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'''Foresight''' | '''Foresight''' is {{SSBU|Mythra}}'s [[fighter ability]], based on the Blade skill of the same name. It is functionally similar to [[Bayonetta]]'s [[Bat Within]], but has a different activation method. | ||
==Overview== | ==Overview== | ||
In order to activate Foresight, Mythra must perform a dodge right before an opponent lands an attack. If done correctly between frame 2 and the last frame before the dodge starts becoming intangible (frames 2–6 on her spot dodge and forward roll, frames 2–7 on her back roll, and frames 2–5 on her neutral and directional air dodges; note that these values assume fresh dodges rather than staled ones), Mythra will perform an animation, the damage received is halved, she takes no knockback whatsoever, and the opponent receives the [[slowdown]] effect for 36 frames. This mechanic is useful for breaking out of untrue combos and getting out of disadvantageous situations, and can be used to punish moves that would otherwise be difficult for even her to properly punish. | In order to activate Foresight, Mythra must perform a dodge right before an opponent lands an attack. If done correctly between frame 2 and the last frame before the dodge starts becoming intangible (frames 2–6 on her spot dodge and forward roll, frames 2–7 on her back roll, and frames 2–5 on her neutral and directional air dodges; note that these values assume fresh dodges rather than staled ones), Mythra will perform an animation, the damage received is halved, she takes no knockback whatsoever, and the opponent receives the [[slowdown]] effect for 36 frames. This mechanic is useful for breaking out of untrue combos and getting out of disadvantageous situations, and can be used to punish moves that would otherwise be difficult for even her to properly punish. However, similarly to Bat Within, Foresight does not work against [[grab]]s, [[unblockable attack]]s or [[Final Smash]]es, which can make Mythra unusually vulnerable to such moves, especially grabs by opponents performed [[out of shield]] against her. It noticeably also does not function correctly against {{SSBU|Diddy Kong}}'s {{b|Banana Peel|move}}, causing her to take full damage from the banana peel while not slowing down Diddy Kong himself in any way. | ||
However, similarly to Bat Within, Foresight does not work against [[grab]]s, [[unblockable attack]]s or [[Final Smash]]es | |||
==Instructional quotes== | ==Instructional quotes== | ||
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|zh_tw={{rollover|因果律預測|Yīnguǒlǜ Yùcè|?}} | |zh_tw={{rollover|因果律預測|Yīnguǒlǜ Yùcè|?}} | ||
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[[Category:Mythra]] | [[Category:Mythra]] |