Editing Freezing
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'''Freezing''', also known as '''ice''', is an attack [[effect]] in the ''{{b|Super Smash Bros.|series}}'' series, which debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. It causes a character to be encased in ice while taking [[knockback]], preventing them from taking action for a certain amount of time in replacement of the [[hitstun]] they would usually experience. | '''Freezing''', also known as '''ice''', is an attack [[effect]] in the ''{{b|Super Smash Bros.|series}}'' series, which debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. It causes a character to be encased in ice while taking [[knockback]], preventing them from taking action for a certain amount of time in replacement of the [[hitstun]] they would usually experience. | ||
Freezing attacks are boosted by Freezing Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the | Freezing attacks are boosted by Freezing Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the Support [[Spirit]] skill Water & Ice Attack ↑, as well as certain [[Spirit Battle]] [[conditions]] in ''[[Super Smash Bros. Ultimate]]''. In ''Ultimate'', the Spirit skill or trait Water/Freezing Resist ↑ weakens freezing attacks. The Support Spirit skill Ice-Floor Immunity prevents the equipped fighter from being frozen or being damaged by Spirit Battle ice floors, but does not affect the damage the player takes from freezing attacks. | ||
==General properties== | ==General properties== |