Editing Enemy
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:''This article is about enemies that appear in single-player modes. For teams consisting of specialized fighters, see [[Enemy team]]'.'' | |||
'''Enemies''' are a gameplay element found in ''[[Super Smash Bros. Melee]]'' , ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]''. Generally associated with single player modes, they take on the form of specialized characters that can autonomously move on their own, and potentially attack players. | |||
'''Enemies''' | |||
== In ''Super Smash Bros. Melee'' == | == In ''Super Smash Bros. Melee'' == | ||
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Enemies can be defeated by either dealing enough damage to them or knocking them off the stage. Certain attacks also defeat them instantly, such as {{SSBM|Kirby}}'s [[Inhale]]. Enemies can be grabbed and carried as though they were heavy items, and they can be thrown like such items for heavy damage and knockback; holding onto an enemy for too long, however, will cause them to escape the character's grasp and directly damage them. | Enemies can be defeated by either dealing enough damage to them or knocking them off the stage. Certain attacks also defeat them instantly, such as {{SSBM|Kirby}}'s [[Inhale]]. Enemies can be grabbed and carried as though they were heavy items, and they can be thrown like such items for heavy damage and knockback; holding onto an enemy for too long, however, will cause them to escape the character's grasp and directly damage them. | ||
Unusually, enemies can spawn out of [[Crate]]s, [[Barrel]]s, [[Capsule]]s, and [[Party Ball]]s at any time in the game, though their spawn rate is extremely low | Unusually, enemies can spawn out of [[Crate]]s, [[Barrel]]s, [[Capsule]]s, and [[Party Ball]]s at any time in the game, though their spawn rate is extremely low. | ||
All enemies in the game grant a [[List of bonuses|bonus]] when they are KOed. Individual bonuses can be rewarded multiple times, which is important in the scoring for Adventure Mode. | All enemies in the game grant a [[List of bonuses|bonus]] when they are KOed. Individual bonuses can be rewarded multiple times, which is important in the scoring for Adventure Mode. | ||
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Below is a list of enemies in ''Melee'': | Below is a list of enemies in ''Melee'': | ||
*[[Koopa Troopa]]s | *[[Koopa Troopa]]s | ||
*[[Koopa Paratroopa]]s | *[[Koopa Paratroopa]]s | ||
*[[Goomba (enemy)|Goomba]]s | |||
*[[Like Like]]s | *[[Like Like]]s | ||
*[[ReDead]]s | *[[ReDead]]s | ||
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==In ''Super Smash Bros. Brawl''== | ==In ''Super Smash Bros. Brawl''== | ||
The role of enemies was expanded on in ''Brawl's'' [[Subspace Emissary]] mode, where every level contains at least some enemies. A large number of enemies, both original to the series and from other games, appeared in ''Brawl''. A complete list can be found here [[Subspace Army#Forces|here]]. | |||
The role of enemies was expanded on in ''Brawl's'' [[Subspace Emissary]] mode, where every level contains at least some enemies. A large number of enemies, both original to the series and from other games, appeared in ''Brawl''. A complete list can be found [[Subspace Army#Forces|here]]. | |||
Enemies were changed between ''Melee'' and ''Brawl''. Enemies are now considered their own class, rather than highly specialized items; as a result, they are instead grabbed and thrown like [[character]]s, and they now have [[careening|unique behavior]] when they are defeated. Within the SSE, all enemies are also given an [[HP]] bar which the player can view whenever they deal damage to an enemy. Enemies can also no longer spawn from crates or barrels in any mode. | Enemies were changed between ''Melee'' and ''Brawl''. Enemies are now considered their own class, rather than highly specialized items; as a result, they are instead grabbed and thrown like [[character]]s, and they now have [[careening|unique behavior]] when they are defeated. Within the SSE, all enemies are also given an [[HP]] bar which the player can view whenever they deal damage to an enemy. Enemies can also no longer spawn from crates or barrels in any mode. | ||
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**[[Klaptrap]]s | **[[Klaptrap]]s | ||
**[[Tingle]] | **[[Tingle]] | ||
[[Category:Common enemies]] | [[Category:Common enemies]] |