Editing Giant Donkey Kong
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Giant DK first appeared as a non-playable character in Stage 6 of ''Super Smash Bros.''{{'}} [[1P Game]]. Giant DK has a large amount of [[knockback]] resistance, while his own attacks have increased knockback capable of KOing opponents more easily on top of having increased range due to his size, making him a formidable opponent; however, the player is given two regular-sized [[AI]] partners to help out. On higher [[Difficulty|difficulties]], Giant DK behaves more similarly to a level 9 CPU while the player's partners are lower in level. It is possible to exploit Giant DK's AI, making him walk back and forth on the top platform, similar to [[Metal Mario]] along with his size making him a larger target to attacks. However, it is harder due to AI partners jumping into him or attacking him which will often interfere with his pattern. | Giant DK first appeared as a non-playable character in Stage 6 of ''Super Smash Bros.''{{'}} [[1P Game]]. Giant DK has a large amount of [[knockback]] resistance, while his own attacks have increased knockback capable of KOing opponents more easily on top of having increased range due to his size, making him a formidable opponent; however, the player is given two regular-sized [[AI]] partners to help out. On higher [[Difficulty|difficulties]], Giant DK behaves more similarly to a level 9 CPU while the player's partners are lower in level. It is possible to exploit Giant DK's AI, making him walk back and forth on the top platform, similar to [[Metal Mario]] along with his size making him a larger target to attacks. However, it is harder due to AI partners jumping into him or attacking him which will often interfere with his pattern. | ||
It is possible to play as Giant DK using a [[debug menu]] code. Unlike the other unique boss, Metal Mario, Giant DK is considered to be better than his unchanged counterpart due to his greater jab range. He is, however, prone to being [[chain grab|chain grabbed]], such as by {{SSB|Captain Falcon}} or {{SSB|Pikachu}}. Despite being his own unique, separate character, he has the exact same head icon as {{SSB|Donkey Kong}}. | |||
It is possible to play as Giant DK using a [[debug menu]] code | |||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
In ''Melee'', Giant DK is essentially regular {{SSBM|Donkey Kong}} with a permanent [[Super Mushroom]] upgrade (and can thus be temporarily playable that way or played permanently using Action Replay's Auto-Mushroom cheat). Giant DK appears at the end of the Stage 2 of [[Adventure Mode]], after defeating two tiny Donkey Kongs. Giant DK is also very exploitable; by standing perfectly still or moving slightly towards the edge, depending on character, it is possible to bait him into using an [[f-air]] or [[n-air]] and falling into the water, resulting in a free win. This is much more likely on higher difficulties due to the more aggressive AI, and is a common speedrunning tactic for this stage. Additionally, in {{SSBM|Classic Mode}}, like all giant characters, Giant DK has a chance of appearing on Stage 5 as a random giant opponent. | In ''Melee'', Giant DK is essentially regular {{SSBM|Donkey Kong}} with a permanent [[Super Mushroom]] upgrade (and can thus be temporarily playable that way or played permanently using Action Replay's Auto-Mushroom cheat). Giant DK appears at the end of the Stage 2 of [[Adventure Mode]], after defeating two tiny Donkey Kongs. Giant DK is also very exploitable; by standing perfectly still or moving slightly towards the edge, depending on character, it is possible to bait him into using an [[f-air]] or [[n-air]] and falling into the water, resulting in a free win. This is much more likely on higher difficulties due to the more aggressive AI, and is a common speedrunning tactic for this stage. Additionally, in {{SSBM|Classic Mode}}, like all giant characters, Giant DK has a chance of appearing on Stage 5 as a random giant opponent. | ||
Giant DK appears controlled by the player in [[Event 2: Lord of the Jungle]]. | |||
Additionally, | Additionally, [[Event 25: Gargantuans]] features an immensely large Donkey Kong (over twice as large as the normal Super Mushroom DK) as an opponent, while the player is a [[Giant Bowser]], with a super tiny {{SSBM|Mario}} and {{SSBM|Peach}} also present. | ||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
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</gallery> | </gallery> | ||
{{Minor Bosses}} | |||
{{Bosses}} | |||
{{EnemiesAdvSSBM}} | {{EnemiesAdvSSBM}} | ||
{{Donkey Kong}} | {{Donkey Kong}} |