Editing Forum:KO count bug?
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
Why do we both have an additional KO+? A self-destruct usually does not count as an KO+ for the foe. <br /> | Why do we both have an additional KO+? A self-destruct usually does not count as an KO+ for the foe. <br /> | ||
Another strange thing happened when I played a 10 stock team match 2 vs 2 with computer players set to level 9, friendly fire was on. The results screen showed my teammate with 8 KO- and 4SDs - without lives stolen, I had 10 KO- (and took a special flag during game and won the match). During the match I sometimes accidentially KO'd my teammate, that's the reason for the SDs I think. But I couldn't find out why the results screen showed my partner has lost 12 stocks in a 10 stock match. <br />Did bugs like these ones occur in your games too?[[User:Mariofan13|Mariofan13]] ([[User talk:Mariofan13|talk]]) 18:58, 23 January 2015 (EST) | Another strange thing happened when I played a 10 stock team match 2 vs 2 with computer players set to level 9, friendly fire was on. The results screen showed my teammate with 8 KO- and 4SDs - without lives stolen, I had 10 KO- (and took a special flag during game and won the match). During the match I sometimes accidentially KO'd my teammate, that's the reason for the SDs I think. But I couldn't find out why the results screen showed my partner has lost 12 stocks in a 10 stock match. <br />Did bugs like these ones occur in your games too?[[User:Mariofan13|Mariofan13]] ([[User talk:Mariofan13|talk]]) 18:58, 23 January 2015 (EST) | ||