Editing Brinstar

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==Stage overview==
==Stage overview==
[[File:Samus on Brinstar.jpg|thumb|left|A battle on Brinstar in ''Brawl'', with the acid covering part of the main platform.]]
[[File:Samus on Brinstar.jpg|thumb|left|A battle on Brinstar in ''Brawl'', with the acid covering part of the main platform.]]
The battle takes place in an underground cavern.
The stage has a similar appearance to [[Battlefield]], consisting of a main, rocky platform, two [[soft platform]]s on the side and a hovering metallic soft platform in the center. The main platform can be passed through from below, and it actually consists of two parts held together by a fleshy blob on the right side: said blob can be weakened by attacks, and when destroyed the main platform gets separated. The same can happen to the fleshy poles which keep the main platform and the side ones together: when they are destroyed, the platforms that were being supported tilt at a very sharp angle.
The stage has a similar appearance to [[Battlefield]], consisting of a main, rocky platform, two [[soft platform]]s on the side and a hovering metallic soft platform in the center. The main platform can be passed through from below, and it actually consists of two parts held together by a fleshy blob on the right side: said blob can be weakened by attacks, and when destroyed the main platform gets separated. The same can happen to the fleshy poles which keep the main platform and the side ones together: when they are destroyed, the platforms that were being supported tilt at a very sharp angle.


The destroyable parts will start to regenerate if they are not continuously attacked, fully growing back after a while. While regenerating, the substance that holds the stage together is fall-through.
The destroyable parts will start to regenerate if they are not continuously attacked, fully growing back after a while. While regenerating, the substance that holds the stage together is fall-through.


Occasionally, an earthquake occurs and, just like [[Planet Zebes]], acid starts to rise, sometimes covering parts of the stage. The acid deals damage and moderate knockback, but will not KO until very high percents, especially in ''Ultimate''. While it is rising it will generally prevent characters from being [[KO]]'d on the bottom [[blast line]]. It will rise and pause at various intervals, rarely reaching its highest point where it will cover everything except the topmost platform (and the tops of the side platforms if their supports are broken). After a while, the acid subsides.
Occasionally, an earthquake occurs and acid starts to rise, sometimes covering parts of the stage. The acid deals damage and moderate knockback, but will not KO until very high percents, especially in ''Ultimate''. While it is rising it will generally prevent characters from being [[KO]]'d on the bottom [[blast line]]. It will rise and pause at various intervals, rarely reaching its highest point where it will cover everything except the topmost platform (and the tops of the side platforms if their supports are broken). After a while, the acid subsides.


In the back of the main platforms there are some ruins and a lone Chozo statue, which occasionally gets up and walks around with no gameplay effect. The background is occupied by a large pool of acid with an unidentified life form hanging above it. When the acid rises the brain-like creature may occasionally shake and even grow boils due to possible irritation from the acid.
In the back of the main platforms there are some ruins and a lone Chozo statue, which occasionally gets up and walks around with no gameplay effect. The background is occupied by a large pool of acid with an unidentified life form hanging above it. When the acid rises the brain-like creature may occasionally shake and even grow boils due to possible irritation from the acid.
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*If {{SSBM|Master Hand}} or {{SSBM|Crazy Hand}} dies in [[Stamina mode]], they will endlessly bounce off of the acid.
*If {{SSBM|Master Hand}} or {{SSBM|Crazy Hand}} dies in [[Stamina mode]], they will endlessly bounce off of the acid.
*In the ''SSB4'' version of this stage, the Chozo statue doesn't move at all, and bumps do not grow out of the brain-like creature in the background.
*In the ''SSB4'' version of this stage, the Chozo statue doesn't move at all, and bumps do not grow out of the brain-like creature in the background.
*In ''Melee'', when a fighter makes contact with the acid, a unique splash effect erupts from the acid with a distinct sizzling sound. This effect is absent in all future versions of the stage.
*In ''Melee'', when a fighter makes contact with the acid, a plume of vapor erupts. However, this detail is absent in all future versions of the stage.
*In ''Ultimate'', the [[Moon]] and [[Nikki]] cannot be summoned on this stage. Additionally, [[Giratina]] and [[Xerneas]] cannot be summoned from [[Poké Ball]]s.
*In ''Ultimate'', the [[Moon]] and [[Nikki]] cannot be summoned on this stage. Additionally, [[Giratina]] and [[Xerneas]] cannot be summoned from [[Poké Ball]]s.
**Assist Trophies that can only appear on the Battlefield and Omega forms of this stage are [[Jeff]], [[Ashley]], [[Kapp'n]], [[Riki]], [[Color TV-Game 15]], [[Devil]], [[Dr. Wright]], [[Yuri Kozukata]], [[Squid Sisters]] and [[Ghosts]].
**Assist Trophies that can only appear on the Battlefield and Omega forms of this stage are [[Jeff]], [[Ashley]], [[Kapp'n]], [[Riki]], [[Color TV-Game 15]], [[Devil]], [[Dr. Wright]], [[Yuri Kozukata]], [[Squid Sisters]] and [[Ghosts]].

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