Editing Hyrule Castle
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In ''Smash 4'', the tornadoes no longer speed up randomly and stay at a constant slow speed. CPUs may try to dodge the tornado or simply just run into it. | In ''Smash 4'', the tornadoes no longer speed up randomly and stay at a constant slow speed. CPUs may try to dodge the tornado or simply just run into it. | ||
===Ω | ===Ω form and Battlefield form=== | ||
In ''Super Smash Bros. 4'', the [[Ω form]] is set on a flat version of Hyrule Castle that extends below the [[blast line]]. The three [[soft platform]]s of the regular form and the gazebo-like structure are removed, and tornados do not appear. | In ''Super Smash Bros. 4'', the [[Ω form]] is set on a flat version of Hyrule Castle that extends below the [[blast line]]. The three [[soft platform]]s of the regular form and the gazebo-like structure are removed, and tornados do not appear. | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are identical to ''SSB4'''s Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are based on the ones of the regular form. | In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are identical to ''SSB4'''s Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are based on the ones of the regular form. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
WiiUHyruleCastleOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''. | WiiUHyruleCastleOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''. |