Editing Falco (SSB4)/Neutral aerial

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*{{change|Final hit hitlag (1x → 2x). This makes it benefit more from [[frame canceling]] (even with its higher knockback) but makes it easier to DI.}}
*{{change|Final hit hitlag (1x → 2x). This makes it benefit more from [[frame canceling]] (even with its higher knockback) but makes it easier to DI.}}
**Initially, this also significantly hindered its safety on shield although the changes to shields in [[1.1.0]] and [[1.1.1]] removed this disadvantage.
**Initially, this also significantly hindered its safety on shield although the changes to shields in [[1.1.0]] and [[1.1.1]] removed this disadvantage.
*{{nerf|Final hit startup/duration (frames 21-24 → 23-24).}}


==Hitboxes==
==Hitboxes==

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