Editing Farore's Wind
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Farore's Wind | |name=Farore's Wind | ||
|image=[[File: | |image=[[File:SSBUWebsiteZelda5.jpg|300px]] | ||
|caption=Farore's Wind in ''Ultimate''. | |caption=Farore's Wind in ''Ultimate''. | ||
|user=[[Princess Zelda|Zelda]] | |user=[[Princess Zelda|Zelda]] | ||
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|interwikipage=Farore's Wind | |interwikipage=Farore's Wind | ||
}} | }} | ||
{{tabber|align=center|title1=Melee|tab1= | |||
{{cquote|''After spinning once, warp in the direction that you tilt [[Image:GCN ControlStick.png|15px]].|cite=''Melee''{{'}}s instruction manual}} | |||
|title2=Brawl|tab2= | |||
{{cquote|''Spin in midair and teleport far off in the direction you tilt the Control Stick.''|cite=''Brawl''{{'}}s instruction manual}} | |||
|title3=3DS|tab3= | |||
{{cquote|''Warp in the direction of your choosing.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
|title4=Ultimate|tab4= | |||
{{cquote|''Teleports herself in any direction. Deals damage when disappearing and reappearing.'' |cite=Description from ''Ultimate''{{'}}s Move List}}}} | |||
'''Farore's Wind''' ({{ja|ファロレの風|Farore no Kaze}}, ''Farore's Wind'') is [[Princess Zelda|Zelda]]'s [[up special move]]. | '''Farore's Wind''' ({{ja|ファロレの風|Farore no Kaze}}, ''Farore's Wind'') is [[Princess Zelda|Zelda]]'s [[up special move]]. | ||
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A yellow ribbon of magic spins around Zelda, damaging nearby opponents and causing her to disappear. She then reappears in the direction held on the [[control stick]] (or directly above her original location if the control stick is not moved). After reappearing, Zelda becomes [[helpless]]. | A yellow ribbon of magic spins around Zelda, damaging nearby opponents and causing her to disappear. She then reappears in the direction held on the [[control stick]] (or directly above her original location if the control stick is not moved). After reappearing, Zelda becomes [[helpless]]. | ||
=== | ==Origin== | ||
[[File:Farore'sWindOoT.png|thumbnail|left|175px|Link using Farore's Wind in ''Ocarina of Time''.]] | |||
The original Farore's Wind is a spell from ''[[The Legend of Zelda: Ocarina of Time]]''. [[Link]] can use it to mark a place in a Dungeon and then return to that warp point at a later time. It is the spell which is representative of Farore, the Goddess of Courage. | |||
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==''Brawl''== | |||
[[File:Farores Wind.png|thumb|Farore's Wind in ''Brawl''.]] | [[File:Farores Wind.png|thumb|Farore's Wind in ''Brawl''.]] | ||
In ''[[Super Smash Bros. Brawl]]'', {{SSBB|Zelda}} teleports a slightly shorter distance than [[Zelda (SSBM)|she did]] in ''[[Melee]]'', but also creates a small explosion (similar to the one made by the initial part of [[Sheik]]'s [[Vanish]]) upon reappearing, dealing some damage and knockback. Farore's Wind is hard to [[edge sweetspot|sweet-spot the ledge]] with. | In ''[[Super Smash Bros. Brawl]]'', {{SSBB|Zelda}} teleports a slightly shorter distance than [[Zelda (SSBM)|she did]] in ''[[Melee]]'', but also creates a small explosion (similar to the one made by the initial part of [[Sheik]]'s [[Vanish]]) upon reappearing, dealing some damage and knockback. Farore's Wind is hard to [[edge sweetspot|sweet-spot the ledge]] with. | ||
{{ | {{clear}} | ||
== | ==''Smash 4''== | ||
[[File:SSB4 - Zelda Screen-13.PNG|thumb|Farore's Wind in ''SSB4''.]] | [[File:SSB4 - Zelda Screen-13.PNG|thumb|Farore's Wind in ''SSB4''.]] | ||
In ''[[Super Smash Bros. 4]]'', the explosion when Zelda reappears is much more powerful. The first hit also sends the target vertically into the second hit, a technique nicknamed "the Elevator", which is able to KO at medium percentages depending on the character (about 70% on average) if sweetspotted. The move has changed a little aesthetically, with the ribbon appearing less realistic. It is now much easier to sweetspot the ledge with. | In ''[[Super Smash Bros. 4]]'', the explosion when Zelda reappears is much more powerful. The first hit also sends the target vertically into the second hit, a technique nicknamed "the Elevator", which is able to KO at medium percentages depending on the character (about 70% on average) if sweetspotted. The move has changed a little aesthetically, with the ribbon appearing less realistic. It is now much easier to sweetspot the ledge with. | ||
=== | ===Customization=== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Zelda|Up|name1=Farore's Wind|desc1=Teleport in any direction. Deals damage when disappearing and reappearing.|name2=Farore's Squall|desc2=Teleporting doesn't deal damage, but a gust of wind will push foes away.|name3=Farore's Windfall|desc3=Will only teleport upward, but foes hit when reappearing are meteor smashed.}} | {{CustomSet|Zelda|Up|name1=Farore's Wind|desc1=Teleport in any direction. Deals damage when disappearing and reappearing.|name2=Farore's Squall|desc2=Teleporting doesn't deal damage, but a gust of wind will push foes away.|name3=Farore's Windfall|desc3=Will only teleport upward, but foes hit when reappearing are meteor smashed.}} | ||
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# '''Farore's Squall''': Is slower to teleport, does no damage but has more range, and pushes enemies away at the beginning and end. It has frame 1 wind box, allowing Zelda to DI and buffer Farore's Squall correctly to escape almost any multi-hit attacks and combos. Travels higher if used after a jump. | # '''Farore's Squall''': Is slower to teleport, does no damage but has more range, and pushes enemies away at the beginning and end. It has frame 1 wind box, allowing Zelda to DI and buffer Farore's Squall correctly to escape almost any multi-hit attacks and combos. Travels higher if used after a jump. | ||
# '''Farore's Windfall''': Can only teleport straight up, but deals meteor damage on reappearance. Due to the reappearing hitbox's new properties, it is far weaker overall, now KOing starting around 420%, where Farore's Wind could KO under 60%. Heavily inferior to Wind/Squall with almost no benefits aside from speed. | # '''Farore's Windfall''': Can only teleport straight up, but deals meteor damage on reappearance. Due to the reappearing hitbox's new properties, it is far weaker overall, now KOing starting around 420%, where Farore's Wind could KO under 60%. Heavily inferior to Wind/Squall with almost no benefits aside from speed. | ||
==Gallery== | ==Gallery== | ||
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FaroresWindMelee.png|Farore's Wind in ''Melee''. | FaroresWindMelee.png|Farore's Wind in ''Melee''. | ||
Farore%27s_Wind_SSB4.jpeg|Farore's Wind in {{forwiiu}}. | Farore%27s_Wind_SSB4.jpeg|Farore's Wind in {{forwiiu}}. | ||
Zelda SSBU Skill Preview Up Special.png|Farore's Wind as shown by | Zelda SSBU Skill Preview Up Special.png|Farore's Wind as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
{{Special Moves|char=Zelda}} | |||
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}} | |||
[[Category:The Legend of Zelda universe]] | [[Category:The Legend of Zelda universe]] | ||
[[Category:Up special moves]] | [[Category:Up special moves]] | ||
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[[Category:Zelda (SSB4)]] | [[Category:Zelda (SSB4)]] | ||
[[Category:Zelda (SSBU)]] | [[Category:Zelda (SSBU)]] | ||