirby's is better. A useful move for defensive and offensive maneuvers such as [[spacing]], as well as aerial approaching. This move, down aerial, and up tilt allow Kirby to [[air camp]] the majority of the cast, especially characters without projectiles like {{SSB|Captain Falcon}}. The weaker hit can also combo into his up tilt as well.


==Hitboxes==
==Hitboxes==

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