Editing Infinite Dimensional Cape
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
The '''Infinite Dimensional Cape''' is a technique in ''[[Super Smash Bros. Brawl]]'' wherein [[Meta Knight]] is able to exploit his [[Dimensional Cape]] to remain impervious for extended periods of time. When using this move, Meta Knight is invisible, and cannot be harmed, as all attacks simply pass through his [[hitbox]] undetected. -By repeatedly and ''very'' quickly using the upward smash attack while simultaneously holding down on the control stick, Meta Knight can remain in flux for as long as the technique can be properly maintained, which can be quite difficult. He can also move left and right, but must remain primarily on the ground to sustain the IDC. | |||
The | The [[GameCube controller|GameCube]] and [[Classic Controller|Classic]] controllers are able to execute the maneuver with standard [[Controls|controls]] by using the C-stick or right analog stick for upward attacks. It is also possible with the [[Nunchuk]] by converting a button into an upward smash. Unfortunately, the [[Wii remote|Wii Remote]] cannot be used to perform the IDC, as the upward smash attack can only be assigned to the 'up' direction, and as the technique would require pressing two opposing directions on the pad ('up' ''and'' 'down') at the same time; a hardware impossibility. | ||
Of course, the potential effectiveness of this move is astounding for defense and offense alike, allowing evasion of virtually any kind of attack, while stealthily transporting to attack opponents (a nearly perfect [[approach]]). For these reasons, and due to the stalling capabilities of this technique, the glitch has been banned by the [[Smash Back Room]] for use in certified tournament play. | |||
When Meta Knight exits the infinite maneuver, he will most likely attack, and may be open to punishment if not used carefully. | When Meta Knight exits the infinite maneuver, he will most likely attack, and may be open to punishment if not used carefully. Should Meta Knight fall off an edge while using this technique, he will become [[helpless]] and unable to grab the edge, just as he would when using a normal Dimensional Cape. | ||
== | ==References== | ||
[http://www.youtube.com/watch?v=PdmwKfPchms Video showing technique] | |||
[http://smashboards.com/showthread.php?t=182532 In depth explanation of the technique] | |||
[[Category:Techniques]] | |||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] | ||