Editing Ganondorf (SSB4)/Up aerial
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Latest revision | Your text | ||
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:GanondorfUpAir.gif|thumb|270px|Hitbox visualization showing Ganondorf's up aerial.]] | [[File:GanondorfUpAir.gif|thumb|270px|Hitbox visualization showing Ganondorf's up aerial.]] | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
Ganondorf performs a bicycle kick. It is a very versatile move that excels in speed, range, power, and edgeguarding. It is Ganondorf's fastest aerial attack, and his fastest attack overall, coming out on frame 6, and is effective at escaping combo strings, neutral game, and punishing air dodges. The initial hitbox is very strong, capable of KOing around 100% near the ledge, while the mid and late hitboxes deal low damage but are very notorious for their [[semi-spike]] angles and extremely high [[hitstun]], making them very effective for [[gimp]]ing and [[jab reset]]ing. | Ganondorf performs a bicycle kick. It is a very versatile move that excels in speed, range, power, and edgeguarding. It is Ganondorf's fastest aerial attack, and his fastest attack overall, coming out on frame 6, and is effective at escaping combo strings, neutral game, and punishing air dodges. The initial hitbox is very strong, capable of KOing around 100% near the ledge, while the mid and late hitboxes deal low damage but are very notorious for their [[semi-spike]] angles and extremely high [[hitstun]], making them very effective for [[gimp]]ing and [[jab reset]]ing. | ||
The late | The late hiboxes' jab reset occurs even at 999%, and is an essential part of Ganondorf's combo game when combined with his down aerial and [[footstool]] jumping. Ganondorf can also use the late hitbox of his up air to combo into a footstool jump until mid percents on tall characters, and footstool to [[Wizard's Foot]] is a true combo on most of the cast (known as the [https://www.youtube.com/watch?v=i160RyiQfi4 Gungnir], a true combo popularized by {{Sm|Gungnir}}), which can KO at extremely low percents if used near the edge. | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssb4-3ds}} | '''{{GameIcon|ssb4-3ds}} 1.0.4''' | ||
*{{buff|Landing lag | *{{buff|Landing lag on all aerial attacks has been reduced, with neutral aerial having a moderate decrease while the rest of his aerials had a slight decrease.}} | ||
'''{{GameIcon|ssb4}} | '''{{GameIcon|ssb4}} 1.1.3''' | ||
*{{buff| | *{{buff|Neutral, forward, back and up aerials all have 1 frame less landing lag.}} | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Early hit|42}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
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|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|r=5. | |r=5.7 | ||
|bn=5 | |bn=5 | ||
|xpos=6.0 | |xpos=6.0 | ||
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|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Clean hit|42}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
|id=0 | |id=0 | ||
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}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Early hit | ||
|6-10 | |6-10 | ||
|- | |- | ||
! | !Clean hit | ||
|11-13 | |11-13 | ||
|- | |- | ||
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{{MvSubNavGanondorf|g=SSB4}} | {{MvSubNavGanondorf|g=SSB4}} | ||
[[Category:Ganondorf (SSB4)]] | [[Category:Ganondorf (SSB4)]] | ||