Editing King Dedede (SSBU)/Edge attack
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Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:KingDededeEdgeAttackSSBU.gif|thumb| | [[File:KingDededeEdgeAttackSSBU.gif|thumb|450px|Hitbox visualization showing King Dedede's ledge attack.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Line 10: | Line 10: | ||
|sd=1.0 | |sd=1.0 | ||
|angle=45 | |angle=45 | ||
|bk=90 | |bk=90 | ||
|ks=20 | |ks=20 | ||
Line 30: | Line 29: | ||
==Timing== | ==Timing== | ||
Every time King Dedede regrabs the ledge without touching the ground or being hit, the intangibility is reduced. It is portrayed below from a fresh ledge grab. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility | ||
|1-26 | |1-26 | ||
|- | |- | ||
!Hitbox | !Hitbox | ||
Line 48: | Line 41: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |54 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=29}} | |||
|- | |- | ||
{{FrameStrip|t=Intangible|c=26}}{{FrameStrip|t=Vulnerable|c=29}} | |||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|vulnerable=y|intangible=y|hitbox=y}} | {{FrameIconLegend|lag=y|vulnerable=y|intangible=y|hitbox=y|interruptible=y}} | ||
{{MvSubNavKingDedede|g=SSBU}} | {{MvSubNavKingDedede|g=SSBU}} | ||
[[Category:King Dedede (SSBU)]] | [[Category:King Dedede (SSBU)]] | ||
[[Category: | [[Category:Ledge attacks (SSBU)]] |