Editing Event 31: Mario Bros. Madness

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'''Mario Bros. Madness''' is the 31st of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''.
'''Mario Bros. Madness''' is the 31st of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]'', where the player must fight {{SSBM|Mario}} and {{SSBM|Luigi}} in a two-minute [[time]]d match. As the name implies, this event is related to ''[[Super Mario Bros.]]'' for the NES.


The player controls a fighter of their choice and must win a 2 minute [[time]]d match against a CPU {{SSBM|Mario}} and {{SSBM|Luigi}} on the {{SSBM|Mushroom Kingdom}} stage. The CPU Mario and Luigi's [[artificial intelligence]] is each set at Level 5.
Similar to timed matches in [[Versus Mode]], there is no limit on [[stock]]. Instead, each character gains a point for every [[KO]] they inflict on an opponent, and loses a point every time they are KOed or they [[self-destruct]]. The player wins if they have the most points at the end of the time limit.
 
Similar to the timed matches in [[Versus Mode]], each player starts with infinite [[stocks]] and they each gain a point for every opponent they [[KO]], and lose a point every time they are KO'd or they [[self-destruct]]. If the player has more points than Mario or Luigi, it will result in a victory.


==Names in other languages==
==Names in other languages==
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==Trivia==
==Trivia==
*This is one of only four event matches in ''Melee'' where the player has infinite stocks, the others being [[Event 5: Spare Change]], [[Event 13: Yoshi's Egg]], and [[Event 32: Target Acquired]].
*This is one of only four event matches in ''Melee'' where the player has infinite stocks, the others being [[Event 5: Spare Change]], [[Event 13: Yoshi's Egg]], and [[Event 32: Target Acquired]].
*This is the first  event match in ''Melee'' that references an NES title, the second being [[Event 38: Super Mario Bros. 2]], which is a reference to the titular game.


{{Event Melee}}
{{Event Melee}}

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