Editing Fighting Wire Frames
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*Back air deals 10% instead of either 14% or 8% and lasts longer (when comparing this move to Ganondorf's, it lasts twice as long). | *Back air deals 10% instead of either 14% or 8% and lasts longer (when comparing this move to Ganondorf's, it lasts twice as long). | ||
*Up air deals 10%, 8%, or 6% depending on timing, while Captain Falcon's does a variety of different damages based on timing and placement (all of which are at least equal in power). | *Up air deals 10%, 8%, or 6% depending on timing, while Captain Falcon's does a variety of different damages based on timing and placement (all of which are at least equal in power). | ||
*Down air is 4% weaker (oddly | *Down air is 4% weaker (oddly he still has Captain Falcon's [[Nipple spike]]). | ||
===Female Wire Frame/Zelda=== | ===Female Wire Frame/Zelda=== |