Editing Jigglypuff (SSBU)
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**Additionally, its voice clip when falling [[asleep]] is not present in any language setting. | **Additionally, its voice clip when falling [[asleep]] is not present in any language setting. | ||
*Jigglypuff's route is one of only five whose route does not feature a designated boss at all (i.e. all opponents are otherwise playable), with the other four with the same attribute being {{SSBU|Bayonetta}}, {{SSBU|Terry}}, {{SSBU|Steve}} and {{SSBU|Kazuya}}. | *Jigglypuff's route is one of only five whose route does not feature a designated boss at all (i.e. all opponents are otherwise playable), with the other four with the same attribute being {{SSBU|Bayonetta}}, {{SSBU|Terry}}, {{SSBU|Steve}} and {{SSBU|Kazuya}}. | ||
**Jigglypuff is the only first-party fighter with this attribute | **Jigglypuff is the only first-party fighter with this attribute. | ||
*Jigglypuff, {{SSBU|Ike}}, {{SSBU|Ganondorf}}, {{SSBU|Yoshi}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Link}}, {{SSBU|Ness}}, {{SSBU|Lucas}}, and {{SSBU|King Dedede}} are the only characters in ''Ultimate'' who have kept the same falling speed for three games in a row. | *Jigglypuff, {{SSBU|Ike}}, {{SSBU|Ganondorf}}, {{SSBU|Yoshi}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Link}}, {{SSBU|Ness}}, {{SSBU|Lucas}}, and {{SSBU|King Dedede}} are the only characters in ''Ultimate'' who have kept the same falling speed for three games in a row. | ||
*Despite Jigglypuff fighting all 12 characters from the original ''Super Smash Bros.'', [[Master Hand]] does not appear as its final boss. | *Despite Jigglypuff fighting all 12 characters from the original ''Super Smash Bros.'', [[Master Hand]] does not appear as its final boss. |