Editing Event 9: Hide 'n' Sheik
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|character = Choose (1 stock) | |character = Choose (1 stock) | ||
|allies = | |allies = | ||
|enemies = {{SSBM|Zelda}} x2 ({{rollover|1 stock| | |enemies = {{SSBM|Zelda}} x2 ({{rollover|1 stock; but {{SSBM|Sheik}} only (Zelda is infinite if you KO her in "Zelda".) | ||
|stage = [[Great Bay]] | |stage = [[Great Bay]] | ||
|music = ''{{MeleeMusic|Great Bay}}'' | |music = ''{{MeleeMusic|Great Bay}}'' | ||
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}} | }} | ||
'''Hide 'n' Sheik''' is the 9th | '''Event Match 9: Hide 'n' Sheik''' ({{ja|ゼルダ転身}}, ''Zelda Turnover'') is the 9th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must defeat a team of two [[CPU]]s who transform between {{SSBM|Zelda}} and {{SSBM|Sheik}} very frequently, but only Sheik [[KO]]s count - KOing a Sheik will eliminate the opponent permanently, while KOing a Zelda will only cause her to respawn. The player starts with one [[stock]], and the event takes place on [[Great Bay]], with no time limit. The CPUs in this event are programmed into the [[EVZELDA]] state, where the CPU uses her down special more often. | ||
==Trivia== | ==Trivia== | ||
* | *The name of this event, Hide 'n' Sheik, is a pun on the children's game "hide and seek". | ||
{{Event Melee}} | {{Event Melee}} |