Editing Heart Container

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|allgames=y}}
{{ArticleIcons|ssb=yes|ssbm=yes|ssbb=yes|ssb4=y}}
{{Infobox Item
{{Infobox Item
| title        = Heart Container
| title        = Heart Container
| image        = [[File:Heart Container Skyward Sword.png|200px]]
| image        = [[File:KirbyHatPeach.png|180px]]
| caption      = {{symbol|zelda}}<br />A Heart Container from ''Skyward Sword''.
| caption      = {{SSB4|Meta Knight}} and {{SSB4|Kirby}} standing next to a Heart Container
| series      = {{uv|The Legend of Zelda}}
| series      = ''{{uv|The Legend of Zelda}}''
| item class  = Damage Recovering
| item class  = Damage Recovering
| game1 = SSB | game2 = Melee | game3 = Brawl | game4 = SSB4 | game5 = Ultimate
| game1 = SSB | game2 = SSBM | game3 = SSBB | game4 = SSB4
| requirements =
| requirements =
|interwiki    = zeldawiki
|interwiki    = zeldawiki
Line 12: Line 12:
|interwikipage = Heart Container
|interwikipage = Heart Container
}}
}}
{{cquote|''The Heart Container recovers all of your strength, returning your Damage Meter to 0%.''|cite=''Super Smash Bros.''{{'}}s instruction manual}}
{{cquote|The Heart Container recovers all of your strength, returning your Damage Meter to 0%.|cite=''Super Smash Bros.'s'' instruction manual}}
The '''Heart Container''' ({{ja|ハートのうつわ|Hāto no Utsuwa}}, ''Heart Container''), known simply as '''Heart''' in the original ''[[Super Smash Bros.]]'', is an [[item]] that will reduce the [[damage]] of the character who picks it up. Its operation has remained functionally identical, but the nuances of its healing have changed in some of the games.
The '''Heart Container''' ({{ja|ハートのうつわ}}, ''hāto no utsuwa''), known simply as '''Heart''' in ''[[Smash 64]]'', is an [[item]] that will reduce the [[damage]] of the character who picks it up. Its operation has remained functionally identical, but the nuances of its healing have changed in some of the games.


==Origin==
==Operation==
[[File:Heart Container TLoZ.png|thumb|left|A Heart Container (to the right of Link), as it originally appeared in ''The Legend of Zelda''.]]
===In standard modes===
The Heart Container made its first appearance in ''[[The Legend of Zelda]]''. At the beginning of ''The Legend of Zelda'', Link starts off with a maximum health capacity of three hearts. When Link finds a Heart Container, it gives him another heart of capacity, allowing him to sustain more damage before dying. Since its debut, Link is often awarded with a Heart Container after defeating a {{s|zeldawiki|dungeon}}'s boss. Starting in ''{{iw|zeldawiki|The Legend of Zelda: Link's Awakening}}'', Heart Containers would also replenish Link's health to full upon collection. In ''Super Smash Bros.'' and ''Melee'', the Heart Container's design is based around ''Ocarina of Time''{{'}}s Heart Containers. Its appearance changed in ''Brawl'' to the design in ''[[The Legend of Zelda: Twilight Princess]]'', like most ''Zelda'' content. The design of the Heart Container changed once again in ''[[Super Smash Bros. 4]]'' to match its appearance in ''{{s|zeldawiki|The Legend of Zelda: Skyward Sword}}'', giving it a slightly thicker and more detailed aesthetic. The Heart Container retains its ''Skyward Sword'' design, also used in ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}'', in ''Ultimate''.
The Heart Container never spawns on the ground; it will always spawn in the air, and slowly fall down towards the stage, though it can be consumed while it is in the air.
{{clrl}}
 
==In ''Super Smash Bros.''==
[[File:HeartContainerIconSSB.png|thumb|Heart Container in ''[[Smash 64]]''.]]
Heart Containers take on their appearance from ''The Legend of Zelda: Ocarina of Time''. They spawn above the ground and float down slowly, creating a delay before they land. While this has little effect in later games since in them, items can be grabbed in the air, it means that in the original ''Super Smash Bros.'' players must fight for the area where it will land as it falls.
 
Once grabbed, the Heart Container heals the user, recovering damage all the way down to 0% (even if the player is hit during this time).  


In ''Super Smash Bros.'' consuming at least two or three Heart Containers in a match (respectively) gives the player the Heartthrob bonus, worth 17,000 points in ''SSB'' (8,000 points in the Japanese version of ''SSB'') and 2,800 points in ''Melee''. As the Heart Container is the only healing item in ''Melee'' that is not also a "food" item, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob.
Upon consumption, the Heart Container recovers an amount of health dependent on the game. In ''[[Super Smash Bros.]]'', it will heal the player's health down to 0%; in the later games, it can only heal 100% worth of damage.
{{clr}}


==In ''Super Smash Bros. Melee''==
In the original game and in ''Melee'', the Heart Container can "absorb" damage as the player's health decreases; as a result, being hit by an attack that does 10% damage will not inflict the 10% damage while recovering damage. This is not the case in ''Brawl'' and ''Smash 4''
[[File:HeartcontainerSSBM.png|thumb|Heart Container in ''[[Melee]]'' on {{SSBM|Final Destination}}.]]
Heart Containers again take on their appearance from ''The Legend of Zelda: Ocarina of Time''. Heart Containers function similarly to ''64''. However, it now only heals a total of 100%. The player is given three Heart Containers in the [[All-Star Rest Area]] that can heal all of their damage instead of the standard 100%. Due to a glitch, entering the teleporter in ''Melee'' will interrupt the Heart Container's healing and thus not fully heal the player. Completing All-Star Mode in ''Melee'' without using a Heart Container or Continuing gives the player the Melee Master bonus, worth 100,000 points.


===Trophy===
In ''Super Smash Bros.'' and ''Melee'', consuming at least two or three Heart Containers in a match, respectively, gives the player the Heartthrob bonus, worth 17,000 points in ''Smash 64'' and 2,800 points in ''Melee''. As the [[Maxim Tomato]] and [[Food]] in ''Melee'' are considered Food items instead of recovery items, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob.
The Heart Container appears as a collectable trophy.
{{Trophy
|name=Heart Container
|image=Heart Container Trophy Melee.png
|desc=Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In The Legend of Zelda, these items beefed up Link's life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in [[zeldawiki:Heart Container#Piece of Heart|several fragments]].
|gamelist={{Trophy games|game1=The Legend of Zelda|release1=7/87}}
|game=Melee
}}
{{clrl}}


==In ''Super Smash Bros. Brawl''==
===In All-Star Mode===
[[File:HeartcontainerSSBB.jpg|thumb|Heart Container in ''[[Brawl]]'' on {{SSBB|Final Destination}}.]]
In the [[All-Star Mode]] in ''Melee'' and ''Brawl'', as well as ''Brawl's'' [[Boss Battles]] mode, the player is given three Heart Containers in the [[All-Star Rest Area]] that can heal all of their damage instead of the standard 100%. In the two-player, cooperative modes in ''Brawl'', the game instead gives players five Heart Containers; in ''Smash 4's'' All-Star Mode, the player receives only two Heart Containers, but they also receive a [[Maxim Tomato]] and [[Fairy Bottle]]. Completing All-Star Mode in ''Melee'' without using a Heart Container or Continuing gives the player the Melee Master bonus, worth 100,000 points.
Heart Containers take on their appearance from ''The Legend of Zelda: Twilight Princess'', and they function the same as in ''Melee''. If [[All Star]] and [[Boss Battles]] are done in [[Co-op mode]], there are more Heart Containers (six instead of three). There are six with the new three Heart Containers appearing under the platforms which the normal three (from solo mode) hold. Heart containers will now fully heal the user in both modes even should they enter the teleporter while healing.


===Trophy===
A bug with ''Melee's'' teleporter causes the Heart Container to not properly heal the player if they enter it while recovering damage; this bug was fixed in later games.
The Heart Container appears as a collectable trophy.
{{Trophy
|name=Heart Container
|image=Heart Container - Brawl Trophy.png
|desc-ntsc=The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession.
|desc-pal=The best recovery item! Grab this and heal a minimum of 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession.
|gamelist={{Trophy games|console1=NES|game1=The Legend of Zelda|console2=Wii|game2=The Legend of Zelda: Twilight Princess}}
|game=Brawl
}}
{{clrl}}


===Sticker===
===As a sticker===
A sticker depicting a Piece of Heart Container can be attained in ''Brawl''. Usable only by {{SSBB|Link}}, {{SSBB|Zelda}}, {{SSBB|Ganondorf}} and {{SSBB|Toon Link}}, the sticker causes Heart Containers to heal 150% damage instead of only 100% damage.
A sticker depicting a Piece of a Heart Container can be attained in ''Brawl''. Usable only by {{SSBB|Link}}, {{SSBB|Zelda}}, {{SSBB|Ganondorf}} and {{SSBB|Toon Link}}, the sticker causes Heart Containers to heal 150% damage instead of only 100% damage.


{| class="wikitable"
! Name
! Game
! Effect
! Fighter(s)
|-
| Piece of Heart
| {{iw|zeldawiki|Zelda: Twilight Princess}}
| {{SortKey|SpecialHeartContainerEffect+050}}{{StickerIcon|Heart Container Effect}} +50
| {{StickerHead|Link|Zelda|Ganondorf|Toon Link}}
|}
{{StickerPicBox|Piece of Heart|Zelda: Twilight Princess}}
{{StickerPicBox|Piece of Heart|Zelda: Twilight Princess}}
{{clrl}}


==In ''Super Smash Bros. 4''==
==Origin==
[[File:KirbyHatPeach.png|thumb|{{SSB4|Meta Knight}} and {{SSB4|Kirby}} standing next to a Heart Container in ''for Wii U''.]]
[[File:HeartContainerTLoZ.gif|thumb|left|150px|A Heart Container (to the right of Link), as it originally appeared in ''The Legend of Zelda''.]]
Heart Containers take on their appearance from ''The Legend of Zelda: Skyward Sword'', and they function the same as in ''Brawl''. Heart Containers are not affected by [[equipment]] that increases damage healed in ''SSB4'', as they are not "food". This classification goes to the [[Fairy Bottle]] too. In ''Smash 4's'' All-Star Mode, the player receives only one Heart Container initially and gets two if playing after unlocking all characters, but they also receive a [[Maxim Tomato]] and [[Fairy Bottle]].
[[File:heart Container Skyward Sword.png|left|150px|A render of a Heart Container from ''Skyward Sword'']]
 
The Heart Container made its first appearance in ''[[The Legend of Zelda]]''. At the beginning of ''The Legend of Zelda'', Link starts off with a maximum health capacity of three hearts. When Link finds a Heart Container, it gives him another heart of capacity, allowing him to sustain more damage before dying. Starting in ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]'' Heart Containers would also replenish Link's health to full upon collection. In ''Super Smash Bros.'' and ''Melee'', the Heart Container's design is based around ''Ocarina of Time's'' Heart Containers. Its appearance changed in ''Brawl'' to the design in ''[[The Legend of Zelda: Twilight Princess]]'', like most ''Zelda'' content. [http://www.youtube.com/watch?v=kCIireS3AYw] The design of the Heart Container changed once again in ''[[Super Smash Bros. 4]]'' to match its appearance in ''{{s|zeldawiki|The Legend of Zelda: Skyward Sword}}'', giving it a slightly thicker and more detailed aesthetic.
===Vs. Master Fortress===
{{clear}}
In ''[[Super Smash Bros. for Wii U]]'', a Heart Container will drop on the stage when [[Master Fortress]] appears, which fully heals the player like in All-Star Mode. It can be left alone and used in later phases, if the player returns to the stage proper.
==Trophy Information==
{{clr}}
[[File:Heart Container Trophy Melee.png|100px|thumb|right|''Melee'' Trophy]]
 
[[File:Heart Container - Brawl Trophy.png|100px|thumb|left|''Brawl Trophy'']]
===Trophy===
===Melee===
The Heart Container appears as a trophy in both versions.
''Heart Containers drift toward the ground slowly and replenish 100 percentage points of health. In ''The Legend of Zelda'', these items beefed up [[Link]]'s life meter; in most cases, Link found them in the possession of bosses or hidden in secret areas. Heart Containers are often scattered across the land in several fragments.''
{{Trophy
|name=Heart Container
|image-3ds=HeartContainerTrophy3DS.png
|image-wiiu=HeartContainerTrophyWiiU.png
|desc-ntsc=An important item in the Legend of Zelda series, this item would appear when you beat a boss and increase your life by one when collected. In Smash Bros., grabbing this will heal 100 points of damage. Grab it as it gently floats to the ground!
|desc-pal=A quintessential item from the Legend of Zelda series that raises your max health. In those games, you have to defeat bosses to get them, but in this one, they'll just fall from the sky, which makes things a whole lot easier. If you see one, grab it quick – in mid-air if you can! Why? To take 100 off your damage – that's why!
|gamelist-ntsc={{Trophy games|console1=GB|game1=The Legend of Zelda: Oracle of Seasons/Ages|release1=05/2001|console2=Wii|game2=The Legend of Zelda: Twilight Princess|release2=11/2006}}
|gamelist-pal={{Trophy games|console1=GB|game1=The Legend of Zelda: Oracle of Seasons/Ages|release1=10/2001|console2=Wii|game2=The Legend of Zelda: Twilight Princess|release2=12/2006}}
}}
{{clrl}}
 
==In ''Super Smash Bros. Ultimate''==
[[File:SSBUWebsiteLink4.jpg|thumb|{{SSBU|Link}} pretending to hold up a Heart Container in ''Ultimate''.]]
Heart Containers again take on their appearance from ''The Legend of Zelda: Skyward Sword'', and they function the same as in ''Smash 4''.
{{clr}}


===In World of Light===
===Brawl===
In the second phase of the [[Final stage (World of Light)|final stage]] of [[World of Light]], a Heart Container spawns on the stage after every 2 [[boss]]es that are defeated. Each Heart Container that spawns stays on the stage between fights until used or until the phase ends, after defeating all 6 bosses.
''The best recovery item! Grab this and heal 100 percentage points of damage. It falls slowly, so it's best to grab it in midair. Damage recovery won't happen instantly, though, so try not to get launched while your damage is counting down. In the Legend of Zelda series, Heart Containers raise the player's maximum health. Bosses always have one in their possession.''


==Gallery==
==Gallery==
<gallery>
<gallery>
HeartContainerOoT.png|A render of a Heart Container from ''Ocarina of Time'' and ''Majora's Mask'', used for ''Smash 64'' and ''Melee''.
Heart.JPG|Heart Container in ''[[Smash 64]]''.
Jigglypuffs and Heart Container.png|The Heart Container in ''Smash 64''.
Heart Container.png|Heart Container artwork from ''Brawl''.
HeartcontainerTP.png|A render of a Heart Container from ''Twilight Princess'', used for ''Brawl''.
Heart Container.png|thumb|Heart Container artwork from ''Brawl''.
Heart Container Skyward Sword.png|A render of a Heart Container from ''Skyward Sword'', used for ''Smash 4'' and ''Ultimate''.
SSBUWebsiteToonLink5.jpg|Four Toon Links surround a Heart Container in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ハートのうつわ|Hāto no Utsuwa}}
|jaM=Heart Container
|en=Heart Container
|fr=Réceptacle de cœur
|frM=Heart Container
|es=Contenedor de corazón
|esM=Heart Container
|de=Herzcontainer
|deM=Heart Container
|it=Portacuori
|itM=Heart Container
|nl=Hartje
|nlM=Heart
|ru={{rollover|Капсула сердца|Kapsula serdtsa|?}}
|ruM=Heart Capsule
|ko={{rollover|생명의 그릇|Saengmyeong-ui Geureut|?}}
|koM=Life Container
|zh={{rollover|心之容器|Xīn Zhī Róngqì|?}}
|zhM=Heart Container
}}


{{SSBItems}}
{{SSBItems}}
Line 143: Line 59:
{{SSBBItems}}
{{SSBBItems}}
{{SSB4Items}}
{{SSB4Items}}
{{SSBUItems}}
{{Zelda universe}}
{{Zelda universe}}


Line 150: Line 65:
[[Category:Items (SSBB)]]
[[Category:Items (SSBB)]]
[[Category:Items (SSB4)]]
[[Category:Items (SSB4)]]
[[Category:Items (SSBU)]]
[[Category:Trophies (SSBM)]]
[[Category:Trophies (SSBB)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Stickers]]
[[Category:Healing items]]
[[Category:Healing items]]
[[Category:The Legend of Zelda universe]]
[[Category:The Legend of Zelda universe]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: