Editing Darkness Illusion

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==Trivia==
==Trivia==
*The final slash of Darkness Illusion features an incredibly high [[hitlag]] multiplier of 100, which is somewhat redundant due to hitlag being capped at 30 frames.  
*The final slash of Darkness Illusion features an incredibly high [[hitlag]] multiplier of 100, presumably to give more visual impact to the blow.  
**Additionally, as the final slash is programmed to cause a brief [[slow motion]] effect, victims are launched more slowly, which notably makes the move easier to tech if the victim is sent towards a wall (such as on [[Mementos]]).
**In addition, victims sent flying by the final blow are not affected by the quick "balloon knockback" deceleration that is typical of most attacks, instead retaining traditional knockback physics. This is presumably due to the hitlag modifier mentioned above.


{{Special Moves|char=Meta Knight}}
{{Special Moves|char=Meta Knight}}

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