Editing Counterattack
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[[File:Countering a Countered Counter.gif|thumb|{{SSB4|Robin}}'s forward smash being countered by {{SSB4|Marth}}, {{SSB4|Ike}}, then {{SSB4|Roy}} in sequence.]] | [[File:Countering a Countered Counter.gif|thumb|{{SSB4|Robin}}'s forward smash being countered by {{SSB4|Marth}}, {{SSB4|Ike}}, then {{SSB4|Roy}} in sequence.]] | ||
*It is possible, albeit difficult, to counterattack a counterattack. This is seen in {{SSB4|Roy}}'s reveal trailer for ''SSB4''. If done perfectly with multiple players, counterattack damage can be stacked consecutively until it reaches the 50% cap, which is usually accompanied by [[one-hit KO]] power. | *It is possible, albeit difficult, to counterattack a counterattack. This is seen in {{SSB4|Roy}}'s reveal trailer for ''SSB4''. If done perfectly with multiple players, counterattack damage can be stacked consecutively until it reaches the 50% cap, which is usually accompanied by [[one-hit KO]] power. | ||
*Due to {{b|Toad|move}} being the only [[neutral special]] counterattack, it is the only counterattack that [[Kirby]] can copy or use. | *Due to {{b|Toad|move}} being the only [[neutral special]] counterattack, it is the only counterattack that [[Kirby]] can copy or use. | ||
*''SSB4'' has become somewhat notorious for the high number of counterattacks it features, as counterattacks were relatively uncommon in ''Melee'' and ''Brawl'', which had three and four, respectively. | *''SSB4'' has become somewhat notorious for the high number of counterattacks it features, as counterattacks were relatively uncommon in ''Melee'' and ''Brawl'', which had three and four, respectively. |