Editing Event 31: Mario Bros. Madness
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 15: | Line 15: | ||
}} | }} | ||
'''Mario Bros. Madness''' is the 31st of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''. | '''Mario Bros. Madness''' is the 31st of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]'', where the player must fight {{SSBM|Mario}} and {{SSBM|Luigi}} in a two-minute [[time]]d match. As the name implies, this event is related to ''[[Super Mario Bros.]]'' for the NES. | ||
Similar to timed matches in [[Versus Mode]], there is no limit on [[stock]]. Instead, each character gains a point for every [[KO]] they inflict on an opponent, and loses a point every time they are KOed or they [[self-destruct]]. The player wins if they have the most points at the end of the time limit. | |||
Similar to | |||
==Names in other languages== | ==Names in other languages== | ||
Line 33: | Line 31: | ||
==Trivia== | ==Trivia== | ||
*This is one of only four event matches in ''Melee'' where the player has infinite stocks, the others being [[Event 5: Spare Change]], [[Event 13: Yoshi's Egg]], and [[Event 32: Target Acquired]]. | *This is one of only four event matches in ''Melee'' where the player has infinite stocks, the others being [[Event 5: Spare Change]], [[Event 13: Yoshi's Egg]], and [[Event 32: Target Acquired]]. | ||
{{Event Melee}} | {{Event Melee}} |