Editing Greninja (SSB4)
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 43: | Line 43: | ||
==Update history== | ==Update history== | ||
Greninja has received a mix of buffs and nerfs from game updates. Update [[1.0.4]] notably nerfed Greninja by | Greninja has received a mix of buffs and nerfs from game updates. Update [[1.0.4]] notably nerfed Greninja by weakening a number of its attacks by lowering their damage outputs, reducing their hitboxes' sizes, and removing the Shadow Sneak glitch that allowed it to cancel the lag off of its aerials. Greninja's hurtbox size at the top of its head was also increased in 1.0.4, making it easier to hit and rendering its once-decent [[crouch]] nearly useless. However, these nerfs were slightly compensated for as Shadow Sneak was buffed to a degree. Like 1.0.4, [[List of updates (SSB4-3DS)#1.0.5|1.0.5]] removed another exploitable glitch, the running Shadow Sneak glitch. | ||
However, Greninja has also seen some improvements in later updates. [[1.0.8]] noticeably improved its forward tilt's utility for spacing. Update [[1.1.0]] gave Greninja a mix of buffs and nerfs, though the former was more prevalent than the latter. While its down throw's damage output was decreased and Water Shuriken no longer stalls Greninja in the air after a jump, its down throw's ending lag was reduced, while Water Shuriken's startup was decreased, allowing it to camp more effectively. In addition to its ending lag, down throw's damage decrease indirectly improved its combo potential; one notable combo is into forward aerial for a potential KO at high percentages, although it is nevertheless dependent on DI. Update [[1.1.1]] only changed Greninja's Shadow Dash custom, decreasing its ending lag. | However, Greninja has also seen some improvements in later updates. [[1.0.8]] noticeably improved its forward tilt's utility for spacing. Update [[1.1.0]] gave Greninja a mix of buffs and nerfs, though the former was more prevalent than the latter. While its down throw's damage output was decreased and Water Shuriken no longer stalls Greninja in the air after a jump, its down throw's ending lag was reduced, while Water Shuriken's startup was decreased, allowing it to camp more effectively. In addition to its ending lag, down throw's damage decrease indirectly improved its combo potential; one notable combo is into forward aerial for a potential KO at high percentages, although it is nevertheless dependent on DI. Update [[1.1.1]] only changed Greninja's Shadow Dash custom, decreasing its ending lag. |