Editing Character selection screen
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*In ''Brawl'', a unique [[Wii Remote selection sound|sound effect]] will play if the player is using a [[Wii Remote]] while selecting a character. | *In ''Brawl'', a unique [[Wii Remote selection sound|sound effect]] will play if the player is using a [[Wii Remote]] while selecting a character. | ||
*When a character is selected in {{forwiiu}}, a small sparkle effect will appear over their eyes (or in {{SSB4|Mr. Game & Watch}}'s case, where the eyes would be). | *When a character is selected in {{forwiiu}}, a small sparkle effect will appear over their eyes (or in {{SSB4|Mr. Game & Watch}}'s case, where the eyes would be). | ||
* In {{for3ds}}, the character selection screen will add another page for DLC fighters as Extra Fighters when all | * In {{for3ds}}, the character selection screen will add another page for DLC fighters as Extra Fighters when all characters have been unlocked and more than four have been purchased. | ||
*Prior to [[List of updates (SSB4-3DS)#1.0.4|version 1.0.4]], lifting the character selection token for a CPU Mii Fighter in [[With Friends]] in ''Super Smash Bros. for 3DS'' would often cause the game to crash if the player isn't the original room creator. | *Prior to [[List of updates (SSB4-3DS)#1.0.4|version 1.0.4]], lifting the character selection token for a CPU Mii Fighter in [[With Friends]] in ''Super Smash Bros. for 3DS'' would often cause the game to crash if the player isn't the original room creator. | ||
*{{SSBU|Mario}}, {{SSBU|Pikachu}}, {{SSBU|Link}} and {{SSBU|Villager}}'s portrait used their in-game model as opposed to their official render in the E3 demo of ''[[Super Smash Bros. Ultimate]]''. | *{{SSBU|Mario}}, {{SSBU|Pikachu}}, {{SSBU|Link}} and {{SSBU|Villager}}'s portrait used their in-game model as opposed to their official render in the E3 demo of ''[[Super Smash Bros. Ultimate]]''. |