Editing Character selection screen

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*In ''Brawl'', a unique [[Wii Remote selection sound|sound effect]] will play if the player is using a [[Wii Remote]] while selecting a character.
*In ''Brawl'', a unique [[Wii Remote selection sound|sound effect]] will play if the player is using a [[Wii Remote]] while selecting a character.
*When a character is selected in {{forwiiu}}, a small sparkle effect will appear over their eyes (or in {{SSB4|Mr. Game & Watch}}'s case, where the eyes would be).
*When a character is selected in {{forwiiu}}, a small sparkle effect will appear over their eyes (or in {{SSB4|Mr. Game & Watch}}'s case, where the eyes would be).
* In {{for3ds}}, the character selection screen will add another page for DLC fighters as Extra Fighters when all base-game characters have been unlocked and more than four DLC characters have been purchased.
* In {{for3ds}}, the character selection screen will add another page for DLC fighters as Extra Fighters when all characters have been unlocked and more than four have been purchased.
*Prior to [[List of updates (SSB4-3DS)#1.0.4|version 1.0.4]], lifting the character selection token for a CPU Mii Fighter in [[With Friends]] in ''Super Smash Bros. for 3DS'' would often cause the game to crash if the player isn't the original room creator.
*Prior to [[List of updates (SSB4-3DS)#1.0.4|version 1.0.4]], lifting the character selection token for a CPU Mii Fighter in [[With Friends]] in ''Super Smash Bros. for 3DS'' would often cause the game to crash if the player isn't the original room creator.
*{{SSBU|Mario}}, {{SSBU|Pikachu}}, {{SSBU|Link}} and {{SSBU|Villager}}'s portrait used their in-game model as opposed to their official render in the E3 demo of ''[[Super Smash Bros. Ultimate]]''.
*{{SSBU|Mario}}, {{SSBU|Pikachu}}, {{SSBU|Link}} and {{SSBU|Villager}}'s portrait used their in-game model as opposed to their official render in the E3 demo of ''[[Super Smash Bros. Ultimate]]''.

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