Editing Daisy (SSBU)/Side special

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{competitive expertise}}
[[File:DaisySSpecial.png|thumb|200px|Hitbox visualization showing Daisy's side special, Daisy Bomber.]]
[[File:DaisySSpecial.png|thumb|200px|Hitbox visualization showing Daisy's side special, Daisy Bomber.]]
[[File:DaisyDaisyBomberHit.gif|thumb|300px|Hitbox visualization showing Daisy's side special, Daisy Bomber, when it hits.]]
[[File:DaisyDaisyBomberHit.gif|thumb|300px|Hitbox visualization showing Daisy's side special, Daisy Bomber, when it hits.]]
==Overview==
==Overview==
Daisy's side special is [[Daisy Bomber]]. {{:Peach (SSBU)/Side special|p=1|Daisy}}
Daisy thrusts her body forward to make a powerful bash with her rear. The move deals 12% damage. If Daisy connects to an opponent, Daisy will bounce off them and will fall to the ground. If Daisy misses the opponent, she will be left open; the move must not be used recklessly. However, an aerial Daisy Bomber has less landing lag. Long-ranged moves (such as {{SSBU|Ike}}'s forward smash) can beat Daisy Bomber. Daisy Bomber can [[KO]] near the [[blast zone]].


{{:Peach (SSBU)/Side special|p=2|Daisy}}
Daisy will bounce off [[shield]]s, making the move safe for shield pressure. She can follow up with a [[neutral aerial]] or [[forward aerial]] to [[poke]] the opponent's shield or when they drop their shield. Daisy can perform Daisy Bomber to [[tech chase]] opponents. Daisy can perform Daisy Bomber to grab the ledge, otherwise hit opponents attempting to edgeguard her.


{{:Peach (SSBU)/Side special|p=3|Daisy}}
Daisy can use the move to edgeguard opponents, but she can risk [[self-destruct]]. Daisy can use side special to catch an opponent either getting up or rolling from the ledge. If Daisy misses the Daisy Bomber, she can still recover back to the stage.


==Update History==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*{{nerf|Daisy Bomber has more ending lag if it connects (FAF 19 → 25), though the period when the drift starts remains unchanged.}}
*{{nerf|Daisy Bomber has more ending lag if it connects (FAF 19 → 25), though the period when the drift starts remains unchanged.}}
==Hitboxes==
==Hitboxes==
{{UltimateGrabboxTableHeader}}
===Aerial===
{{HitboxTableTitle|Searchbox|24}}
{{UltimateGrabboxTableRow
|id=0
|r=3.5
|bn=hip
|xpos=0.0
|ypos=0.0
|zpos=0.0
}}
|}
 
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|On hit|50}}
{{HitboxTableTitle|On hit|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=12.0%
|damage=12.0%
|sd=6.0
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=73
|ks=73
Line 49: Line 36:
|clang=f
|clang=f
|rebound=f
|rebound=f
|nogfx=t
}}
}}
|}
|}


==Timing==
==Timing==
===Thrust===
===Search===
These timings apply if Daisy does not land during the move. [[Jostling]] is disabled during frames 12-36, while ledge grabs are enabled from the front starting on frame 16.
{|class="wikitable"
{|class="wikitable"
!Searchbox
!Search
|12-36
|13-36
|-
|-
!Interruptible
!Interruptible (ground, air)
|88
|63, 88
|-
|-
!Animation length
!Animation length (ground, air)
|88
|80, 88
|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Search|c=25}}{{FrameStrip|t=Lag|c=51}}{{FrameStrip|t=Interruptible|c=1}}
|'''Grounded''' {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=24}}{{FrameStrip|t=Lag|c=26}}{{FrameStrip|t=Interruptible|c=18}}{{FrameStrip|t=Blank|c=8}}
|-
|'''Aerial''' {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=24}}{{FrameStrip|t=Lag|c=51}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStripEnd}}
{{FrameStripEnd}}
 
===Hit===
===On hit===
{|class="wikitable"
{|class="wikitable"
!Hitbox
!Hitbox
|2-3
|1-3
|-
|-
!Interruptible
!Interruptible
|27
|26
|-
|-
!Animation length
!Animation length
Line 84: Line 69:


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=26}}
{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Interruptible|c=27}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Landing===
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}
This animation applies if Daisy lands while the searchbox is active; otherwise, a normal landing occurs. When using the move on flat ground, Daisy usually lands on frame 29, allowing the move to be interrupted on frame 63.
{|class="wikitable"
!Interruptible
|35
|-
!Animation length
|43
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=34}}{{FrameStrip|t=Interruptible|c=9}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|search=y|interruptible=y}}
 
==Parameters==
{|class="wikitable"
!Vertical speed multiplier before jump
|1.1
|-
!Initial horizontal speed on jump
|2.9 (tilt input)<br>3.3 (smash input)
|-
!Initial vertical speed on jump
|0.15
|-
!Gravity on jump
|0.04
|-
!Fall speed on jump
|1
|-
!Vertical speed multiplier on ending
|2
|-
!Air friction on ending
|0.1
|-
!Gravity on ending
|0.05
|-
!Air acceleration on ending
|0.05
|-
!Horizontal speed on hit
| -0.95
|-
!Vertical speed on hit
|1.4
|}


{{MvSubNavDaisy|g=SSBU}}
{{MvSubNavDaisy|g=SSBU}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)