Editing Dr. Mario (SSB4)/Forward tilt

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|[[File:Dr.MarioFTiltDown.gif|270px]]
|[[File:Dr.MarioFTiltDown.gif|270px]]
|}
|}
{{competitive expertise}}
{{technical data}}


==Overview==
==Hitboxes==
Dr. Mario performs a reverse roundhouse kick from his outside leg, which can be angled, allowing it to have 2-frame potential with the downwards angle, and slight anti-airing potential with the upwards angle. Comparatively, it is almost the exact the same as {{SSB4|Mario}}'s forward tilt, but deals 0.84% more damage. Otherwise, it has similar use, being able to be used in locks due to the [[Sakurai angle]], as an out of shield option, while also staying a punishable move with low kill power. The slight damage increase allows the move to knock away opponents slightly farther, while also having slightly less locking potential.
 
This attack can be angled, but all three angles have the same properties.


==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|part=0
|part=0
|damage=7%
|damage=7.84%
|angle=361
|angle=361
|bk=8
|bk=8
Line 40: Line 42:
|id=1
|id=1
|part=0
|part=0
|damage=7%
|damage=7.84%
|angle=361
|angle=361
|bk=8
|bk=8
Line 59: Line 61:
|id=2
|id=2
|part=0
|part=0
|damage=7%
|damage=7.84%
|angle=361
|angle=361
|bk=8
|bk=8
Line 75: Line 77:
|slvl=M
|slvl=M
}}
}}
{{HitboxTableRowNote|The damage values are untouched before being affected by Dr. Mario's 1.12x damage multiplier.|24}}
|}
==Timing==
{|class="wikitable"
|-
!Hitbox
|5-7
|-
!Interruptible
|31
|-
!Animation length
|40
|}
|}


{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=10}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}


{{MvSubNavDrMario|g=SSB4}}
{{MvSubNavDrMario|g=SSB4}}
[[Category:Dr. Mario (SSB4)]]
[[Category:Dr. Mario (SSB4)]]
[[Category:Forward tilts (SSB4)]]
[[Category:Forward tilts (SSB4)]]

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