Editing Egg Firing / Breegull Blaster
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Egg Firing | |name=Egg Firing | ||
|image={{tabber|title1=Egg Firing| | |image={{tabber|title1=Egg Firing|tab1=[[File:Banjo & Kazooie Neutral B SSBU.gif|300px]]|title2=Breegull Blaster|tab2=[[File:Banjo & Kazooie Neutral B 2 SSBU.gif|300px]]}} | ||
|caption=Banjo & Kazooie using Egg Firing and Breegull Blaster. | |caption=Banjo & Kazooie using Egg Firing and Breegull Blaster. | ||
|user=[[Banjo]] & [[Kazooie]] | |user=[[Banjo]] & [[Kazooie]] | ||
Line 11: | Line 11: | ||
==Overview== | ==Overview== | ||
Egg Firing involves Banjo crouching down while Kazooie shoots a Blue Egg forward. Similarly to projectile moves such as [[Mario]]'s [[Fireball]], the trajectory of the eggs fired during Egg Firing is affected by gravity. Eggs are weak projectiles that cause flinching. When using Egg Firing in midair, Banjo & Kazooie's falling speed is briefly reduced. | |||
When the special button is held, the pair transitions into the Breegull Blaster | When the special button is held, the pair transitions into the Breegull Blaster. Holding or mashing the attack or special buttons during Breegull Blaster causes Kazooie to fire eggs at twice the firing rate of Egg Firing; Banjo can still walk and jump while Breegull Blaster is active. The eggs fired from Breegull Blaster deal less damage than the ones from Egg Firing, with repeated hits causing the eggs to deal even less damage (with this damage penalty also stacking with normal [[stale-move negation]]). They also have shorter range, and they only move directly forwards without bouncing, but they travel faster and have vertical knockback at point-blank range that grants them combo potential into a variety of moves, including more Breegull Blaster eggs or aerials, and even a KO confirm into up tilt. Breegull Blaster can be canceled by shielding, crouching, grabbing, or performing a side, up or down special input. | ||
===Turnaround Cancel Quick Storage=== | ===Turnaround Cancel Quick Storage=== | ||
Line 27: | Line 27: | ||
[[File:Egg firing origin.png|left|thumb|Kazooie firing an egg in ''Banjo-Kazooie''.]] | [[File:Egg firing origin.png|left|thumb|Kazooie firing an egg in ''Banjo-Kazooie''.]] | ||
[[File:Breegull Blaster origin.PNG|thumb|Banjo and Kazooie using Breegull Blaster in ''Banjo-Tooie''.]] | [[File:Breegull Blaster origin.PNG|thumb|Banjo and Kazooie using Breegull Blaster in ''Banjo-Tooie''.]] | ||
Blue Eggs are introduced | Blue Eggs are introduced in Mumbo's Mountain of ''Banjo-Kazooie'' as the duo's sole projectile attack. With Banjo crouching, Kazooie can fire up to three eggs at a time in a straight line forward, or in a bouncy pattern backward. Eggs are often fed into holes or other suspicious objects to solve puzzles, while they deal low damage to enemies. Various "addon" moves taught in ''Banjo-Tooie'' allow Kazooie to fire eggs in any direction across an infinite distance using first-person aiming, including while flying or swimming underwater, and also introduce other sorts of ammo types such as [[Rear Egg|Grenade Eggs]]. Kazooie can carry up to 100 Blue Eggs at a time, though Cheato can double this limit. | ||
The Breegull Blaster is taught in ''Banjo-Tooie''{{'}}s Mayahem Temple. Upon entering certain areas, Banjo automatically wields Kazooie like a shotgun, turning the game into a first-person shooter reminiscent of Rare's earlier title ''[[GoldenEye (universe)|GoldenEye 007]]''. Kazooie can fire eggs continuously in this mode. The game includes a multiplayer mode where four players can fight in the game's FPS arenas, playing as different characters with their own unique egg-shooting birds. | The Breegull Blaster is taught in ''Banjo-Tooie''{{'}}s Mayahem Temple. Upon entering certain areas, Banjo automatically wields Kazooie like a shotgun, turning the game into a first-person shooter reminiscent of Rare's earlier title ''[[GoldenEye (universe)|GoldenEye 007]]''. Kazooie can fire eggs continuously in this mode. The game includes a multiplayer mode where four players can fight in the game's FPS arenas, playing as different characters with their own unique egg-shooting birds. | ||
Line 72: | Line 72: | ||
==Trivia== | ==Trivia== | ||
*In ''Banjo-Kazooie'', Kazooie makes a cough-like sound for every egg fired; the sound effect is absent in ''Ultimate''. | *In ''Banjo-Kazooie'', Kazooie makes a cough-like sound for every egg fired; the sound effect is absent in ''Ultimate''. | ||
*When {{SSBU|Kirby}} uses the move, he uses an animated Kazooie plush instead of the real Kazooie. | *When {{SSBU|Kirby}} uses the move, he uses an animated Kazooie plush instead of the real Kazooie. |