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| {{ArticleIcons|ssb=y}} | | {{ArticleIcons|ssb=y}} |
| {{disambig2|the hitbox visualization in ''[[Super Smash Bros.]]''|the move itself|Fire Fox}}
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| ==Overview== | | ==Overview== |
| [[File:Fox Up Special Hitbox Smash 64.gif|thumb|Hitbox of Fox's up special in ''Smash 64''.]] | | [[File:Fox Up Special Hitbox Smash 64.gif|thumb|Hitbox of Fox's up special in ''Smash 64''.]] |
| The special move's name is '''[[Fire Fox]]''', in which Fox charges, then propels himself in a direction (angled via the [[control stick]]) with a fiery blast, dealing moderate to decent knockback (though it isn't a reliable KO move). The move does 16% damage. Fire Fox's main usage is for Fox's recovery, which covers at least some decent distance, and along with Fox's high [[air speed]] (third highest in the game only behind {{SSB|Yoshi}} and {{SSB|Pikachu}}), he can recover some good distance in total, though due to the move's linear nature, it is easy to [[read]] his recovery. Additionally, Fox is vulnerable during the charging of the move, making him easy to hit with a [[meteor smash]] or another powerful [[edgeguarding]] move. With the right timing, it is even possible to hit him while moving. | | The special move's name is '''[[Fire Fox]]''', where Fox charges with fire, then propel himself in a direction chosen by the Control stick with a fiery blast. The move does 16% damage and decent knockback. Fire Fox's main usage is for Fox's recovery, which covers at least some decent distance and along with Fox's high [[air speed]] (third only behind {{SSB|Yoshi}} and {{SSB|Pikachu}}), he can recover some good distance in total. It is interesting to note that in the original ''[[Super Smash Bros.]]'', Fox does not cover himself in fire when he charges in a direction, and when he's charging, he also does not charge with flames around him unlike its sequels. |
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| In the original ''[[Super Smash Bros.]]'', Fox does not cover himself in fire when he charges, unlike its sequels (also, he appears to be pulled down by gravity at a reduced rate during the charging). The move also cannot damage opponents during the charging, similar to [[Falco]]'s [[Fire Bird]] in ''[[Super Smash Bros. Melee]]''.
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| ==Hitboxes==
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| {{SSB64HitboxTableHeader}}
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| {{SSB64HitboxTableRow
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| |id=0
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| |part=0
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| |damage=16%
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| |sd=5
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| |angle=80
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| |bk=60
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| |ks=60
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| |fkv=0
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| |r=90
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| |bn=12
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| |effect=Flame
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| |sfx=Kick
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| |slvl=L
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| }}
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| |}
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| ==Timing==
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| {|class="wikitable"
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| !Invincible (NTSC-J only)
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| |29-42
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| |-
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| !Hitbox
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| |43-72
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| |-
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| !Animation length
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| |93
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| |}
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| {{FrameStripStart}}
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| |Hitbox {{FrameStrip|t=Lag|c=42}}{{FrameStrip|t=Hitbox|c=30}}{{FrameStrip|t=Lag|c=21}}
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| |-
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| |Hurtboxes (NTSC-J) {{FrameStrip|t=Vulnerable|c=28}}{{FrameStrip|t=Invincible|c=14}}{{FrameStrip|t=Vulnerable|c=51}}
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| {{FrameStripEnd}}
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| ===Landing lag===
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| {|class="wikitable"
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| |-
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| !Animation length
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| |12
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| |}
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| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=12}}
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| {{FrameStripEnd}}
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| {{FrameIconLegend|lag=y|hitbox=y|vulnerable=y|invincible=y}}
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| {{MvSubNavFox|g=SSB}}
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| | {{technical data}} |
| [[Category:Fox (SSB)]] | | [[Category:Fox (SSB)]] |
| [[Category:Up special moves (SSB)]] | | [[Category:Up special moves]] |
| [[Category:Flame attacks (SSB)]] | | [[Category:Flame attacks]] |