Editing Ice Climbers (SSBU)/Floor attack (front)
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Each of the duo gets up and spins around while swinging their mallet outward. With the help of a partner, it can hit several times for high damage and even break shields. | Each of the duo gets up and spins around while swinging their mallet outward. With the help of a partner, it can hit several times for high damage and even break shields. | ||
With good timing, the climbers can be [[Desynching|desynced]] while prone, allowing them to pick two different getup options and making them difficult to [[Tech-chasing|tech chase]]. | With good timing, the climbers can be [[Desynching|desynced]] while prone, allowing them to pick two different getup options and making them difficult to [[Tech-chasing|tech chase]]. It largely invalidates moves such as [[Ganondorf (SSBU)/Side special|Flame Choke]] and [[Snake (SSBU)/Down throw|Silent Takedown]] because the climber made prone can use their getup attack while counting on their teammate to cover for them with a variety of other moves. | ||
Without a partner, it seems to be your average front floor attack. | Without a partner, it seems to be your average front floor attack. |