Information for "Debug menu (SSBM)"
Basic information
Display title | Debug menu (SSBM) |
Default sort key | Debug menu (SSBM) |
Page length (in bytes) | 50,579 |
Page ID | 55814 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 3 |
Counted as a content page | Yes |
Number of subpages of this page | 6 (1 redirect; 5 non-redirects) |
Page image | ![]() |
Page protection
Edit | No extra protection (infinite) |
Move | No extra protection (infinite) |
Edit history
Page creator | Serpent King (talk | contribs) |
Date of page creation | 01:39, March 27, 2015 |
Latest editor | Diddy Kongstar (talk | contribs) |
Date of latest edit | 15:15, December 8, 2024 |
Total number of edits | 236 |
Recent number of edits (within past 90 days) | 5 |
Recent number of distinct authors | 2 |
Page properties
Transcluded templates (22) | Templates used on this page:
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SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | The debug menu is an element of development that was left in Super Smash Bros. Melee. Within the menu, the player has control over almost all aspects of the game, including non-playable characters, non-playable stages, single player stages, special... |