Editing Forum:The Project M debate
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{tocright}} | {{tocright}} | ||
It has come to my attention that this Project M thing is getting pretty big: it already has recognition and equal standing to the three real games on SmashBoards and in tournaments. And now, multiple people are requesting that we do the same here. | It has come to my attention that this Project M thing is getting pretty big: it already has recognition and equal standing to the three real games on SmashBoards and in tournaments. And now, multiple people are requesting that we do the same here. | ||
Line 46: | Line 45: | ||
# With the scope of PM's influence growing, I think it is a necessity to delve in-depth into to the characters, just like with the official games. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 03:39, 7 November 2013 (EST) | # With the scope of PM's influence growing, I think it is a necessity to delve in-depth into to the characters, just like with the official games. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 03:39, 7 November 2013 (EST) | ||
# Yes. P:M has a large number of fans and has large tournaments wherever Melee or Brawl tournaments are happening (mainly Melee). SmashWiki will never be complete, but it is missing a large chunk of the community without P:M. - [[User:Menace13|Menace13]] ([[User talk:Menace13|talk]]) at 22:06, 12 November 2013 (EST). | # Yes. P:M has a large number of fans and has large tournaments wherever Melee or Brawl tournaments are happening (mainly Melee). SmashWiki will never be complete, but it is missing a large chunk of the community without P:M. - [[User:Menace13|Menace13]] ([[User talk:Menace13|talk]]) at 22:06, 12 November 2013 (EST). | ||
|style="width:50%;border:2px solid #ff0000;background:rgba(255,0,0,0.125);padding:5px;vertical-align:top"| | |style="width:50%;border:2px solid #ff0000;background:rgba(255,0,0,0.125);padding:5px;vertical-align:top"| | ||
Line 60: | Line 58: | ||
#Not necessary at all--[[File:MegadarderySig.png|x20px|link=User:Megadardery]][[User_talk:Megadardery|egadardery]] (<small>[[Special:Contributions/Megadardery|edits]]</small>) 17:06, 20 October 2013 (EDT) | #Not necessary at all--[[File:MegadarderySig.png|x20px|link=User:Megadardery]][[User_talk:Megadardery|egadardery]] (<small>[[Special:Contributions/Megadardery|edits]]</small>) 17:06, 20 October 2013 (EDT) | ||
#As I usually do in day-to-day discussions, I feel like it's time for me to come and lay out an often ignored truth that needs more attention. Ask yourself this question: "How long will this wiki last?" In reality, only one thing is certain: longer than Project M. SSB4's release is approaching and, hopefully, the future SSB5 announcement will knock us off our feet once again. One sad day or another, Melee will fall out of popularity and it'll become one of the old classics stored in the back of you messy closet. It would be great to have all our past research documented for the younger generations poking around the new Virtual Console, although Project's M's name and pride will be forgotten forever. I'm confident, that with how strong we've held on until now, that we'll last at least 'till then. One day, you're going to wake up on the wrong side of bed, get onto the wiki, see the confused mess SW:NOT has become, and give up counting the number of spammers pleading for support of their fan-made Smash Brothers game. You're gonna ask yourself why you damn supported so much a strange craze you had as a young adult - a few years in your stupid life and that you could only enjoy if you ever won. As if '''''that''''' ever happened. --[[Special:Contributions/72.53.134.85|72.53.134.85]] 23:22, 8 November 2013 (EST) | #As I usually do in day-to-day discussions, I feel like it's time for me to come and lay out an often ignored truth that needs more attention. Ask yourself this question: "How long will this wiki last?" In reality, only one thing is certain: longer than Project M. SSB4's release is approaching and, hopefully, the future SSB5 announcement will knock us off our feet once again. One sad day or another, Melee will fall out of popularity and it'll become one of the old classics stored in the back of you messy closet. It would be great to have all our past research documented for the younger generations poking around the new Virtual Console, although Project's M's name and pride will be forgotten forever. I'm confident, that with how strong we've held on until now, that we'll last at least 'till then. One day, you're going to wake up on the wrong side of bed, get onto the wiki, see the confused mess SW:NOT has become, and give up counting the number of spammers pleading for support of their fan-made Smash Brothers game. You're gonna ask yourself why you damn supported so much a strange craze you had as a young adult - a few years in your stupid life and that you could only enjoy if you ever won. As if '''''that''''' ever happened. --[[Special:Contributions/72.53.134.85|72.53.134.85]] 23:22, 8 November 2013 (EST) | ||
|} | |} | ||
===Subtopic: Allow Project M to have moveset subpages=== | ===Subtopic: Allow Project M to have moveset subpages=== | ||
'''Note:''' If you voted "No" for individual character pages, do not vote here (your vote here is assumed "No"). | '''Note:''' If you voted "No" for individual character pages, do not vote here (your vote here is assumed "No"). | ||
Line 77: | Line 73: | ||
#Definitely, for the same reasons as above. [[User:Personman|Personman]] ([[User talk:Personman|talk]]) 03:52, 5 November 2013 (EST) | #Definitely, for the same reasons as above. [[User:Personman|Personman]] ([[User talk:Personman|talk]]) 03:52, 5 November 2013 (EST) | ||
#As long as this sort of data is kept separate from official game data, there is no harm of it merely existing on the wiki. It does not detract from the current standard of quality, and it provides players with the kind of information that is available for the other games. As PMs competitive scene grows, this kind of data will be in high demand, and this is a fine place to host it. Someone will exist who will want to gather this information, and telling them that they can't place it here is nonsensical. If a clear barrier exists between the fan-made and the official, then there is no possible reason to not have this information stored here. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 03:46, 7 November 2013 (EST) | #As long as this sort of data is kept separate from official game data, there is no harm of it merely existing on the wiki. It does not detract from the current standard of quality, and it provides players with the kind of information that is available for the other games. As PMs competitive scene grows, this kind of data will be in high demand, and this is a fine place to host it. Someone will exist who will want to gather this information, and telling them that they can't place it here is nonsensical. If a clear barrier exists between the fan-made and the official, then there is no possible reason to not have this information stored here. [[User:Ryxis|Ryxis]] ([[User talk:Ryxis|talk]]) 03:46, 7 November 2013 (EST) | ||
|style="width:50%;border:2px solid #ff0000;background:rgba(255,0,0,0.125);padding:5px;vertical-align:top"| | |style="width:50%;border:2px solid #ff0000;background:rgba(255,0,0,0.125);padding:5px;vertical-align:top"| | ||
Line 129: | Line 124: | ||
#Not neccesary, other things can be just listed on the main Project M page. [[File:Crazyhandflash.gif|20px|link=]][[User:Crazymasterhand98|<font color="purple">'''Crazy'''</font><font color="gray">'''master'''</font>]][[User talk:Crazymasterhand98|<font color="blue">'''hand'''</font><font color="green">'''98'''</font>]] 20:08, 22 October 2013 (EDT) | #Not neccesary, other things can be just listed on the main Project M page. [[File:Crazyhandflash.gif|20px|link=]][[User:Crazymasterhand98|<font color="purple">'''Crazy'''</font><font color="gray">'''master'''</font>]][[User talk:Crazymasterhand98|<font color="blue">'''hand'''</font><font color="green">'''98'''</font>]] 20:08, 22 October 2013 (EDT) | ||
#Project M is not a real game in the series.--[[User:Pichu+Pichu|Pichu+Pichu]] ([[User talk:Pichu+Pichu|talk]]) 21:28, 25 October 2013 (EDT) | #Project M is not a real game in the series.--[[User:Pichu+Pichu|Pichu+Pichu]] ([[User talk:Pichu+Pichu|talk]]) 21:28, 25 October 2013 (EDT) | ||
|} | |} | ||
Line 158: | Line 152: | ||
#I think this would be fine, but it really weirds me out by thinking about people saying "In Project M..." instead of "In Melee..." or "In Brawl". [[User:Fireblaze77|<font color="FF7F00">'''''Fireblaze77'''''</font>]] http://www.ssbwiki.com/images/6/66/FalcoHeadYellowSSBB.png | #I think this would be fine, but it really weirds me out by thinking about people saying "In Project M..." instead of "In Melee..." or "In Brawl". [[User:Fireblaze77|<font color="FF7F00">'''''Fireblaze77'''''</font>]] http://www.ssbwiki.com/images/6/66/FalcoHeadYellowSSBB.png | ||
#Very yes. [[User:Personman|Personman]] ([[User talk:Personman|talk]]) 03:52, 5 November 2013 (EST) | #Very yes. [[User:Personman|Personman]] ([[User talk:Personman|talk]]) 03:52, 5 November 2013 (EST) | ||
|style="width:33%;border:2px solid #ff0000;background:rgba(255,0,0,0.125);padding:5px;vertical-align:top"| | |style="width:33%;border:2px solid #ff0000;background:rgba(255,0,0,0.125);padding:5px;vertical-align:top"| | ||
Line 231: | Line 224: | ||
Point #3 - I don't think we should always put P:M notes onto pages if it's not important. If it's something new that P:M adds, like input buffer control, there could be a mention of it on a related page that discusses how ''Brawl'' has the 10-frame buffer. However, for spikes, it's already assumed that P:M reverts it back so we don't necessarily need that information. --[[User:Timson622222|Timson622222]] ([[User talk:Timson622222|talk]]) 00:02, 9 November 2013 (EST) | Point #3 - I don't think we should always put P:M notes onto pages if it's not important. If it's something new that P:M adds, like input buffer control, there could be a mention of it on a related page that discusses how ''Brawl'' has the 10-frame buffer. However, for spikes, it's already assumed that P:M reverts it back so we don't necessarily need that information. --[[User:Timson622222|Timson622222]] ([[User talk:Timson622222|talk]]) 00:02, 9 November 2013 (EST) | ||