Editing Character customization
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[[File:Character customization interface.png|thumb|The beta character customization interface on an amiibo | {{image|Needs more things to show, such as 3DS version.}} | ||
[[File:Character customization interface.png|thumb|The beta character customization interface on an amiibo.]] | |||
'''Character customization''', officially '''character creation''' ({{ja|キャラ作り|Kyara Tsukuri}}, ''character building''), referred to as '''Custom Move Sets''' ({{ja|カスタマイズ必殺ワザ|Kasutamaizu Hissatsuwaza}}, ''Customize Special Techniques'') in the Smash Direct, is a feature in ''[[Super Smash Bros. 4]]''. It | '''Character customization''', officially '''character creation''' ({{ja|キャラ作り|Kyara Tsukuri}}, ''character building''), referred to as '''Custom Move Sets''' ({{ja|カスタマイズ必殺ワザ|Kasutamaizu Hissatsuwaza}}, ''Customize Special Techniques'') in the Smash Direct, is a feature in ''[[Super Smash Bros. 4]]''. It appears to allow players to alter several fundamental properties of characters' [[special move]]s. All characters have 1 standard and 2 variations of each special move to choose from, with the exception of {{SSB4|Palutena}} and the {{SSB4|Mii Fighter}}s, who instead have a selection of completely different specials, which are all unlocked from the start. Certain characters, such as {{SSB4|Mega Man}}, have moves that appear to function significantly differently as well. | ||
Before the [[Super Smash Bros. Direct]] where the feature was officially announced, in June 2013, [[Masahiro Sakurai]] had stated that players will be able to customize characters in the 3DS game and transfer those customizations to the Wii U game. He had also stated that the customizations will not be alternate costumes (Mii Fighters are an exception), and that they would not have to be unlocked through repeated tasks.<ref>[http://www.joystiq.com/2013/06/13/wii-u-and-3ds-smash-bros-will-not-have-cross-platform-play-wil/ Joystiq: "No cross-platform play for Smash Bros on 3DS and Wii U"]</ref> | |||
It is possible to save up to 10 custom versions of each character, except for the {{SSB4|Mii Fighter}}s (up to 99 of them can be saved). From the Character Select Screen, upon selecting a character, all customized versions of that character will show up, and the player can choose which version to play as or against. The same goes for Mii Fighters, with which every Mii Fighter ever created by the player will appear in a list for the player to choose from. Character customization can be enabled when playing locally or when playing online [[with friends]] or in certain [[Tournament_Mode|tournaments]] , but not when playing online [[with anyone]]. | |||
Customizations can also be copied between the 3DS and Wii U versions. However, copied customizations can't be modified at all, requiring the player to have to go back to the customization's game origin to make any changes. | |||
==General== | ==General== | ||
The options for customizing movesets appear in the form of "Custom parts", which come in multiple types: | The options for customizing movesets appear in the form of "Custom parts", which come in multiple types<ref> [https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlkTJ1LNQ Miiverse Directors Room Post August 28th]</ref>: | ||
*'''[[Equipment]]:''' Collected through the games' numerous game modes, these items can be equipped to characters to boost three potential stats: speed, attack, and defense. Some of these items may be identical in appearance in menus, but offer different stat boosts. They do not affect the appearance of fighters in-game. | *'''[[Equipment]]:''' Collected through the games' numerous game modes, these items can be equipped to characters to boost three potential stats: speed, attack, and defense. Some of these items may be identical in appearance in menus, but offer different stat boosts. They do not affect the appearance of fighters in-game. | ||
*'''Specials:''' | *'''Specials:''' Lets players change the special attacks of various characters; up to 3 options are available for each directional input. This is not possible with DLC characters such as {{SSB4|Mewtwo}}, however. | ||
*'''[[Alternate costume (SSB4) | *'''[[Alternate costume (SSB4)#Mii Fighter|Headgear:]]''' Head accessories for Miis that behave similarly to outfits. | ||
*'''[[Alternate costume (SSB4) | *'''[[Alternate costume (SSB4)#Mii Fighter|Outfits:]]''' Can be used to customize the outfits and accessories of Mii Fighters. Costume parts can be earned from Classic Mode and, in the 3DS game, Smash Run. Some costumes also alter the appearance of the weapon held by Swordfighters and Gunners (such as a leather bodysuit changing a Swordfighter's sword into a beam sword, or a tuxedo giving a Gunner's arm-cannon a smaller, sleeker appearance). Most costumes are exclusive to one class of Mii Fighter. | ||
*'''[[Power]]s:''' Assorted powers that only take effect in [[Smash Run]]. A similar system was earlier used in | *'''[[Power]]s:''' Assorted powers that only take effect in [[Smash Run]]. A similar system was earlier used in {{s|icaruspedia|Kid Icarus: Uprising}}. All powers have multiple levels; higher levels grant a greater number and/or more effective uses, but take up more of the total weight limit <ref>[https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoEaGj7jw Miiverse Director's Room Post August 15th]</ref>. The total weight limit is determined by a character's weight and speed, including equipment affecting their speed; the faster and lighter they are, the lower the weight limit. | ||
==Trivia== | ==Trivia== | ||
* | *In the 3DS version, taking the first letter of each category of custom parts available to Miis (Equipment, Specials, Headgear, Outfit, Powers) yields the word "eShop". | ||
*When [[Inhale (Kirby)|copying]] a character, Kirby will always copy that character's default neutral special, even if that character has it set to a custom move.<ref>[https://www.youtube.com/watch?v=vrqVGNpBB3M GameXplain: "Can Kirby Copy Custom Moves?"]</ref> | *When [[Inhale (Kirby)|copying]] a character, Kirby will always copy that character's default neutral special, even if that character has it set to a custom move.<ref>[https://www.youtube.com/watch?v=vrqVGNpBB3M GameXplain: "Can Kirby Copy Custom Moves?"]</ref> | ||
**However, when copying {{SSB4|Olimar}} with customs enabled, Kirby's side special variant will actually affect the variant of [[Pikmin Throw]] used. | **However, when copying {{SSB4|Olimar}} with customs enabled, Kirby's side special variant will actually affect the variant of [[Pikmin Throw]] used. | ||
*When all special moves are collected, the game shows a [[notice|message]] that says "Collected every custom special move! Show me your moves!", which references [[Captain Falcon]]'s [[taunt]] | *When all special moves are collected, the game shows a [[notice|message]] that says "Collected every custom special move! Show me your moves!", which references [[Captain Falcon]]'s [[taunt]] in all four games. | ||
*When all outfits and headgears are collected, the game shows a [[notice|message]] that says "Collected every outfit! Your body is ready!", which references [https://www.youtube.com/watch?v=2Gc5cuekQto Reggie Fils-Aime's infamous line] from the E3 2007 Nintendo press conference. | |||
*When all outfits and | * Though {{SSB4|Mewtwo}} doesn't actually have any custom moves, one could gain access to them in version 1.0.6 through a glitch involving carried-over Mii Fighters. Doing so would cause incredibly glitchy effects. | ||
* Though {{SSB4|Mewtwo}} | ** In a similar vein, as of version 1.0.8, all current [[DLC|downloadable characters]] do not have any custom special moves (although {{SSB4|Ryu}}'s moveset has a similar mechanic, no customization is involved, and he can use more than four special moves in the same match.) | ||
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==References== | ==References== | ||
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{{SSB4-3Menus}} | {{SSB4-3Menus}} | ||
{{SSB4-UMenus}} | {{SSB4-UMenus}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Options]] | [[Category:Options]] |