Editing King Dedede (SSBB)/Up tilt

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[[File:KingDededeUTiltSSBB.gif|thumb|350px|Hitbox visualization showing King Dedede's up tilt.]]
[[File:KingDededeUTiltSSBB.gif|thumb|350px|Hitbox visualization showing King Dedede's up tilt.]]
==Overview==
==Overview==
{{SSBB|King Dedede}} hops up with a headbutt. [[Up tilt]] grants two frames of full-body [[intangibility]] as the [[hitbox]] comes out, making it an effective punish to [[Mach Tornado]] and other well-guarded attacks, especially out of a [[spotdodge]]. At lower [[percentage]]s, this sets up for aerials, while it also [[KO]]es opponents at around 105% not factoring in [[stale-move negation]], putting it just below {{SSBB|Snake}}'s {{mvsub|Snake|SSBB|up tilt}} in terms of KO potential. Up tilt can be confirmed through {{mvsub|King Dedede|SSBB|neutral aerial}} with relative ease as well. Because of the low startup, the move can also be used [[out of shield]], especially with [https://www.youtube.com/watch?v=LjFQtAubet4 powershield cancelling].
{{competitive expertise}}
 
===Usage with [[Inhale]]===
Up tilt is an effective followup to Inhale as an opponent mashes out, acting as a [[KO]] confirm if buffered. The [[c-stick]] can't be used, as it causes the opponent to be spat out manually instead. There's also a bounce animation as the opponent mashes, which must be avoided through doing quick turnarounds during Inhale. Some moves and actions can allow the opponent to avoid the up tilt, in which other options such as {{mvsub|King Dedede|SSBB|back aerial}} must be used instead.
{{#widget:YouTube|id=9yfMoegHvcY}}
 
==Hitboxes==
==Hitboxes==
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}

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